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Des Traynor — What We’ve Learned From Scaling to 0-25k+ Paying Customers (Turing Fest 2018)

Des Traynor — What We’ve Learned From Scaling to 0-25k+ Paying Customers (Turing Fest 2018)

Des will share the wins, losses, successes and failures he’s experienced working across product, growth, marketing, and support at one of the fastest-growing startups out there. This talk will cover the decisions that can make or break a Product, including the Product’s pricing, packaging, positioning and placement. Anyone working in marketing, growth, or product will learn the impact of these early product decisions on a business’ trajectory and how the right decision can lead to maximum growth.

Turing Fest

August 01, 2018
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Transcript

  1. Questions to ask yourself
 
 Will this problem exist in

    3-5-10 years time? Do you have the problem yourself? How do people currently solve it? Are people currently paying money or time to solve it? Do you have an unfair advantage in solving it? Do you have everything you need to solve it? What silent assumptions are you making?
  2. Problem “I need to grow my business” G row an

    audience G et them 
 to your site Send outbound
 m essages Qualify them Create opportunity Schedule Dem os Negotiate deals Start conversations Solution “Net New ARR up 10%”
  3. 1. Start where your product can add new value
 Faster,

    Easier, Cheaper, Accessible, etc 2. Transition from previous step seamlessly for your user Where to start?
  4. Where to stop? 1. When the next step is done

    by a market leader that you don’t intend to fight (Amazon, Salesforce, etc.) 2. Or if the next step is completed in many different ways (e.g. transferring money, creating a report, invoice, etc) 3. Or if it’s something you just can’t innovate on. 
 (e.g. “they always phone their customer here and do the rest over the phone”)
  5. Run Ad Campaigns Purchase lists Sponsor events Research
 Leads Publish

    content Send emails Plan Follow ups Retarget
 Leads Start Conversation Qualify Lead Create Lead AUDIENCE BUILDING OUTBOUND MARKETING CAPTURE AND CONVERT Schedule a demo Negotiate Pricing Create 
 Prospect Mark as 
 Closed Won Assign to 
 Customer Success CRM
  6. Start Conversation Qualify Lead Create Lead CAPTURE AND CONVERT Schedule

    a demo How can we make this as easy as possible Create 
 Prospect How can we
 remove work here?
  7. The Scopi-locks principle for Product Strategy Not too big (or

    no one can adopt it)
 Not too small (you’ll be dismissed as a feature, not a product)
 Just right (small enough to adopt, big enough to matter)
  8. What are we building? (Product scope) Why are we building

    it? (Product Vision and Mission) How are we building it? (Product process)
  9. THE MARKETING STAGE Market the Job to be Done Practice

    effective testing Learn the ways people buy Solve from the Inside Out
  10. Happy Paying Customer Trialist Active 
 user Onboarded 
 User

    Signed Up
 Visitor Visitor Advert
 Clicker Audience
  11. Happy Paying Customer Trialist Active 
 user Onboarded 
 User

    Signed Up
 Visitor Visitor Advert
 Clicker Audience DEMAND GENERATION PRODUCT MARKETING ENGAGEMENT PRODUCT We tend to look at funnels from the outside in
  12. Happy Paying Customer Trialist Active 
 user Onboarded 
 User

    Signed Up
 Visitor Visitor Advert
 Clicker Audience The temptation is to start
 marketing here It’s short term responsive
 It’s easy to experiment with It can be high impact
 There’s whole industries here to help DEMAND GENERATION PRODUCT MARKETING ENGAGEMENT PRODUCT
  13. Happy Paying Customer Trialist Active 
 user Onboarded 
 User

    Signed Up
 Visitor Visitor Advert
 Clicker Audience The temptation is to start
 marketing here It’s short term responsive
 It’s easy to experiment with It can be high impact
 There’s whole industries here to help DEMAND GENERATION PRODUCT MARKETING ENGAGEMENT PRODUCT
  14. Happy Paying Customer Trialist Active 
 user Onboarded 
 User

    Signed Up
 Visitor Visitor Advert
 Clicker Audience The best marketing starts here
  15. Happy Paying Customer Trialist Active 
 user Onboarded 
 User

    Signed Up
 Visitor Visitor Advert
 Clicker Audience And works backwards
  16. THE MARKETING STAGE Market the Job to be Done Practice

    effective testing Learn the ways people buy Solve from the Inside Out
  17. Are you building what you sell? Are you selling what

    you build?
 
