Inputting Values to Transform Object Inspector p Properties of each object can be added/edited in Inspector p Position/Rotation/Scale are editable in Transform.
Inputting Values to Transform Object p Properties of each object can be added/edited in Inspector p Position/Rotation/Scale are editable in Transform. Set as following Positionを 0 0 1 Rotation 0 0 0 Scale 0.3 0.3 0.3
Play (3/4) ※Object canʼt be manipulated so far [Shift] :Show left hand [Space] :Show right hand While hand is appearing+ [Click] :Pinch [Scroll] :Forward/Back
Adjusting Object (3/3) model under upper level of model Set trans form as bellow Position 0 -0.45 0 Rotation 0 180 0 It is possible to adjust the Transform using only the model in the upper level, but for the sake of efficiency, I divided the operation into two steps