color, but is for filling color buffers. ◼ Arguments: ◼ 1st, 2nd, 3rd: red, green and blue components ◼ 4th: alpha channel (transparency, specify 1.0) ◼ For each of them, 0 is minimum, 1 is maximum (float types) ◼ Outputs: no outputs ◼ Quick intro to color space ◼ RGB color ◼ Specified by three channels, i.e., R (red), G (green), B (blue) ◼ Other color spaces? (not supported by OpenGL) ◼ CMYK (for printing), HSV (color editing), Lab (perceptual) Computer Graphics Course @Waseda University