Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Vim - Precision editing at the speed of thought
Search
nelstrom
November 07, 2012
Technology
29
5.7k
Vim - Precision editing at the speed of thought
nelstrom
November 07, 2012
Tweet
Share
More Decks by nelstrom
See All by nelstrom
Follow my leader
nelstrom
10
2.2k
Modelling State Machines with Ragel
nelstrom
11
24k
Vimprint - A Vim Keystroke Parser
nelstrom
1
1.1k
When & why you should stay out of visual mode
nelstrom
1
3.5k
This is the problem
nelstrom
1
250
Progressive enhancement - a barrier to progress?
nelstrom
1
620
Other Decks in Technology
See All in Technology
ローカルLLMを活用したコード生成と、ローコード開発ツールへの応用
kazuhitoyokoi
0
120
関東Kaggler会LT: 人狼コンペとLLM量子化について
nejumi
3
650
Tech Blogを書きやすい環境づくり
lycorptech_jp
PRO
1
250
AndroidXR 開発ツールごとの できることできないこと
donabe3
0
130
PHPで印刷所に入稿できる名札データを作る / Generating Print-Ready Name Tag Data with PHP
tomzoh
0
140
現場で役立つAPIデザイン
nagix
35
12k
NFV基盤のOpenStack更新 ~9世代バージョンアップへの挑戦~
vtj
0
120
Classmethod AI Talks(CATs) #17 司会進行スライド(2025.02.19) / classmethod-ai-talks-aka-cats_moderator-slides_vol17_2025-02-19
shinyaa31
0
150
(機械学習システムでも) SLO から始める信頼性構築 - ゆる SRE#9 2025/02/21
daigo0927
0
190
地方拠点で エンジニアリングマネージャーってできるの? 〜地方という制約を楽しむオーナーシップとコミュニティ作り〜
1coin
1
250
AIエージェント元年
shukob
0
100
OpenID BizDay#17 KYC WG活動報告(法人) / 20250219-BizDay17-KYC-legalidentity
oidfj
0
280
Featured
See All Featured
Intergalactic Javascript Robots from Outer Space
tanoku
270
27k
Fontdeck: Realign not Redesign
paulrobertlloyd
83
5.4k
Evolution of real-time – Irina Nazarova, EuRuKo, 2024
irinanazarova
6
560
Cheating the UX When There Is Nothing More to Optimize - PixelPioneers
stephaniewalter
280
13k
Unsuck your backbone
ammeep
669
57k
Designing Dashboards & Data Visualisations in Web Apps
destraynor
231
53k
Principles of Awesome APIs and How to Build Them.
keavy
126
17k
The Language of Interfaces
destraynor
156
24k
ピンチをチャンスに:未来をつくるプロダクトロードマップ #pmconf2020
aki_iinuma
114
50k
VelocityConf: Rendering Performance Case Studies
addyosmani
328
24k
Performance Is Good for Brains [We Love Speed 2024]
tammyeverts
7
630
Design and Strategy: How to Deal with People Who Don’t "Get" Design
morganepeng
129
19k
Transcript
VIM precision editing at the speed of thought Drew Neil,
@nelstrom November 7th 2012, Øredev
TWO REASONS YOU DIS VIM
1. You don’t grok Vim
1. You don’t grok Vim i don’t blame you
2. You confuse Vim with vi
2. You confuse Vim with vi shame on you
http://twitter.com/kentbrew/status/15419224013
MODAL INTERFACES
http://www.viemu.com/a_vi_vim_graphical_cheat_sheet_tutorial.html
why modal?
