Presentation was part of Homathon, a #StayAtHome online hackathon set up to face the challenges Individuals, Communities, Businesses, and Governments are facing as a result of the COVID-19 outbreak.
• Studied Math in Turkey, because all the great minds did that, dropped out in 2002 • Started Binary interactive in 2008 • Co-founded Propeller in 2016
us down to speed us up. By taking the time to prototype our ideas, we avoid costly mistakes such as becoming too complex too early and sticking with a weak idea for too long.
for a target group of users, we will need to interact with a smaller group of them. And we need to get insights from them on the most optimal experience for them.
When combined with an effective feedback and collaboration workflow, it provides the additional eyes that help identify flaws and turn them into improvement opportunities.
are disposable. It saves us a ton of time in long run, and helps us fix issues before they become too expensive. We shouldn’t think of prototyping as a waste of time, but rather a method of identifying and discarding the ideas that simply aren’t going to work.
no emotional attachment • It should be as simple as possible • It should have a clear goal of new information to extract from it • It should be experienced by your customers or stakeholders