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Gamification for the TYPO3 Community

Oliver Klee
August 04, 2022

Gamification for the TYPO3 Community

Oliver Klee

August 04, 2022
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  1. Gamification for the TYPO3 community T3DD22 | 2022-08 | Oliver

    Klee | @oliklee | Mastodon: [email protected]
  2. Let’s play!

  3. None
  4. None
  5. None
  6. TYPO3Quest

  7. Character creation Roll appearance

  8. Character creation Continue Roll again

  9. Character creation Continue User name: @oliklee Home town: Bonn Character

    name: _
  10. Character creation Continue User name: @oliklee Home town: Bonn Character

    name: Oli the cat lord
  11. Character creation: Oli the cat lord Roll classes User name:

    @oliklee Home town: Bonn Character name: Oli the cat lord
  12. Character creation: Oli the cat lord Roll attributes Classes: Extension

    developer Workshop teacher Roll again
  13. Character creation: Oli the cat lord Roll guilds Attributes: Unit

    testing: 10 Handwriting: 1 Backrubs: 8 Singing: 7 Roll again Recognizing faces: 2 Cooking: 6 Facilitation: 9 Clean code: 9 Creating puns: 10
  14. Character creation: Oli the cat lord Continue Guilds: Ombudsperson group

    QA assurance initiative (Education committee (alumni)) (Security team (alumni)) Roll again
  15. Character creation: Oli the cat lord Start game Back

  16. None
  17. None
  18. None
  19. None
  20. None
  21. 1,5 m

  22. 15 m

  23. 500 km

  24. None
  25. !

  26. ! A terrible plague has been unleashed upon the world.

    Also, people are trying to travel less in order to save the planet. The TYPO3 community needs you to bring back the magic, the fun and the spirit of their sprints. Accept quest Go away
  27. ! The scholars say that a mystic school of magic

    called “gamification” could help us master this situation. Maybe we can find something about this in the scrolls in the library. Okay
  28. Active quests (0/2) Find scrolls about gamification.

  29. Active quests (1/2) Find scrolls about gamification.

  30. Active quests (2/2) Find scrolls about gamification.

  31. Active quests (2/2) Find scrolls about gamification. (0/1) Discover what

    gamification is.
  32. Active quests (2/2) Find scrolls about gamification. (0/1) Discover what

    gamification is. Gamification ★ appling in non-game contexts ★ what makes games fun and engaging ★ to increase motivation and make the activities more fun and engaging
  33. Active quests (2/2) Find scrolls about gamification. (1/1) Discover what

    gamification is. (0/1) Find out what defines a game. Gamification ★ appling in non-game contexts ★ what makes games fun and engaging ★ to increase motivation and make the activities more fun and engaging
  34. Active quests (2/2) Find scrolls about gamification. (1/1) Discover what

    gamification is. (0/1) Find out what defines a game.
  35. Active quests (2/2) Find scrolls about gamification. (1/1) Discover what

    gamification is. (0/1) Find out what defines a game. What defines a game? “Playing a game is the voluntary attempt to overcome unnecessary obstacles.”
  36. Active quests (2/2) Find scrolls about gamification. (1/1) Discover what

    gamification is. (1/1) Find out what defines a game. What defines a game? “Playing a game is the voluntary attempt to overcome unnecessary obstacles.” 4 defining elements of a game rules clear goal feedback system voluntary participation
  37. Active quests (2/2) Find scrolls about gamification. (1/1) Discover what

    gamification is. (1/1) Find out what defines a game. (0/6) Find six elements that create motivation in games.
  38. Active quests (2/2) Find scrolls about gamification. (1/1) Discover what

    gamification is. (1/1) Find out what defines a game. (6/6) Find six elements that create motivation in games. What creates motivation in games? ★ learning, feeling competent ★ autonomy, making your own choices ★ social interaction, relatedness ★ epic stories ★ aesthetics ★ being creative ★ …
  39. Active quests (2/2) Find scrolls about gamification. (1/1) Discover what

    gamification is. (1/1) Find out what defines a game. (6/6) Find six elements that create motivation in games. (0/1) Go back to the mountain range.
  40. ? I think that using the knowledge from these scrolls,

    we can revive the spirit of these sprints. Hand in quest
  41. +1500 XP

  42. ! Now we need a group of brave heroes who

    can breathe life into this magic, and who can research a recipe to use in the TYPO3 community. Continue
  43. ! It is your mission to build a gamification concept

    in open source communities, and improve it over time. You also shall carry this concept into other communities so that they can benefit from our accomplishments. Continue
  44. Our mission Volunteer communities like the TYPO3 community need our

    help in times of pestilence! We develop a concept to gamify the work of these communities (including remote and on-site sprints). This will make the work more fun, more engaging and more productive. To do so, we build expertise on gamification, game design and psychology in our group. We learn from each other, we play games, and we have fun. We also eat our own dogfood.
  45. ! For this, you will need to learn more about

    gamification together. You will also play and analyze games and gamified activities together. It is of the essence that you have fun doing this. How do we do this?
  46. Journey of a hero build a gamification concept for online

    sprints Gamification concept for online sprints (on GitHub Pages) group building task management general setup motivation … Main questline group building technical setup (accounts etc.) build shared basic gamification expertise ally quests Coursera course learn tech (as necessary) e.g. GitHub Pages learn more gamification read books analyze gamified systems try out things in our group gamification expertise teaching in HR as scrum master leading groups building gamified systems gamification platform recommended self-made (open source) gamification platforms evaluate existing ones or build a new platform have fun with videos
  47. ! You will need heroes who ★ enjoy computer games

    or parlor games ★ want to learn more about game mechanics and gamification ★ would like to to play and analyze games and gamified systems ★ have an interest in psychology ★ are willing to invest some time ★ do not necessarily have coding skills Continue
  48. Questions?

  49. ! You will need heroes who ★ enjoy computer games

    or parlor games ★ want to learn more about game mechanics and gamification ★ would like to to play and analyze games and gamified systems ★ have an interest in psychology ★ are willing to invest some time ★ do not necessarily have coding skills Where do I find these heroes?
  50. ! Join the gamification working group! Talk to Oli at

    the social event, or say hello at the #cig-gamification Slack channel. Accept quest