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Designing with Content Management Systems - HOW Chicago 2015

7653c7c449918ff6542880a8c284f5e7?s=47 Jared Ponchot
October 07, 2015

Designing with Content Management Systems - HOW Chicago 2015

7653c7c449918ff6542880a8c284f5e7?s=128

Jared Ponchot

October 07, 2015
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  1. Designing with
 Content Management Systems Jared Ponchot // HOW Chicago

    2015 // @jponch
  2. It’s all design!

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  10. Evaluation Research & Strategy Exploration Implementation

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  12. CMS 101

  13. 1. Page Types 2. Component Types 3. Content Types 4.

    User Types
  14. Types of things

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  16. De-coupling your CMS

  17. CMS vs. DPS

  18. Evaluation

  19. NATM(C)

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  21. Integrating Design + Dev

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  23. UX & Design Development

  24. DESIRABILITY VIABILITY FEASIBILITY

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  27. Research & Strategy

  28. Insights

  29. Space

  30. Some is better than none.

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  32. 51 Company Employees INTERVIEWED 21+ Hours Invested INTERVIEWING 15 Depts./Disciplines

    REPRESENTED +
  33. 1. Page & Component Types
 PRESENTATION MODEL 2. Content Types

    
 CONTENT MODEL 3. User Types
 PERSONAS
  34. Content Model

  35. 1. Types of content your project needs 2. Discrete attributes

    that make up each 3. Relationships between them
  36. Microcontent A weird middle ground between assets and prese Presentation

    Ephemeral content driven by web design, can't be accessed from other platforms or devices Assets Editorial or User content; should be usable across all platforms and devices. Little to no presentation-oriented content or markup. Structure Used to group and organize assets. Used to retrieve collections of assets for other platforms, devices SEO Slug Show Person Topics Sub-Issue Emphasis Authors Publish date Title Short title Primary video (?) Teaser image Primary image Short summary Excerpt Source links Body text w/summary Article Video media reference Title Video Newsvine ID Body text w/summary Title Poll Promoted link Action Box Quote Sponsor logo Expiration date Footer image Header image Ad tags Permalink Package (p2) Sponsor name Start date Issue Descriptive text Name Primary image Issue Topic type (person, etc) Topic Name Source links Short title Short summary Source data (file) Title Style (option list) Infographic Image (file) Body text w/summary Images + Captions Teaser image Short summary Body text w/summary Short title Title Slideshow Newsvine Profile Link Person type Person Twitter Name Name Bio Duplicate of Article Bio image Link Sponsor name Expire date Native Ad (?) Sub-pages Graphic Air date and time Hosts Name Show Show Guest list Image Air date Episode number Episode Internal (?) Image (src, title, alt) Image Photo credit Show Brand Show Name Name Issue Sub-Issue Package Show Person Header Issue/Subissue/Topic Ad metadata Start/End date Treatment (p2) Comment Li So Timeline (p2) Title Short title Short summary Body text w/summary Simple Page SEO Slug
  37. What does that do for you?

  38. ‣ Your real assets ‣ Things to abandon in a

    redesign ‣ Ingredients list for prioritization exercises ‣ Identify where to begin ‣ Intent mapping
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  40. ‣ Content Asset Types ‣ Structural/Landing/Listing Types ‣ Utility Types

  41. ‣ User Needs ‣ Components ‣ Notes & Requirements

  42. GRAMMY.com Design Research Brief This document is a summary of

    initial design research (an “airplane” read) for reference during the wireframing process. Purpose Statement "Create a fast and unique user-focused experience for celebrating music's biggest night." TRA Goals for Grammy.com Redesign
  43. Artifacts, not deliverables

  44. Vision & Principles

  45. –Whosywhatsit Project Vision Statement “Connect and engage the Whosywhatsit team

    wherever they are with timely, relevant content.”
  46. 1. Relevance over breadth 2. Celebrate the common 3. Care

    for the newcomer
  47. Exploration

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  54. Implementation

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  62. Process = Religion

  63. Thanks! @jponch