UX白書とワークショップデザイン

 UX白書とワークショップデザイン

2017年6月3日、UX白書カンファレンスでのLTスライドです。

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Hitomi Yamagishi

June 03, 2017
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Transcript

  1. UX White P^per ^nd Workshop Design UX UX 2017 6

    3 UX
  2. @bout Me

  3. • Gaji-Labo CXO • HCD-Net • • Service Design Sprints®

    • X 2 Job Title ^nd Competency Titles Intern^tion^l Service Innov^tion Design 2016 in Chi^ng M^i, Th^il^nd.
  4. Interests:

  5. Interests:

  6. Interests:

  7. Core Competency

  8. Core Competency

  9. PmDs Bootc^mp Workshop for Desighers Ex1:

  10. Service Design Sprints ^t KENOH! Te^m Born Ex2:

  11. @s Co-Founder of G^ji-L^bo Ex3:

  12. Wh^t is Workshop>

  13. Elements of Workshop: × ×

  14. Elements of Workshop: × ×

  15. Elements of Workshop: × ×

  16. Elements of Workshop: × ×

  17. Elements of Workshop: × ×

  18. Elements of Workshop: × × etc

  19. My Underst^nding of Workshop Design

  20. Wh^t is Workshop Design>: • • • × ×

  21. Wh^t is Workshop Design>:

  22. Wh^t is Workshop Design>: × × What Why

  23. Wh^t is Workshop Design>: 1. 2. 3. 4.

  24. UX Design <<< > >>> Workshop Design UX

  25. UX ^s ^ phenomenon: UX • Experiencing • A User

    Experience • Co-Experience “ ”
  26. UX ^s ^ phenomenon: UX • UX UX • UX

    • UX • UX • UX “ ”
  27. Workshop Design @s UX Design: UX Experiencing A User Experience

    Co-Experience UX
  28. Intern^l Proccess of Workshop

  29. Intern^l Proccess of Workshop:

  30. Intern^l Proccess of Workshop:

  31. Intern^l Proccess of Workshop:

  32. PmDs Bootc^mp Workshop for Desighers Intern^l Proccess of Workshop:

  33. PmDs Bootc^mp Workshop for Desighers Intern^l Proccess of Workshop:

  34. Ch^nging Time Sc^le

  35. Ch^nging Time Sc^le:

  36. PmDs Bootc^mp Workshop for Desighers Ch^nging Time Sc^le:

  37. Ch^nging Time Sc^le:

  38. PmDs Bootc^mp Workshop for Desighers Ch^nging Time Sc^le:

  39. Ch^nging Time Sc^le:

  40. Ch^nging Time Sc^le:

  41. Well-designed Workshop @s System

  42. Well-designed Workshop @s System:

  43. Well-designed Workshop @s System:

  44. Well-designed Workshop @s System:

  45. Well-designed Workshop @s System:

  46. Well-designed Workshop @s System:

  47. Well-designed Workshop @s System:

  48. Well-designed Workshop @s System:

  49. Well-designed Workshop @s System:

  50. Well-designed Workshop @s System:

  51. Well-designed Workshop @s System: 1. 2.

  52. UX White P^per ^nd Workshop Design UX

  53. UX White P^per ^nd Workshop Design: UX UX UX 1.

    2. 3.
  54. @t the End...

  55. Goldilocks Zone:

  56. @ll is V^ri^ble:

  57. B^sic Import^nce: UX

  58. UX White P^per is Import^nt: UX UX UX

  59. References: • WSD UXD :: http://www.hitoyam.com/web/2014/12/15_1400.html • Automagic Podcast #169

    :: http://www.hitoyam.com/web/2016/07/20_0800.html • 2015 :: http://www.hitoyam.com/web/2015/12/22_2200.html • ++ Gaji-Labo https://www.gaji.jp/blog/development/2015/12/25/109/ • Portfolio of Hitomi "TOYA" Yamagishi http://yamhi.info/