Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
ES6: the future is now
Search
Sponsored
·
Ship Features Fearlessly
Turn features on and off without deploys. Used by thousands of Ruby developers.
→
JSIST
September 28, 2014
Programming
770
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
ES6: the future is now
JSIST 2014
By : Sebastiano Armeli
http://jsist.org
JSIST
September 28, 2014
More Decks by JSIST
See All by JSIST
It's never too late to fight your legacy!
jsist
1
140
Componentize all the things!
jsist
1
230
From Website to Webapp: Introducing SAFE
jsist
0
110
Hardware Development for JavaScript Developers
jsist
0
98
This is bigger than us: Building a future for Open Source
jsist
0
110
Getting Started with ClojureScript
jsist
0
150
Ember.js Framework
jsist
2
130
Realtime MVC with Sails.js
jsist
0
160
AngularJS Directives for D3JS: Enhancing the dynamic behavior of data visualization
jsist
0
160
Other Decks in Programming
See All in Programming
Terraform標準の組織で AWS CDKをどう使うか
mu7889yoon
1
530
FDEが実現するAI駆動経営の現在地
gonta
2
290
自動化したのに回らないテスト運用の壁ーAI時代の品質責任と生産性
mfunaki
1
140
夏だ!祭りだ!祭りとはドメインモデリングでは?
ryugen04
0
310
進化を続けるGo toolsの現在地 / The Current State of Ever-Evolving Go Tools
hond0413
0
240
Foundation Models frameworkで画像分析
ryodeveloper
1
620
「人を評価する AI」の設計と実装
ryoyanara
0
210
引き算の組織 ― アウトカムとAIに全振りするために辞めたこと ― / Organization by Subtraction
hirokiyamamoto14
PRO
0
250
KotlinConf Extended South Korea 2026 Keynote
l2hyunwoo
0
110
Android CLI
fornewid
0
220
改善しないと、タスクが回らない。 “てんこ盛りポジション” を引き継いだ情シスの、入社3ヶ月の業務改善録
krm963
0
270
komatsuna「分散システムにおけるバグ分析手法」
komatsunaqa
0
270
Featured
See All Featured
SEOcharity - Dark patterns in SEO and UX: How to avoid them and build a more ethical web
sarafernandez
0
240
The Mindset for Success: Future Career Progression
greggifford
PRO
0
450
DBのスキルで生き残る技術 - AI時代におけるテーブル設計の勘所
soudai
PRO
68
56k
個人開発の失敗を避けるイケてる考え方 / tips for indie hackers
panda_program
123
22k
The innovator’s Mindset - Leading Through an Era of Exponential Change - McGill University 2025
jdejongh
PRO
1
250
Building Experiences: Design Systems, User Experience, and Full Site Editing
marktimemedia
0
580
Done Done
chrislema
186
16k
Lessons Learnt from Crawling 1000+ Websites
charlesmeaden
PRO
1
1.5k
Why Our Code Smells
bkeepers
PRO
340
58k
Designing Experiences People Love
moore
143
24k
So, you think you're a good person
axbom
PRO
2
2.1k
GitHub's CSS Performance
jonrohan
1033
470k
Transcript
Sebastiano Armeli @sebarmeli http://html5hub.com/wp-content/uploads/2013/11/es6-hiway-sign.png
@sebarmeli Sebastiano Armeli
ES6
History 1995 1996 1997 1998 1999 2000 2003 (May) B.
