Upgrade to Pro — share decks privately, control downloads, hide ads and more …

[Openmind 2012] Mobile HTML5 in the Open World ...

COSS
September 19, 2012

[Openmind 2012] Mobile HTML5 in the Open World by Kimmo Puputti (Software Developer, Futurice)

Openmind 2012 / Open Knowledge Festival 2012
http://okfestival.org/open-source-software/

COSS

September 19, 2012
Tweet

More Decks by COSS

Other Decks in Technology

Transcript

  1. ABOUT ME Frontend stuff at Futurice since May 2011 Previously

    Hexagon IT, Zokem, TKK Graduated from Aalto University Master's Thesis (2012): Mobile HTML5: Implementing a Responsive Cross­Platform Application Available at: http://kpuputti.github.com/thesis/
  2. <!DOCTYPE HTML>... Standardized parsing Standardized existing features in browsers New

    elements and attributes Accessibility features (e.g. forms) CSS3 APIs for web applications: Offline support Device APIs Multimedia and graphics (canvas!) Workers, sockets, drag and drop, etc. “ It's all about JavaScript ”
  3. CODE n a v i g a t o r

    . g e o l o c a t i o n . g e t C u r r e n t P o s i t i o n ( f u n c t i o n ( p o s ) { a l e r t ( p o s . c o o r d s . l a t i t u d e + " , " + p o s . c o o r d s . l o n g i t u d e ) ; } , f u n c t i o n ( ) { a l e r t ( " C o u l d n o t g e t l o c a t i o n . . . " ) ; } ) ;
  4. Mark Zuckerberg: “The biggest mistake we made as a company

    was betting too much on HTML5. While building native apps that were basically just a wrapper for the mobile web standard let it experiment quickly, it made the apps run way too slow. We burnt two years.”
  5. Wait a second... it continues: “... it just wasn’t there.

    And it’s not that HTML5 is bad. I’m actually, on long­term, really excited about it. One of the things that’s interesting is we actually have more people on a daily basis using mobile Web Facebook than we have using our iOS or Android apps combined. So mobile Web is a big thing for us.”
  6. Charland, A., and Leroux, B. Mobile Application Development: Web vs.

    Native. Communications of the ACM 54, 5 (2011), 49­53.
  7. IS IT OK TO DROP A LARGE PERCENTAGE OF YOUR

    POTENTIAL USERS OUT OF REACH? IS IT ENOUGH TO PROVIDE YOUR SERVICE WELL FOR ONLY SOME PEOPLE?
  8. APPLICATION STORES Unnecessary burden or a golden possibility? App submission

    Updates Monetization Discoverability Analytics Integration to social networks THE WEB IS YOU APP STORE!
  9. HYBRID APPS Complex Following platform UI guidelines Difficult workflow Awesome

    web app vs. crappy native app is great, but has a lot of surprises PhoneGap
  10. MOBILE HTML5 APPS ARE HARD Browsers Supported features and APIs

    Not anymore just a collection of jQuery plugins
  11. IT'S ALL ABOUT PERFORMANCE! Follow up what has been doing

    for the past 5 years. Steve Souders
  12. KNOW YOUR TOOLS AMD RequireJS MVC Grunt Modernizr Backbone.js Yeoman

    Sass less Functional programming JSHint Jasmine BDD Responsive design HTML5 Boilerplate Progressive enhancement
  13. SUMMARY Cross­platform is hard Cross­platform HTML5 is hard You have

    to be on the web anyways Your site will be accessed with all types of devices Responsive web design Go native, if really needed Know the good and bad parts of web/native Know your place between idealism and realism
  14. Tim Berners­Lee, Scientific American, 2010: “people must be able to

    put anything on the Web, no matter what computer they have, software they use or human language they speak and regardless of whether they have a wired or wireless Internet connection. ” “And it should be accessible from any kind of hardware that can connect to the Internet: stationary or mobile, small screen or large. ”