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DDVE design class. Example project

Jaanus Kase
December 12, 2011

DDVE design class. Example project

I presented this material with my colleague Priidu Zilmer as part of a two-day design workshop for Tartu University’s Design and Development of Virtual Environments Master’s program. See www.ddve.ee for more info.

Jaanus Kase

December 12, 2011

Transcript

16 slides
  1. A mobile app for bus tickets As a public transport

    user, I want to buy and use bus tickets with my mobile device.
  2. Scope • In scope • Discovering ticket types • Buying

    the ticket • Using the ticket • Presenting ticket for validation • Out of scope • Payment process details • Validation interface • Backend, administration
  3. Data • You can buy tickets in multiple cities (Tallinn,

    Tartu) • In each city, there are multiple ticket types (1 hour, 2 hours, 10 days, 30 days…)
  4. Persona • Martin, 15 years old • Has an iPhone,

    uses Facebook and photos • Has a bank account for his pocket money • “I don’t want to waste my time”
  5. Goals • Experience goals • Quick, painless use • Not

    look or feel stupid • End goals • Buy a ticket • Present a ticket • Life goals • Be a good citizen • Be a good son to his parents
  6. Navigation map Buy Home: view tickets Current Past List of

    tickets in current city Present ticket for validating Buy another similar ticket Change city Ticket details Complete purchase
  7. In-context baking • Bad apps happen because there isn’t enough

    baking. • Bake it with real design and code, with real data, against real servers, with real devices. • Baking helps with performance, usability, content, service delivery…

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