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Designing Experiences for Indian Users

Designing Experiences for Indian Users

Soham Mondal

June 02, 2017
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  1. Designing Experiences for
    Indian Users
    Soham Mondal
    http://bit.ly/design_for_india

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  2. Soham Mondal
    Founder
    Triveous, Skyro
    Organizer, GDE
    Blrdroid
    Android/UX Consultant
    Enparadigm, Khoslalabs, Farmily

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  3. Agenda
    - Characteristics of an Indian mobile user
    - Design Considerations
    - Constraints
    - Regional
    - Testing
    - Sources and Further Reading

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  4. Indian Mobile User
    - Mobile phone is their first
    computing device
    - Lower end device
    - Flaky internet connection,
    limited wifi access
    - Prepaid not postpaid
    - Data is akin to currency
    - Apps are not updated
    - Speaks one of many languages
    IMAGE: DOREEN FIEDLER/PICTURE-ALLIANCE/DPA/AP IMAGES
    http://mashable.com/2016/08/19/india-internet-users-post-pc-era/#Kb.QCZZqz5qX

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  5. Design Considerations
    When building for India

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  6. Constraints Regional Testing

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  7. Constraints Regional Testing

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  8. Constraints Regional Testing

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  9. Constraints Regional Testing

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  10. Constraints

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  11. Cost
    - Highest cost for connectivity
    - Data purchase behavior
    http://blog.jana.com/blog/2015/05/21/the-data-trap-affordable-smartphones-expensive-data

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  12. Cost
    - Highest cost for connectivity
    - Data purchase behavior

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  13. Cost
    - Highest cost for connectivity
    - Data purchase behavior
    Solution:
    - Transparency and Control
    - Show up front how much data
    you’re going to consume
    - Show options for changing
    consumption
    - Show options to wait for
    wifi/schedule download

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  14. Compatibility
    - Lower end devices:
    - Low contrast
    - Low processing power,
    less memory,less
    storage space
    - Older versions of android
    - Broken

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  15. Compatibility
    - Lower end devices:
    - Low contrast
    - Low processing power,
    less memory,less
    storage space
    - Older versions of android
    Solution:
    - Material design affordances,
    clearer farther apart
    - Android:
    - Lower apk size
    - SD card installs
    - Optimise battery
    - Use low end devices

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  16. Connectivity
    - Not connected to the internet
    for the majority
    - Flaky, bad network connections

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  17. Connectivity
    - Not connected to the internet
    for the majority
    - Flaky, bad network connections
    Solution:
    - Design for normal cases will not
    work
    - Design for India
    - Design for offline, make online
    an edge case
    - Test in airplane mode

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  18. Connectivity
    - Not connected to the internet
    for the majority
    - Flaky, bad network connections
    Solution:
    - Design for normal cases will not
    work
    - Design for India
    - Design for offline, make online
    an edge case
    - Test in airplane mode

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  21. Regional

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  22. Culture
    - Not used to asking for
    information or “searching”
    - Gestures

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  23. Culture
    - Not used to asking for
    information or “searching”
    - Gestures
    Solution:
    - Show what’s possible, give
    options, don’t wait for users to
    ask
    - Affordance

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  24. Culture
    - Not used to asking for
    information or “searching”
    - Gestures
    Solution:
    - Show what’s possible, give
    options, don’t wait for users to
    ask
    - Affordance

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  25. Content and
    Commerce
    - Languages
    - Try before you buy
    - Pricing

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  26. Content and
    Commerce
    - Languages
    - Try before you buy
    - Pricing
    Solution:
    - Localize
    - Use local images
    - Short, simple, direct language,
    don’t use culture specific words
    - PWA, Android Instant apps
    - Have India specific pricing

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  27. Testing

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  28. Testing
    - Assumptions
    - Usability issues
    Solution:
    - Usability tests
    - Test with real user groups in real environments
    - Think aloud testing
    - Record and share with team for empathy and awareness
    - Make it part of process, budget for it
    - Do it very early, do if often
    https://asinthecity.com/2013/04/09/recording-mobile-device-usability-testing-sessions-guerrilla-style/

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  29. https://asinthecity.com/2013/04/09/recording-mobile-device-usability-testing-sessions-guerrilla-style/

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  30. Sources and Further Reading

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  31. ধন বাদ | ध यवाद | Thank You
    Soham Mondal | @s0h4m
    http://bit.ly/design_for_india

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