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Of teams and unicorns

lordjaje
April 29, 2016

Of teams and unicorns

Both designers and developers have the same target- but unfortunately they speak different languages.
This talk will cover some of the practices for understanding and appreciating each other´s discipline and meeting each other halfway in order of ensuring a more efficient workflow.
Designers should engage and understand the technical possibilities as well as restrictions of Android. We will cover how to approach specific challenges such as pixel/dpi conversion, working with various collaboration tools and understanding fragmentation.
Lastly, should in-house designers learn how to code?
We will discuss the elusive designer-developer hybrids and what would be the pros and cons of creating a great, stabile team without the need of “unicorns”.

lordjaje

April 29, 2016
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Transcript

  1. - Explain the design to your devs - Learn about

    fragmentation, densities, 9patches - Consider the interactive elements of the app - Provide the correct assets - ASK Tips for designers
  2. Tips for devs - Learn a bit about design -

    Explain and answer questions patiently - Make the restrictions clear, but after research! - Maintain the design
  3. Unicorn Visual Design Java UX Design CSS/ HTML Interaction Design

    Architecture Product Management Research Special something