Speaker Deck

ADDC 2017 - Laura Hernández: VR killed the 16:9 star?

by App Design & Development Conference - ADDC 2017

Published June 22, 2017 in Technology

How can we deal with VR? Learning how to design for these new technologies has become a basic necessity, but we don't have always the hardware or the resources to do it by our own. That's why I would like to share my expertise, a few tips and most of all, my mistakes while designing motion graphics and interfaces for this virtual worlds.

More about the talk, authors & slides: https://addconf.com/talks/9/
Read about the conference: https://addconf.com