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Changing the game

Zac
July 11, 2017

Changing the game

Introduction to gamification

Zac

July 11, 2017
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  1. CHANGING THE GAME AN INTRODUCTION TO GAMIFICATION DESIGN Dr Zac

    Fitz-Walter | @zefcan | [email protected] | www.gamificationgeek.com
  2. The average age of players is 33. (And 39% of

    those aged 65 and over play video games). IGEA, 2016
  3. Gamification “The addition of game elements to non- game activities”

    (Deterding, S., Dixon, D., Khaled, R., & Nacke, L., 2011)
  4. ♦️ ♣️ ♥️ ♠️ ACTING PLAYERS INTERACTING WORLD Bartle, R.

    (1996) Hearts, Clubs, Diamonds, Spades: Players Who suit MUDs. Killers Achievers Explorers Socialisers Bartle’s Taxonomy of Player Types