Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
青学「社会と情報」2021 #02 IT基本法は何をしたか
Search
furuhashlab
October 12, 2021
Education
270
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
青学「社会と情報」2021 #02 IT基本法は何をしたか
© mapconcierge, CC BY-SA 4.0
furuhashlab
October 12, 2021
More Decks by furuhashlab
See All by furuhashlab
津田塾 地理情報システム入門2022 #02
furuhashilab
0
210
津田塾地理情報システム入門2022 #01
furuhashilab
0
260
空間情報システム入門I #06
furuhashilab
0
190
20220712_情報社会論 #13
furuhashilab
0
230
20220705_情報社会論 #12
furuhashilab
0
250
空間情報システム入門I #03
furuhashilab
0
210
20220628_情報社会論 #11
furuhashilab
0
270
空間情報システム入門I #02
furuhashilab
0
210
20220622_情報社会論 #10
furuhashilab
0
250
Other Decks in Education
See All in Education
Visionary Initiative: Future Intelligence 「未来の知性と社会の礎を築く」|Science Tokyo(東京科学大学)
sciencetokyo
PRO
0
850
Visionary Initiative: Materials-Positive Society — Evolving “Things,” empowering a positive society | Science Tokyo
sciencetokyo
PRO
0
130
Curso de Consagração ao Sagrado Coração de Jesus - O Sagrado Coração na História (Aula 01)
cm_manaus
0
240
生成AI時代のエンジニア育成について考えてみた
akasan
0
180
[2026前期火5] 論理学(京都大学文学部 前期 第10回)「論理学の哲学——意味とは何か(Tonkと推論主義)」
yatabe
0
190
コミュニティを通じた_キャリア設計のススメ_20260424.pdf
masakiokuda
0
360
新しいJavaを学んで・使っていこう! / osd26do
gishi_yama
0
180
Estimating Group × Time Interaction in Scale-Transformed CEFR-J Self-Assessment Scores: A Case in Study-Abroad Research
uranoken
0
140
Examen de Selectividad. Geografía junio 2026 (Convocatoria Ordinaria). UCLM
juanmartin2026
1
2.3k
Gitがない時代 インターネットがない時代の 開発話
sapi_kawahara
0
320
[2026前期火5] 論理学(京都大学文学部 前期 第3回)「形式言語と四つのキーワード:メタ・構成・意味論・ハーモニー」
yatabe
0
600
0526
cbtlibrary
0
200
Featured
See All Featured
Unlocking the hidden potential of vector embeddings in international SEO
frankvandijk
0
870
The Organizational Zoo: Understanding Human Behavior Agility Through Metaphoric Constructive Conversations (based on the works of Arthur Shelley, Ph.D)
kimpetersen
PRO
0
390
Groundhog Day: Seeking Process in Gaming for Health
codingconduct
0
250
A brief & incomplete history of UX Design for the World Wide Web: 1989–2019
jct
2
420
Paper Plane (Part 1)
katiecoart
PRO
1
9.7k
How to Ace a Technical Interview
jacobian
281
24k
The Mindset for Success: Future Career Progression
greggifford
PRO
0
420
Creating an realtime collaboration tool: Agile Flush - .NET Oxford
marcduiker
35
2.5k
[SF Ruby Conf 2025] Rails X
palkan
2
1.2k
Hiding What from Whom? A Critical Review of the History of Programming languages for Music
tomoyanonymous
3
970
We Have a Design System, Now What?
