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Storytelling on the Web: The Art of Multi-Screen Narrative

14c33ea35ebb7c3bae05c0125ef7ff04?s=47 Senongo Akpem
October 09, 2013

Storytelling on the Web: The Art of Multi-Screen Narrative

This updated talk was given at Webvisions Chicago in September 2013. It is about using trans-media and multiple screens to tell stories. I focus primarily on myths, fables, and retellings of traditional tales, but the ideas can apply to al kinds of digital storytelling.

14c33ea35ebb7c3bae05c0125ef7ff04?s=128

Senongo Akpem

October 09, 2013
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Transcript

  1. Storytelling On The Web The Art of Multi-screen Narrative Senongo

    Akpem senongo.net @senongo
  2. Kwagh-hir http://www.nairaland.com/naptu2

  3. These were our bedtime stories. Tales that haunted our parents

    and made them laugh at the same time. We never understood them until we were fully grown and they became our sole inheritance. -Edwidge Danticat
  4. pixel-fable.com

  5. None
  6. None
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  10. http://pixel-fable.com/cricketandmudbrick.html

  11. That’s why the cricket walks around saying-

  12. EEk EEk EEk

  13. Falling in love with interactive storytelling was easy.

  14. Essentials for Digital Narratives

  15. context is more important than capability

  16. Sensors

  17. Mobiles/Tablets

  18. Desktops/TVs

  19. Public and Immersive Displays

  20. Split your content into separate blocks

  21. Kolobok bit.ly/RkeUwa

  22. bit.ly/RkeUwa

  23. Narrative content blocks can exist independently

  24. None
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  28. None
  29. http://mobstr.org/home2.html

  30. Digital stories need </breakpoints>

  31. Offer multiple points of view

  32. Bear 71 bear71.nfb.ca/#/bear71

  33. They can start a revolution on a smartphone, but can’t

    remember to close the lid of a bear-proof garbage bin. -Bear 71
  34. None
  35. Offer people multiple perspectives

  36. Redefine a tradition

  37. Pixel Fable http://pixel-fable.com/crab.html

  38. Design culturally relevant versions of our myths

  39. The Story of Monkey

  40. The Story of Monkey

  41. http://www.michelbergermonkey.com

  42. Myths have the potential to redefine our entire society.

  43. Design real, contextual interactions

  44. http://chinaheart.org.au

  45. China Heart

  46. Design stories with memories

  47. Silent History/other http://thesilenthistory.com

  48. None
  49. make your interface a seamless part of the narrative

  50. Immerse people in the narrative

  51. Jekyl 2.0

  52. None
  53. http://www.react-hub.org.uk/books-and-print-sandbox/projects/2013/jekyll-20/

  54. None
  55. create complex experiences

  56. The Walking Dead

  57. None
  58. 75% vs. 25% https://en.wikipedia.org/wiki/The_Walking_Dead_(video_game)

  59. embrace narrative ambiguity

  60. Transmedia storytelling is the ideal aesthetic form for an era

    of collective intelligence. -Henry Jenkins
  61. To recap-

  62. 1. Divide your story into separate content blocks 2. Offer

    people multiple perspectives 3. Redefine a tradition 4. Design contextual interactions 5. Immerse people in the narrative
  63. Thank You! senongo.net @senongo