Eich invented Mocha (Dec) LiveScript renamed to JavaScript JSScript (June) ECMA-262 Ed.1! ! by TC39 committee ECMA-262 Ed.2 ECMA-262 Ed.3 ECMA-262 Ed.4 started ECMA-262 Ed.4 abandoned (Sep) Mocha renamed to LiveScript
History 2005 2007 2008 2009 2011 2014 2015 ES 4
again! (Adobe, Mozilla,! Google)! ES 3.1 ! (Microsoft, Yahoo)! beginning ES 5 spec finalized (June) ECMA-262 Ed.5 (Dec) ES 6 spec completion (Mar) Start publication! (Jun) ECMA-262 Ed.6 ! target release (July) Agreement:! ES3.1 & ES-Harmony! ! ES3.1 becomes ES5
ECMA-262 TC39 ES 4 ES-Harmony ES.Next ES 6 ECMA ES
7 es-discuss
Iteration & Generators Summary Arrow Functions Collections Modularity / Classes
/ Templates Scoping / Destructing / Parameters API improvements Proxies
Iteration & Generators Summary Collections Modularity / Classes / Templates
Scoping / Destructing / Parameters API improvements Proxies Arrow Functions
(Fat) arrow function var y = (x) => x +
1 var y = function(x) { return x + 1; } ES6 ES5
(Fat) arrow function var y = function(x) { return x
+ 1; } ES6 ES5 Syntax sugar var y = (x) => x + 1
(Fat) arrow function var y = function(x) { return x
+ 1; } ES6 ES5 Syntax sugar Lexical `this` binding var y = (x) => x + 1
(Fat) arrow function var y = function(x) { return x
+ 1; } ES6 ES5 No constructor Syntax sugar Lexical `this` binding var y = (x) => x + 1
var y = (x) => {return x + 1} var
y = function(x) { return x + 1; } ES6 ES5
var y = (x) => {return x + 1} var
y = function(x) { return x + 1; } var z = (x, y) => ({ x: x, y: y }) var z = function(x, y) { return { x: x, y: y }; } ES6 ES5
var mapFn = words => words.map((w) => w.length); var mapFn
= function(words) { return words.map(function(w) { return w.length; } } ES6 ES5 mapFn([‘sea’, ‘beach’, ‘do’]); // [3,5,2]
var obj = { doIt: function(){}, handle: function(){ var that
= this; document.addEventListener(‘click’, function(e) { that.doIt(); }); } } ES3
var obj = { doIt: function(){}, handle: function(){ document.addEventListener(‘click’, function(e)
{ this.doIt(); }.bind(this)); } } ES5 var obj = { doIt: function(){}, handle: function(){ var that = this; document.addEventListener(‘click’, function(e) { that.doIt(); }); } } ES3
var obj = { doIt: function(){}, handle: function(){ document.addEventListener(‘click’, (e)
=> this.doIt()); } } ES6
Object.getPrototypeOf(() => {})
Object.getPrototypeOf(() => {}) Function.prototype
When to use ‘function’ ?
Constructors Generators (Methods in object literals)
Summary Arrow Functions Collections API improvements Proxies Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
Block Scoping Each BLOCK has got its lexical environment let/const
bind variables to the lexical environment Variables declared with let/const are NOT hoisted
var vs let (function() { console.log(y) // “undefined” if (true)
{ var y = “value”; } console.log(y) // “value” }());
var vs let (function() { if (true) { let y
= “value”; } console.log(y) // ERROR!! }()); (function() { console.log(y) // “undefined” if (true) { var y = “value”; } console.log(y) // “value” }());
const (function() { const X; X = “foo”; // ERROR:
x unitialized }()); (function() { const X = “foo”; X = “foo2”; // ERROR: x is read-only }());
Block functions if (true) { function fn () {} }
! fn(); // ERROR!
Destructing array var [x,y] = [‘a’, ‘b’]; ! console.log(x); //
‘a’ ! console.log(y); // ‘b’ ! ! var [x,y] = [y, x]; ! console.log(x); // ‘b’
Destructing object var obj = {width: 50, height: 100}; !
