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UXINDIA 2015- Change three little things and create products that everybody likes (Adam Egger) by uxindia

D7424ff0e1dc983d898de62c7496c321?s=47 uxindia
October 31, 2015

UXINDIA 2015- Change three little things and create products that everybody likes (Adam Egger) by uxindia

I will show you how three small changes in the development process can have a huge impact on the product quality and make everyone feel good: the end users, product managers, developers and designers.

D7424ff0e1dc983d898de62c7496c321?s=128

uxindia

October 31, 2015
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  1. 1 |

  2. ©2015 Software AG. All rights reserved. Adam Egger Director of

    UX at Software AG @bdam Change three things, Create products that everybody likes
  3. 4 | "Design is too important to be left to

    designers“
  4. 5 | "Design is too important to be left to

    designers – it needs to be put into the hands of everyone" — Tim Brown, CEO at IDEO
  5. 6 | • Developers • Product Managers • User Experience

    Specialists • Quality Engineers • Consultants • Supporters • Customers Collaborate
  6. 7 |

  7. 8 | • Developers • Product Managers • User Experience

    Specialists • Quality Engineers • Consultants • Supporters • Customers Collaborate
  8. 9 | Collaborate 1

  9. 10 | Development Process Design Feature Development

  10. 11 | Stop thinking about how you can make the

    product better Start thinking about how you can make your customers more successful — Jeff Bezos, CEO Amazon
  11. 12 |

  12. 13 | If I had an hour to solve a

    problem I'd spend 55 minutes thinking about the problem and 5 minutes thinking about solutions. — Albert Einstein
  13. 14 | Development Process Design Feature Development

  14. 15 | New Process Identify Problem Find Solution

  15. 17 | Understand Users Describe Pain Create Solutions Test Prototype

    Identify Problem Find Solution
  16. 18 | Understand Users

  17. 19 |

  18. 20 |

  19. 25 | Contextual- Interviews 5-Whys Understand Users Describe Pain Create

    Solutions Test Prototype Identify Problem Find Solution
  20. 26 | Describe the Pain 2

  21. 27 | Describe Pain

  22. 28 | Eclipse perspective + several views

  23. 29 | AFTER: No GUI!  BEFORE: Eclipse perspective +

    several views
  24. 31 |

  25. 32 |

  26. 33 | Understand Users Describe Pain Create Solutions Test Prototype

    Identify Problem Find Solution Contextual- Interviews 5-Whys Brainwriting KJ-Method
  27. 34 | Design Solutions

  28. 36 |

  29. 37 |

  30. 38 |

  31. 39 | Contextual- Interviews 5-Whys Brainwriting KJ-Method Understand Users Describe

    Pain Create Solutions Test Prototype Identify Problem Find Solution Crazy 8s Storyboards (Super-) Votes
  32. 40 | Test Prototype

  33. 41 | Powerpoint

  34. 42 | POP – Prototyping on Paper

  35. 43 |

  36. 44 | The image cannot be displayed. Your computer may

    not have enough memory to open the image, or the image may have been corrupted. Restart your computer, and then open the file again. If the red x still appears, you may have to delete the image and then insert it again.
  37. 45 |

  38. 46 | If I had asked people what they wanted,

    they would have said faster horses. — not Henry Ford
  39. 47 | Get every member on the team to spend

    two hours every six weeks Watching Your Users and you'll likely have a great user experience appear before your very eyes.
  40. 48 | Watch Your Users 3

  41. 49 | Contextual- Interviews 5-Whys Brainwriting KJ-Method Understand Users Describe

    Pain Create Solutions Test Prototype Identify Problem Find Solution Crazy 8s Storyboards (Super-) Votes Prototyping Thinking Aloud
  42. 50 | "This was enjoyable." "It adds a new dimension

    to the work of a UI developer." "The idea can come from anybody…" "It was three days of fun filled learning where we were convinced that this would definitely change the way products are developed right now …" "In just 2 days we created a completely new UI approach that we would also be able to deliver in probably not more than 3 month time." "This is not yet another workshop - This is important for every product. " "I always struggle to explain my thoughts to others - for the first time I could see the non-designers and the UI designers speak the same language in the workshop."
  43. 52 | Collaborate Describe the Pain Watch Your Users 1

    2 3 Ask me anything @bdam