morganepeng
55
8.2k
Designing Experiences People Love
moore
143
24k
Transcript
ٿࣾձڞੜֶ෦ۭؒใαϒΫϥελݹڮେ 5BJDIJ'VSVIBTIJ (FPTQBUJBM*OGPSNBUJPO$MVTUFS (MPCBM4UVEJFTBOE$PMMBCPSBUJPO "PZBNB(BLVJO6OJW ࣾձͱใ ޙظतۀ
ઌिͷ՝
ͷؒͰى͖ͨ ͜Εͧlσδλϧഊઓzʂ ͱ͍͏ମݧΛ ʮ(PPHMFεϥΠυʯͰ ࡞ͯ͠ (PPHMF$MBTTSPPNʹఏग़͍ͯͩ͘͠͞ɻ
ʮ1ʯ1BTTXPSE͖;*1҉߸ԽϑΝΠϧΛૹΓ·͢ ʮ1ʯ1BTTXPSEΛૹΓ·͢ ʮ"ʯ"OHPLBʢ҉߸Խʣ͠·͢ ʮ1ʯ1SPUPDPMʢϓϩτίϧʹखॱʣ IUUQTFOUJJKBEKQBSUJDMFT 11"1ͱrύεϫʔυ͖;*1ϑΝΠϧͷ֓ཁͱ՝ʛ**+ΑΓҾ༻
IUUQTFOUJJKBEKQBSUJDMFT 11"1ͱrύεϫʔυ͖;*1ϑΝΠϧͷ֓ཁͱ՝ʛ**+ΑΓҾ༻ PPAP
lσδλϧഊઓz
l͔͚͕ͯੵΈ্͛ͯདྷ ͨ*5ઓུ*5Πϯϑϥ৽ܕίϩ φରࡦͰશ͘ʹཱͨͳ͔ͬͨɻ ·͞ʹσδλϧഊઓͩɻz ฏҪσδλϧେਉʢॳʣ
IUUQTXXXLBOUFJHPKQKQTJOHJJUIPVSFJQEGHBJZPVQEG ߴใ௨৴ωοτϫʔΫࣾձܗجຊ๏ʢʮ̞̩جຊ๏ʯʣʢฏཱ݄ʣ ฏʹ
ࣦΘΕͨ ʢʙʣ
IUUQTXXXOILPSKQLBJTFUTVCMPHIUNM ʮσδλϧிൃʙzഊઓ͔ΒͷṢճʯʢ࣌ެʣʛ/),ΑΓҾ༻
IUUQTZPVUVCF88D@CQ5VN ौ୩ͷएऀ͚छձɹϫΫνϯرऀͰେߦྻ ݄ ʛ"//OFXT$)ΑΓҾ༻
ྫ͑̋ʔεύϫʔͱ͔ʜ IUUQTUPHFUUFSDPNMJ
ΈΜͳͷ࡞ྫ
ࣦΘΕͨؒ ʮԿʯ͕͋ͬͨͷ͔ʜ
൱ఆ͔ΓͰͳ͘ ධՁ͖͢ͱ͜Ζ͕ ͋ΔͷͰͳ͍͔ʁ
ߴใ௨৴ωοτϫʔΫࣾձ ܗجຊ๏ʢ*5جຊ๏ʣ ࢪߦ݄ഇࢭ ˣ σδλϧࣾձܗجຊ๏ ʢྩʣ݄ʹࢪߦ
ߴใ௨৴ωοτϫʔΫࣾձ ܗجຊ๏ʢ*5جຊ๏ʣ ࢪߦ݄ഇࢭ ˣ σδλϧࣾձܗجຊ๏ ʢྩʣ݄ʹࢪߦ
8JLJQFEJBΑΓҾ༻ $$#:4" IUUQTKBXJLJQFEJBPSHXJLJ&+BQBO
ͳ͔ͬͨ͜ͱʹ͞ΕͯΔ *5جຊ๏ʜ
ࠓͷ՝
ͷؒʹى͖ͨ ߴใ௨৴ωοτϫʔΫࣾձܗجຊ๏ ʢ*5جຊ๏ʣ ͷ۩ମతͳՌΛͻͱͭ୳͠ɺ ʮ(PPHMFεϥΠυʯͰ ֓ཁઆ໌Λ࡞ͯ͠ (PPHMF$MBTTSPPNʹఏग़͍ͯͩ͘͠͞ɻ
ҎԼͷ̏ཁૉΛඞͣՃ͍͑ͯͩ͘͞ɻ ᶃ8IFO͍ͭ ᶄ8IP୭͕ ᶅ8IBU)PXͲΜͳՌΛ͔͋͛ͨ
ఏग़ํ๏ͷ%&.0
ݹڮେ5BJDIJ'636)"4)* !NBQDPODJFSHF
ݹڮେ5BJDIJ'636)"4)* !NBQDPODJFSHF Ұԯ૯ҏೳԽ