Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
M3 NavigationBar をマスターする
Search
akkiee76
November 05, 2023
Technology
1.1k
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
M3 NavigationBar をマスターする
akkiee76
November 05, 2023
More Decks by akkiee76
See All by akkiee76
EmptyViewは本当に“空”なのか?
akkie76
0
38
Graph Art with Charts API – Beyond Data Visualization
akkie76
0
270
Meet the Translation API
akkie76
0
520
コードレビューで開発を加速させるAIコードレビュー
akkie76
1
790
Android Target SDK 35 (Android 15) 対応の概要
akkie76
0
6.2k
コードレビューを支援するAI技術の応用
akkie76
5
1.3k
オブジェクト指向コードレビューの新しいアプローチ
akkie76
3
10k
Jetpack Compose で Adaptive Layout に対応しよう
akkie76
0
1.3k
Observationではじめる値監視
akkie76
4
4.9k
Other Decks in Technology
See All in Technology
DEFCON34-Write-up_HYCu-MYCu
daikiokazaki
0
150
2026-09-09 【sigma_ucj#1】Sigma を IaC 管理したい! / IaC for Sigma
civitaspo
0
130
omasushiというライブラリを作った
polidog
PRO
0
220
GoCon2026 - Open Source, Open World
sanposhiho
4
3.5k
AIネイティブプロダクトで顧客価値を最大化するプロダクトエンジニアとFDEの協働
righttouch
PRO
0
270
データ界隈LT祭 第1回LT登壇
taromatsui_cccmkhd
1
990
銀行勘定系システムにおける開発プロセス刷新×AIによる環境モダナイゼーション / Development Process Transformation and AI-Driven Environment Modernization
muit
0
860
Deployment の 先にある AI Agent 基盤 - kagent vNext、Agent Substrate、Hermes から読み解く Agent Runtime の現在地 / k8s-matsuri-2-ai-agent-platform-amsy810
masayaaoyama
3
300
目の前の楽しいが人生を変える - コミュニティの螺旋の歩き方と楽しむコツ / change your life
soudai
PRO
4
540
Oracle Cloud Infrastructure IaaS 新機能アップデート 2026/6 - 2026/8
oracle4engineer
PRO
0
200
[2026-09-11]SREは誰のもの?運用エンジニアが始める 「SRE領域への越境」とチームの進化の軌跡 〜Road to NEXT CRE
tosite
0
180
OpenTelemetry eBPF Instrumentationの舞台裏 / Behind the Scenes of OpenTelemetry eBPF Instrumentation
ymotongpoo
4
1.2k
Featured
See All Featured
Building Flexible Design Systems
yeseniaperezcruz
330
41k
The AI Search Optimization Roadmap by Aleyda Solis
aleyda
1
6.2k
エンジニアに許された特別な時間の終わり
watany
108
250k
Responsive Adventures: Dirty Tricks From The Dark Corners of Front-End
smashingmag
254
22k
What's in a price? How to price your products and services
michaelherold
247
13k
Discover your Explorer Soul
emna__ayadi
2
1.3k
Agile that works and the tools we love
rasmusluckow
331
22k
Neural Spatial Audio Processing for Sound Field Analysis and Control
skoyamalab
0
500
Statistics for Hackers
jakevdp
799
230k
Cheating the UX When There Is Nothing More to Optimize - PixelPioneers
stephaniewalter
287
14k
XXLCSS - How to scale CSS and keep your sanity
sugarenia
249
1.3M
How to Get Subject Matter Experts Bought In and Actively Contributing to SEO & PR Initiatives.
livdayseo
0
190
Transcript
©2023 RAKUS Co., Ltd. M3 NavigationBar をマスターする Shibuya.apk #45 2023/11/10
@akkiee76
Akihiko Sato 株式会社ラクス / 楽楽精算 / モバイル開発チーム @akkiee76 自己紹介
M3 NavigationBar 概要 • 画面下部に表示し、ナビゲーションを提供するコンポーネント • M2 BottomNavigation が M3
NavigationBar に名称変更 • NavigationBar の要素は NavigationBarItem • 「Bottom Navigation Views Activity」 は M3 Compose 非対応 https://developer.android.com/jetpack/compose/designsystems/material2-material3?hl=ja#bottom-navigation NavigationBar BottomNavigation
Implementation 1. NavigationBar を設定する 2. NavigationBarItem を追加する 3. 画面切り替えを行う 4.
Badge を付ける
Let's Implement 🛠
1. NavigationBar を設定する Scaffold( bottomBar = { NavigationBar { }
} ) { Surface( modifier = Modifier .padding(bottom = it.calculateBottomPadding()) ) { }
2. NavigationBarItem を追加する enum class NavigationItem ( val label: String,
@DrawableRes val resId: Int ) { HOME("Home", R.drawable.ic_home), EXPLORE("Explore", R.drawable.ic_fmd_good), MESSAGE("Message", R.drawable.ic_chat), STARRED("For You", R.drawable.ic_star); }
Scaffold( bottomBar = { NavigationBar { NavigationItem.entries.forEach { item ->
NavigationBarItem( selected = false, onClick = {}, icon = { Icon( painter = painterResource(id = item.resId), contentDescription = null ) }, label = { Text(text = item.label) } ) } } } 2. NavigationBarItem を追加する
NavigationBarItem の注意点(M3 Guidelines) OK Don’t • ユーザにとって遷移が明確であること • NavigationBarItem は
3 ~ 5 であること • Label を表示すること https://m3.material.io/components/navigation-bar/guidelines
build.gradle.kts dependencies { implementation("androidx.navigation:navigation-compose:2.7.4" ) } val navController = rememberNavController
() Scaffold(bottomBar = { // NavigationBar } ) { Surface(modifier = Modifier.padding(bottom = it.calculateBottomPadding())) { NavHost(navController = navController , startDestination = NavigationItem .HOME.route) { composable(NavigationItem .HOME.route) { HomeScreen() } composable(NavigationItem .EXPLORE.route) { ExploreScreen () } composable(NavigationItem .MESSAGE.route) { MessageScreen () } composable(NavigationItem .STARRED.route) { FavoriteScreen () } } 3. Navigation を行う
val navBackStackEntry by navController.currentBackStackEntryAsState() val destination = navBackStackEntry?.destination NavigationBar {
NavigationItem.entries.forEach { item -> val selected = destination?.hierarchy ?.any { it.route == item.route } == true NavigationBarItem( selected = selected, onClick = { navController.navigate(item.route) { launchSingleTop = true } }, icon = { }, label = { } ) } } 3. Navigation を行う https://developer.android.com/jetpack/compose/navigation?hl=ja#bottom-nav
NavigationBarItem( icon = { BadgedBox( badge = { Badge() }
) { Icon( painter = painterResource(id = item.resId), contentDescription = null ) } 4. