project? It’s how we produce the best results We have our own flavour of agile We have all the skills in-house We can’t just move Boomworks on-site There’s no right or wrong way
(not harder). Try to design things right the first time Keep the client involved at all times Rapid tempo for regular activities Iterate on the hard and easy stuff Plan early and often
High value in building interactions Real data completes the picture Detailed slices driven by our test plan Smoke and mirrors where needed Time to build multiple versions
It can be hard and you can’t drop the ball For us the benefits are the greater good We have our own creative space to play in We can draw on Boomworks’ resources There’s no need to wear pants
Two week cycle for key elements Testing slices of a product Defining an IA upfront Keeping everyone up to speed Perfect world vs regular releases
Extend the design cycle to three weeks Include a secondary round of testing Solve the hardest problems first Seek new ways to work and collaborate Continue to share skills and knowledge
approach to date is successful The project has forward momentum We’re still shipping software We can draw on all our resources Our team can maintain our flavour of agile There’s no definitive rule book
and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan agilemanifesto.org