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Augmented Reality for Hidden Assets

Augmented Reality for Hidden Assets

Brady Hustad and Ken Hetlinger - Astadia

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  1. © 2015 Astadia. 2 Agenda The Overview The Technology The

    Examples The Challenges The Conclusion
  2. Augmented Reality (AR) integrates the real and virtual world by

    overlaying digital data onto real-world views. The Astadia AR system uses the ability of a particular device (iPad, Hololens, Project Tango, mobile device, etc.) to record its position in the world and then offer data that’s relevant to that location. ​ What is Augmented Reality? © 2015 Astadia. 5
  3. The Players © 2015 Astadia. 7 Sony   Erickson  

    ODG   Daqri   Meta   Layars    
  4. §  Print Marketing Extension §  Virtual Showrooms §  Games (Pokémon

    Announcement) §  Marketing Attention (McDonalds Game) §  Marine Navigation Support §  Hidden / Unseen Asset Visualization What is AR Doing Today? © 2015 Astadia. 8
  5. Why Augmented Reality For You? © 2015 Astadia. 9 Instant

    Contextualization: §  No charts and graphs §  People understand what they see Inherent Interpretation: §  What you see is what you get §  No clearer picture than reality Field Empowerment: §  Empower your field teams for better results §  Send the data to who needs it, how they need it Don’t Guess Where. Know Where.
  6. §  Know Where You Are §  Know Where you are

    looking §  Know What is around you §  Perspective of your viewport Critical Factors of “Outside” AR © 2015 Astadia. 11
  7. Diagram of AR pieces © 2015 Astadia. 12 Data  Loading

      Data  Mapping   Visualiza<on  Configura<on   Mo<on  Management   3D  Modeling  &  Visualiza<on  
  8. §  IMU (Accelerometer and Gyroscope) §  Magnetometer §  GPS /

    Location Services §  Camera / Viewport §  Cellular / Internet Connection The Required Device Makeup © 2015 Astadia. 13
  9. §  Affordable §  Standard Technology §  Easily Shared §  Already

    Approved §  Hands Free §  Intuitive Functionality Tablet Versus Wearable © 2015 Astadia. 14
  10. §  Tools for Positioning §  Tools for Angle of Attack

    §  Tools for Directional Facing §  Tools for Motion Management §  Smoothing and Filtering §  Radial Distortion §  Camera Field of View Key: All Available in Current Technology Layers of Complexity © 2015 Astadia. 15
  11. §  Existing Technology –  DEM –  LIDAR §  New Sensor

    –  Depth Camera –  Laser Range Finder §  New Technology –  SLAM The Elevation Problem © 2015 Astadia. 16
  12. §  Inaccurate Data §  Inaccurate GPS §  Safety Standards § 

    Hands Free vs. Standards §  Signal (Cell / Wi-Fi / ???) Challenges © 2015 Astadia. 17
  13. Argis © 2015 Astadia. 20 Calibration §  Map based § 

    Fine tuned Security §  User / role security §  Your security model
  14. Argis © 2015 Astadia. 21 Sensor Dependent §  Camera/viewport § 

    Gyroscope §  Location services §  Accelerometer §  Magnetometer Sensor Agnostic §  Bluetooth capable §  Multi-device capable §  Multi-OS capable
  15. Augmented Reality for Your Industry © 2015 Astadia. 25 Oil

    & Gas / Energy §  Assisting in pipeline integrity and maintenance. Utilities §  Finding and identifying underground and hidden assets. State and Local Government §  Identification and management of assets, utilities and landmarks by state and municipal departments. Emergency Response / Public Safety §  Team member location, environment visualization, and asset location after landmarks and signs are gone or hidden by debris.
  16. Augmented Reality and Government © 2015 Astadia. 26 Last Mile

    – Underground Asset Support When your assets are underground, or hidden from view, it can be difficult to find them. §  Similar assets nearby §  New work crews in the field §  Weather / Environment obfuscating location AR alleviates the above and enables the following: §  Immediate review of work area in real life §  Plan repair before entering vault / digging hole Drive Efficiency, Accuracy & Reduction of Error by providing real, authoritative data to the workers who need it in real time, out in the real world.
  17. Augmented Reality and Utilities © 2015 Astadia. 27 Last Mile

    – Underground / Hidden Asset Support When your assets are underground, or hidden from view, it can be difficult to find them. §  Similar assets nearby §  New work crews in the field §  Weather / Environment obfuscating location AR alleviates the above and enables the following: §  Immediate review of work area in real life §  Plan repair before entering vault / digging hole §  Send Situation Analysis back to expert in office §  Drone Integration §  Work Order Integration (plans / schematics / etc.) Drive Efficiency, Accuracy & Reduction of Error by providing real, authoritative data to the workers who need it in real time, out in the real world.
  18. Augmented Reality and Military / Drones © 2015 Astadia. 28

    Legal Use Support §  Known flight patterns §  Visualization of restricted airspace §  Drone Legal Boundaries and Video Clipping
  19. Augmented Reality and Emergency Responders © 2015 Astadia. 29 Emergency

    Responder Support §  Some disasters change the landscape and normal traffic flows. §  AR enables responders to find ways to emergencies or assets that need support.
  20. Augmented Reality and Public Safety © 2015 Astadia. 30 Heads-up

    Display (HUD) §  Responders are now wired. §  Laptops and screens invade their focus while navigating/driving – results have been an increase in accidents. §  Responders, often driving in response to an emergency, need a heads-up display for critical information, even after they get out of the vehicle.
  21. §  Per Device –  Software Cost §  $400 - $2,000

    / year –  Wearable Cost §  $700 - $6,500 –  Tablet Cost §  $500 - $2,000 §  Per Solutions –  Consultative Customization §  None - $250,000 (Unending?) –  Data Cost §  Free - $50,000 Current and Future Cost of AR © 2015 Astadia. 32 Total  Cost:  $25,000  +  $9,000/year   *Assuming  a  standard  10  field  user  model  with  basic  func9onality  
  22. The future of AR © 2015 Astadia. 33 §  AR

    Marketplace: –  $250m now –  $2.5b in one year –  $250b before 2020 §  Every major technology platform adoption §  Already nearly a dozen focused devices §  Solutions appearing monthly