Upgrade to Pro — share decks privately, control downloads, hide ads and more …

Waterwall

 Waterwall

Waterwall is a project that explores technology's place in public spaces, particularly as a tool for fostering new kinds of interactions.

http://waterwall.org
http://bash.am/portfolio/waterwall/

***

Undergraduate capstone project for the New Media program at IUPUI. In collaboration with Tony Dewan.

Chris Basham

May 01, 2009
Tweet

More Decks by Chris Basham

Other Decks in Design

Transcript

  1. by Chris Basham & Tony Dewan

    View full-size slide

  2. public spaces + physical computing
    installation art + the internet

    View full-size slide

  3. Push the boundaries of what
    New Media means

    View full-size slide

  4. Foster new kinds of interactions
    in public spaces

    View full-size slide

  5. Scott Snibbe Camille Utterback
    Jonathan Harris

    View full-size slide

  6. What we didn’t know
    Hardware
    Sensors
    HCI

    View full-size slide

  7. Advisors
    Dr. Polly Baker
    Susan Tennant
    Dr. Richard Edwards
    Skip Comer

    View full-size slide

  8. Waterwall
    PING Platform
    MiracleGrow
    Gardener
    Rainfall

    View full-size slide

  9. Waterwall
    PING Platform
    MiracleGrow
    Gardener
    Rainfall

    View full-size slide

  10. Waterwall
    PING Platform
    MiracleGrow
    Gardener
    Rainfall

    View full-size slide

  11. What is
    Waterwall?

    View full-size slide

  12. presence = water level
    motion = waves

    View full-size slide

  13. Messaging Platform

    View full-size slide

  14. Messaging Platform
    Come play with me!

    View full-size slide

  15. Messaging Platform
    What do you call
    a fish without eyes?
    Come play with me!

    View full-size slide

  16. Messaging Platform
    What do you call
    a fish without eyes?
    Whoa there tiger!
    Come play with me!

    View full-size slide

  17. How it’s Done

    View full-size slide

  18. ActionScript 3

    View full-size slide

  19. C++ - OpenFrameworks
    www.openframeworks.cc
    Java - Processing
    www.processing.org

    View full-size slide

  20. ActionScript 3 - AIR
    www.adobe.com/products/air/

    View full-size slide

  21. Server
    Video Processing
    Client
    Visualization
    Input
    Camera

    View full-size slide

  22. camera source
    motion =
    compared frames
    presence =
    active surface area

    View full-size slide

  23. What’s Next?

    View full-size slide

  24. Long term installation?

    View full-size slide

  25. Twitter
    Achievements
    Streaming

    View full-size slide

  26. by Chris Basham & Tony Dewan

    View full-size slide