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Map Meetup Belgrade #5: Climactic Patterns & Doctrine

Map Meetup Belgrade #5: Climactic Patterns & Doctrine

This meetup was intense, we went into Climactic Patterns and Doctrine. Preparing for the first BattleCamp in Belgrade.
We looked at the homework for the 5 Climactic Patterns and 5 Doctrines regarding the Booking.com.

Jumped directly into the fire, learned and understand the depth of Climactic Patterns and Doctrine and how do those impact our Wardley Maps.

We've also went through a few of the gameplays.

Covered a bit the BattleCamp and practiced our Wardley Map skills. The meetup was preparatory and explained some of the concepts that you will use both in reality and on the BattleCamp!

Aleksandar Simovic

February 13, 2019
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Transcript

  1. First, Home Work (booking.com) Determine how would you apply 5

    Climactic Patterns on Booking.com Determine how would you apply 5 Doctrines on booking.com
  2. Map Meetup Belgrade #5 Climactic Patterns Rules of the Game.

    
 Patterns applied across contexts, regardless of user choice
  3. Creative Destruction A process in which an invention drastically changes

    the value chain (or many value chains). 
 
 Example below:
 - Creative Destruction of the Newspaper Ad Sales 
 - Ads are still provided but by different medium, Value is still created, but in a different way:
  4. Jevon’s Paradox - Efficiency doesn’t mean a reduced spend Happens

    when increased efficiency, counter-intuitively, boosts resource consumption instead of decreasing its usage. It is likely to occur during Industrialization of a component.
 
 Examples:
 
 1. More efficient steam engines consumed more coal, because they were applied in more use cases. 
 
 2. More traffic capacity doesn’t reduce congestion
  5. Use appropriate methods break up entire system into components and

    then apply more appropriate methods
 (Agile vs Lean vs Six Sigma)
  6. Think Small (know the team) You can’t treat the entire

    system as one thing but you need to break it into components. Small contracts localized around specific components and even small teams such as cell based structures. Best known approaches to using small teams: Amazon’s Two Pizza model and Haier’s Cell based structure.

  7. Optimise Flow (remove bottlenecks) A slight extra capacity is not

    a problem. Theory of Constraints. Socratic Method. The Goal - A Process of Ongoing Improvement
 https://www.amazon.com/Goal-Process-Ongoing-Improvement/dp/0884271951

  8. Consider not only aptitude but attitude Pioneers, in the past

    we often burnt them at the stake. They are able to explore the never before discovered concepts, the uncharted land. They show you wonder but they fail a lot. Settlers can turn the half-baked thing into something useful for a larger audience. They build understanding. They turn the prototype into a product, make it possible to manufacture it, listen to customers and turn it profitable. Town Planners are able to take something and industrialize it taking advantage of economies of scale. This requires immense skill. They find ways to make things faster, better, smaller, more efficient, more economic and good enough. They create the components that pioneers build upon.
  9. In plan Early March - Wardley Maps - Battle Camp


    (Premiere of a turn-based Wardley Map simulation of a business strategy battle between teams - learn gameplays, practice, quicker experience gain, team-play)