 Are you selling what they’re buying? Are they buying what they’re selling?
  18. NEW CHURNED TRIALING SHOPPERS ACTIVE INACTIVE What are they looking

    for? What doesn’t work? What’s their definition of value? How do they measure things? Where are we most solid? Why does the job go away?
  19. THE MARKETING STAGE Market the Job to be Done Practice

    effective testing Learn the ways people buy Solve from the Inside Out
  20. They search by the description of their problem They search

    by the solution category They want a better version of what they currently have They want you! CON: You have to sell them on their problem, your category, your solution, and more
 
 PRO: There’s lots of them CON: You have to establish brand dominance in a category. 
 
 PRO: It’s defined space CON: You’re competing on your competitors terms in many ways 
 
 PRO: You just need to beat one company CON: It takes years to get here
 
 PRO: They accept no substitute
  21. THE MARKETING STAGE Market the Job to be Done Practice

    effective testing Learn the ways people buy Solve from the Inside Out
  22. Before you experiment ask yourself…
 
 1. How much could

    this experiment impact the metric? 2. Given that impact, how long will you need to run the test to get accurate results? 3. Is it actually worth the wait?
  23. Sign up now Sign up now Time to implement: 2

    hours Time to test: 68 days Total time: 70 days Percentage improvement: 1.4%
  24. Time to implement: 15 days Time to test: 18 days

    Total time: 33 days Percentage improvement: 9%
  25. Product Marketing Sales Finance Analytics Customer Support Infrastructure Security Content

    Public Relations Brand Design Compliance But it gets complicated from here onwards
  26. THE SCALE STAGE Evolve how you build Beware of dogma

    Maintain your edge Evolve your roadmap
  27. Roadmap Current customers Product 
 Iterations Voice of sales Competitive

    Landscape Churn 
 Reports Product 
 Health New Ideas
  28. Current customers Product 
 Iterations Voice of sales Competitive Landscape

    Churn 
 Reports Product 
 Health New Ideas How you allocate your time here is crucial
  29. Current customers Product 
 Iterations Voice of sales Competitive Landscape

    Churn 
 Reports Product 
 Health New Ideas Some will flare up, some you have to earn
  30. THE SCALE STAGE Evolve how you build Beware of dogma

    Maintain your edge Evolve your roadmap
  31. Innovation vs Problem solving are different modes Addressing problems Innovations

    & New Ideas Speculative Open ended Failure is acceptable Opportunity to differentiate Well understood outcome KPI driven Failure rarely acceptable Follow best practices
  32. Every piece of product work needs a revenue hypothesis “This

    work will… Help sales close more deals Help us sell for higher prices Decrease customer churn Improve our site conversion rate Give us a unique position in market Decrease costs to serve our customers
  33. Feature Feature Feature Feature Feature Feature % of customers that

    use it Feature Feature Feature FeatureFeature Feature “Just this once” “Look at the ARR tho!” “Said they’ll quit”
  34. This isn’t some product purist nonsense. 
 You pay for

    that complexity in your Marketing, Customer Support, Success, etc. 
 
 It’s ‘easy’ to build everything Customers want
  35. THE SCALE STAGE Evolve how you build Beware of dogma

    Maintain your edge Evolve your roadmap
  36. You

  37. You

  38. You

  39. You

  40. Beware of prioritising product requests that make you more like

    your competitor. “We need be more like them” will turn into “We need to be different to them”
  41. THE SCALE STAGE Evolve how you build Beware of dogma

    Maintain your edge Evolve your roadmap
  42. All opinions in your software cost you customers so they

    better be worth it. Real examples from Intercom: 
 “We don’t think we should collect email addresses up front”
 “We have specific ways we want our customers to speak”
 “We think the messenger should always ___ and never ___”
 “We think there’s only ‘X’ ways you can set up permissions”
 “Our bot Operator should always sound like a ____” When an opinion is costing us more than it’s earning us, it’s dogma.
  43. Good opinions - Attract a set of target customers -

    Inspire your team - Fuel your marketing - Reduce your product scope - Simplify your product Bad opinions - Are sales blockers - Confuse your team - Are only surfaced in product - Paint you into corners technically - Confuse your users
  44. Opinions should expire “But we’ve always done that” “I remember

    back when…” “But on the blog it says…” “I found this Google Doc and it said” “Des once said at an all hands that…”