! var {width: w, height: h} = obj; var {width, height} = obj; ! ! console.log(width); // 50 console.log(w); // 50 console.log(height); // 100 console.log(h); // 100
Multiple return value var fn = function(){ return [“50”, “100”];
} ! var [width, height] = fn(); ! console.log(width); //50 console.log(height); //100
var fn = function(){ return { foo: “bar”, fizz: “buzz”
} } ! var {foo, fizz} = fn(); ! console.log(foo); //“bar” console.log(fizz); //“buzz”
Parameter default values function(foo) { foo = foo || “a”;
}
function(foo) { foo = foo || “a”; } function(foo =
“a”) {} Parameter default values
function fn(…args) { console.log(args); //[“a”, “b”, “c”] args.forEach(function(arg) { console.log(arg);
}); } ! fn(“a”, “b”, “c”); ! // a // b // c Rest parameters
Rest parameters function fn(a, …args) { console.log(args); //[“b”, “c”] args.forEach(function(arg)
{ console.log(arg); }); } ! fn(“a”, “b”, “c”); ! // b // c
Spread operator function fn(a, b, c) {} ! var array
= [“A”, “B”, “C”]; fn.apply(null, array);
function fn(a, b, c) {} ! var array = [“A”,
“B”, “C”]; fn.apply(null, array); fn(…array); Spread operator
function fn({id, name}) { console.log(name); } ! fn({name: “Seb”}); //
“Seb Named parameters
Iteration & Generators Summary Collections API improvements Proxies Arrow Functions
Scoping / Destructing / Parameters Modularity / Classes / Templates
for-of for-of loop on ‘iterables’ and iterators Arrays/Sets/Maps are ’iterables’
for-in limitations
for-of var array = [“a”, “b”, “c”]; ! for (let
el of array) { console.log(el); } ! // “a” // “b” // “c”
Iterable { @@iterator: function() -> iterator } { next: function()
-> any } Iterators
Iterator var array = [“a”, “b”, “c”]; ! array.entries() //
Array Iterator array.keys() // Array Iterator Iterator from Array, Map, Set
function* g() { yield “a”; yield “b”; } Generator var
generator = g(); generator ‘constructor’ generator.next(); //{ value: “a”, done: false} generator.next(); //{ value: “b”, done: false} generator.next(); //{ value: undefined, done: true}
! function* g() { yield “a”; var retVal = yield
“b”; return retVal; } var generator = g(); generator.next().value; //“a” generator.next().value; //“b” generator.next(“c”).value; //“c”
! function* asyncFn() { var data = yield getUser(); doSomethingElse(data);
} function run(genFunction) { var generator = genFunction(); generator.next().value.then(function(val){ generator.next(val); }, function(err) { generator.throw(err); }); } run(asyncFn); Promise
for (let el of generator) { console.log(el); } Generators are
iterables
Iteration & Generators Summary Collections API improvements Proxies Arrow Functions
Scoping / Destructing / Parameters Modularity / Classes / Templates
Set NO duplicates values
Set NO duplicates values Different types in a set
Set NO duplicates values Different types in a set add(key)/
has(key) / delete(key)
Set NO duplicates values Different types in a set add(key)/
has(key) / delete(key) values() -> Iterator
let countries = new Set(); countries.add(“US”); countries.add(“Italy”); countries.add(“US”); ! countries
// Set [“US”, “Italy”]
let countries = new Set([“US”, “Italy”]); countries // Set [“US”,
“Italy”] ! ! ! countries.delete(“Italy”); countries // Set [“US”]
! for(let country of countries.values()) { console.log(country); // “US” }
! for(let country of countries) { console.log(country); // “US” }
Map {“foo” : “bar” }
Map {“foo” : “bar” } Keys can be objects
Map {“foo” : “bar” } Keys can be objects get(key);
has(key); set(key,val)
Map {“foo” : “bar” } get(key); has(key); set(key,val) delete(key); clear();
forEach(); Keys can be objects
let dict = new Map(); dict.set(“A”, 1); dict.set(“B”, 2); !
dict // Map {“A”: 1, “B”: 2}
let dict = new Map(); dict.set(“A”, 1); dict.set(“B”, 2); !
dict // Map {“A”: 1, “B”: 2} ! dict.get(“A”); // “1” dict.delete(“B”);
for(let w of dict.keys()) { // Map Iterator console.log(w); //
“A” } ! for(let w of dict.values()) { // Map Iterator console.log(w); // 1 } ! dict.clear(); dict.size; // 0
let dict = new Map([[“x”, 1], [“y”, 2]]); ! !
dict; // Map {x: 1, y: 2} ! ! ! for(let w of dict) { ! console.log(w); // [“x”, 1] // [“y”, 2] ! });
dict.forEach(function(val, key, map) { ! console.log(val); // x // y
! console.log(key); // 1 // 2 ! console.log(map); // Map { x: 1, y: 2} ! });
WeakMap Avoid memory leaks
WeakMap Avoid memory leaks Reference to the key obj held
weakly
WeakMap Avoid memory leaks Reference to the key obj held
weakly Keys must be an objects
WeakMap Avoid memory leaks Reference to the key obj held
weakly Keys must be an objects No iterators methods
Object properties ! with ! Map / WeakMap
Summary Collections API improvements Proxies Arrow Functions Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
Object Literal ! let obj = { ! __proto__: parentObj,
meth1(a,b) { ! } ! };
Module ! export function register(ad) { return ad; } !
