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VR開發者黑客松大賽-經驗分享ˋ談
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Mike
November 08, 2016
Programming
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VR開發者黑客松大賽-經驗分享ˋ談
談技術、談現場、談評審
Mike
November 08, 2016
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Transcript
快快樂樂開發VR VR黑客松開發經驗分享談
None
團隊介紹 成智遠 吳東春 姚宏達 周柏翰
談談現場環境
會場將所有組別一區一區 分開,然後我們利用腳架 在周圍架起lighthouse進 行開發
https://www.facebook.com/master.richman/posts/1357631707583627
注意!現在問題來了!
lighthouse過多互相搶奪控制 權,導致測試的時候無法正常 測試與定位!
解決方案 1.找布將lighthouse周圍給擋起來 2.與期他組別共用lighthouse 3. lighthouse接上同步線
再來是技術上面的問題
這次的開發我們選擇用 Unity + Socket.IO來玩VR
None
None
Web Server Unity
None
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有沒有發現什麼蹊竅?
“”mike”” 登愣!!!
解法一
解法二
Unity的Debug工具好難用 結論!
這次VR黑客松的優點
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這次VR黑客松的缺點
1. 評比方式 2. 開發環境 3. 審查參賽者主題 4. 逼我們回家睡覺
最後…
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