TVs are the last screens in our lives that haven’t been taken over by computers, but that’s about to change. During the past year, SmartTVs exploded (many with surprisingly capable browsers), Microsoft added IE to Xbox 360, and Nintendo built a WebKit-based browser into the Wii U.
Plus, if the rumors are true that Apple will release a TV, web developers will jump into tackling this new-yet-familiar UI.
But even if you’re not yet designing for TV, you should definitely hear Jason Grisgby talk about:
Today’s TVs, their capabilities, and their design
Best Practices
What TVs can teach us about designing for mobile devices—and optimizing inputs, too
Why methods like responsive design aren’t well-suited to TVs
The challenges of building web pages for TVs—and today’s options for overcoming them
You’ll leave this talk with an exciting vision of how our web will change once we have various screens interacting with each other. It’s an entirely different topic from his full-day workshop.
And no joke, Jason once brought donuts to the sales people who let him spend hours testing the web browsers on their TVs. His fascination with this soon-to-be reality is an understandable extension of his career-long fascination with multi-device experiences. And you couldn’t be learning from a better, more passionate teacher.