import {register} from “ads”; var app = { doIt: function() { register({}); } } export app; app.js lib/ads.js
export default class {}; // Ad.js import Ad from ‘ad';
// app.'s ! ! import { meth as method } from ‘a’;
Class ! class Animal { constructor(name) { this.name = name;
} toString() { return “This is: ” + this.name; } }
Subclass - super ! class Cat extends Animal { constructor(name,
ownerName) { super(name); this.ownerName = ownerName; } ! toString() { return super() + “ owned by ” + this.ownerName; } }
! class Animal { constructor(name) { this.name = name; }
toString() { return “This is: ” + this.name; } } class Cat extends Animal { constructor(name, ownerName) { super.constructor(name); this.ownerName = ownerName; } ! toString() { return super.toString() + “ owned by ” + this.ownerName; } }
! function Animal(name) { this.name = name; } ! Animal.prototype.toString
= function() { return “This is: ” + this.name; }; ! function Cat(name, ownerName) { Animal.call(this, name); this.ownerName = ownerName; } ! Cat.prototype = Object.create(Animal.prototype); Cat.prototype.constructor = Cat; Cat.prototype.parent = Animal; ! Cat.prototype.toString = function() { var super = Animal.prototype.toString.call(this); return super + “ owned by ” + this.ownerName; };
Template strings var a = “hello”; var b = “world”;
! `${a} ${b}!`
Template strings var a = “hello”; var b = “world”;
! `${a} ${b}!` var multiline = `Hello world !!!`;
Summary Collections API improvements Proxies Arrow Functions Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
String methods String.prototype.startsWith(str) => boolean String.prototype.endsWith(str) => boolean String.prototype.contains(str) =>
boolean String.prototype.repeat(num) => string
Number methods Number.isInteger(num) => boolean Number.isNaN(num) => boolean Number.isFinite(num) =>
boolean …
Array methods Array.from(obj) => Array Array.prototype.entries => Iterator Array.of(…args) =>
Array Array.prototype.keys => Iterator Array.prototype.values => Iterator
var divs = document.querySelectorAll("div"); ! Array.from(divs); ! // [<div></div>, </div></div>]
! Array.of(10, 11); ! // [10, 11] !
var array = [“a”, “b”, “c”]; ! for (let [index,
el] of array.entries()) { console.log(index, el); // 0 “a” // 1 “b” // 2 “c” } ! for (let index of array.keys()) { console.log(index); } ! for (let el of array.values()) { console.log(el); } !
Object methods Object.setPrototypeOf(obj, proto) Object.assign(obj, mixin) Object.is(value1, value2)
Math methods Math.log2(num) => num Math.log10(num) => num Math.sinh(num) =>
num Math.cosh(num) => num …
Summary Collections API improvements Proxies Arrow Functions Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
Proxies Proxy(targetObject, interceptors) ! Different use cases (logging, mocking) Meta-programming
var obj = {num: 1}; ! obj = new Proxy(obj,
{ set: function (target, property, value) { target[property] = value + 1; } }); ! obj.num = 2 // [[Set]] console.log(obj.num); // 3 Proxies
function createDefensiveObject(target) { return new Proxy(target, { get: function(target, property)
{ if (property in target) { return target[property]; } else { throw new ReferenceError(); } } }); } ! var obj = createDefensiveObject({name: “Seb”}); console.log(obj.lastname); //ReferenceError http://www.nczonline.net/blog/2014/04/22/creating-defensive-objects-with-es6-proxies/ Proxies
Iteration & Generators Recap Arrow Functions Collections Scoping / Destructing
/ Parameters API improvements Proxies Modularity / Classes / Templates
Promises Symbols Better Unicode support Optimized tail calls Other Features..
ES6 today Traceur compiler (Google) es6-transpiler es6-module-transpiler (Square) es6-shim defs.js
http://wiki.ecmascript.org https://people.mozilla.org/~jorendorff/es6-draft.html http://kangax.github.io/compat-table/es6/ http://esdiscuss.org/ @sebarmeli Sebastiano Armeli