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Designing for the Inevitable
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Diana Runkle
November 23, 2016
Design
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Designing for the Inevitable
A speech about context and lifespan.
Diana Runkle
November 23, 2016
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Transcript
Designing for the Inevitable A speech about context and lifespan
Project kick-off ‘What you’re designing will be obsolete by next
year…’
Life expectancy of design Architecture For the ages
Life expectancy of design Architecture For the ages Digital 6
year average
Life expectancy of design Architecture For the ages Digital 6
year average Services Customer lifespan
Constraints Design projects need them • To identify people •
Define scope • Establish timelines • Select tools • Outline process • Secure funding
Humans will be human And break out of the boxes
we’ve designed in. Image credit: Keith Allison
“We are human beings, not human doings.” – My yoga
teacher quoting someone else
Yet so often we only design for humans doing XYZ.
Context Banking and what happens when you travel
Two factor authentication
Primary persona • Certain age • Certain financial situation •
Technically savvy • Etc.
Primary persona What’s missing: • Certain age • Certain financial
situation • Technically savvy • Etc. • I love to travel
Primary persona What’s missing: • Certain age • Certain financial
situation • Technically savvy • Etc. • I love to travel • Sometimes I travel without a phone
Primary persona What’s missing: • Certain age • Certain financial
situation • Technically savvy • Etc. • I love to travel • Sometimes I travel without a phone (Wait…what?)
Target market Out of context
None
None
None
None
‘Call the bank’
None
None
Email or mobile device?
Alternate overseas number
Maybe it’s time to switch banks.
Unintended consequences and social media
None
None
None
None
None
None
None
Consider this in the first place
Digital executors and legacy contacts
None
None
None
We are designing experiences for life
Questions
Questions 1. What are the unintended consequences of what has
already been designed, or how could this design be misused? What can we do about it today?
Questions 1. What are the unintended consequences of what has
already been designed, or how could this design be misused? What can we do about it today? 2. What is the lifespan of this design?
Questions 1. What are the unintended consequences of what has
already been designed, or how could this design be misused? What can we do about it today? 2. What is the lifespan of this design? 3. What happens at the end?
None
None
None
Thank you @drunkleAU