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Realistic responsive design - Awwwards 2016
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Inayaili de León
January 28, 2016
Design
0
280
Realistic responsive design - Awwwards 2016
Awwwards conference, Amsterdam, 28 January 2016
Inayaili de León
January 28, 2016
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Transcript
Realistic responsive design by Inayaili de León Persson Awwwards, Amsterdam,
2016
1. Define a project leader
flic.kr/p/8JJDer
2. Buy lots of sticky notes
None
3. Involve all the right people
flic.kr/p/dMpken
4. Make a wishlist and plan from there
flic.kr/p/oRsPbM
5. Deprioritise other projects
flic.kr/p/oepoQQ
6. Aim for a date, but be flexible
flic.kr/p/odGXUV
7. Prioritise what you want to do first
None
8. Write down everything you will NOT do
flic.kr/p/a3KRS4
9. List all your pages
None
10. Allow plenty of time for device testing
flic.kr/p/bu2gfG
11. Get test devices based on analytics
14% APPLE IPHONE 11% APPLE IPAD 2% MICROSOFT SURFACE 1%
GOOGLE NEXUS 5 1% GOOGLE NEXUS 7 1% SONY READER PRS-T1 1% SAMSUNG GALAXY S5 …
12. Create a document with initial rules
flic.kr/p/65C7c3
13. Make a component inventory
None
14. Have a style guide
None
15. Clean up your CSS
flic.kr/p/ovrq1Y
16. Have a solid grid
https://flic.kr/p/do6BHg
17. Convert grid to percentages
None
18. Evolve instead of change
flic.kr/p/oeJcBM
19. Don’t be afraid to copy
None
20. Don’t use everyone at once, and use everyone at
once
flic.kr/p/xNXbL1
21. Show your prototypes
flic.kr/p/bB7EAF
22. Quick and dirty UX
None
23. Experiment on smaller projects
None
24. What can we do in 1 hour?
flic.kr/p/oy4MFD
25. Make an image inventory
None
26. Optimise your images
flic.kr/p/5ZU8DZ
27. Adjust type based on real devices
flic.kr/p/uCVKGp
28. Don't keep two code bases for longer than you
need to
flic.kr/p/i6PjYM
29. Keep a record of all decisions
None
30. Talk and write about it
flic.kr/p/9MhxcX
Read more at design.canonical.com
Thank you. @yaili bit.ly/viewsource2015