MODAL INTERFACES are economical
None
None
In a MODAL interface Every BUTTON performs a different function
in each mode
In a TOUCH interface Every PIXEL performs a different function
in each mode
MODAL INTERFACES are everywhere
MODAL INTERFACES TextMate: ⌘F
None
MODAL INTERFACES TextMate: ⌘A
None
None
TextMate is a MODAL EDITOR
TextMate is a MODAL EDITOR not a very good one
MODAL INTERFACES are everywhere
h.koppdelaney http://www.flickr.com/photos/h-k-d/4490192739/
http://www.flickr.com/photos/katzarella/6378185339/
TARGET PRACTICE
None
MOUSE
None
the time required to rapidly move to a target area
is a function of the distance to and the size of the target FITT’S LAW
http://particletree.com/features/visualizing-fittss-law/
[duh] FITT’S LAW
http://particletree.com/features/visualizing-fittss-law/
while (!thereYet) { keepGoing(); }
http://www.flickr.com/photos/darwinbell/316668966/
HUNT & PECK
None
None
while (!thereYet) { keepGoing(); }
Photograph by Hannah Adcock
None
VIM: PREHISTORY
http://www.flickr.com/photos/splorp/6551397629/in/photostream/
None
None
while (!thereYet) { keepGoing(); }
PRECISION TARGETING
None
two steps along, then one step along the perpendicular axis
The Knight can move
to the closest squares that no other piece can reach
The Knight can move
None
None
None
FINDING CHARACTERS
FINDING CHARACTERS f{char} jumps to the next occurrence of {char}
The Knight can move to the closest squares that no
other piece can reach t
The Knight can move to the closest squares that no
other piece can reach t
The Knight can move to the closest squares that no
other piece can reach t v f p The Knight can move to the closest squares that no other piece can reach p
http://www.flickr.com/photos/silkegb/2745580110/
The Knight can move to the closest squares that no
other piece can reach t
The Knight can move to the closest squares that no
other piece can reach t
The Knight can move to the closest squares that no
other piece can reach t The Knight can move to the closest squares that no other piece can reach t v f t
The Knight can move to the closest squares that no
other piece can reach t The Knight can move to the closest squares that no other piece can reach t v f t ;
The Knight can move to the closest squares that no
other piece can reach t The Knight can move to the closest squares that no other piece can reach t v f t ; ;
The Knight can move to the closest squares that no
other piece can reach t The Knight can move to the closest squares that no other piece can reach t v f t ; ; ;
I’ve been expecting you, Mr Bond. I
I’ve been expecting you, Mr Bond. I delete this
I’ve been expecting you, Mr Bond. I f , I’ve
been expecting you, Mr Bond. , delete this
I’ve been expecting you, Mr Bond. I f , I’ve
been expecting you, Mr Bond. , d t . I’ve been expecting you. . delete this
http://robots.thoughtbot.com/post/13164810557/the-vim-learning-curve-is-a-myth No one ever says “I’d love to learn Street
Fighter 2, but there are just so many combos!” Ben Orenstein
Illustration by Ben Cormack
Illustration by Ben Cormack
define regions of text by structure TEXT OBJECTS
“quotes” a” - a quoted string i” - inner quoted
string
(parentheses) a) - all of a (block) i) - inside
of a (block)
[brackets] a] - all of a [block] i] - inside
of a [block]
{braces} a} - all of a {block} i} - inside
of a {block}
<xml>tags</xml> at - all of a tag block it -
inside of a tag block
refs: { clearButton: 'button[action=clearHomeBadge]', starButton: 'button[action=pingHomeBadge]' } a
refs: { clearButton: 'button[action=clearHomeBadge]', starButton: 'button[action=pingHomeBadge]' } a v i
[
refs: { clearButton: 'button[action=clearHomeBadge]', starButton: 'button[action=pingHomeBadge]' } a refs: {
clearButton: 'button[action=clearHomeBadge]', starButton: 'button[action=pingHomeBadge]' } e v i [
refs: { clearButton: 'button[action=clearHomeBadge]', starButton: 'button[action=pingHomeBadge]' } e i ‘
refs: { clearButton: 'button[action=clearHomeBadge]', starButton: 'button[action=pingHomeBadge]' } ]
a } refs: { clearButton: 'button[action=clearHomeBadge]', starButton: 'button[action=pingHomeBadge]' } ]
refs: { clearButton: 'button[action=clearHomeBadge]', starButton: 'button[action=pingHomeBadge]' } }
http://www.flickr.com/photos/liquene/3177469139/
AUTOMATION
Illustration by Ben Cormack
QUESTIONS?
None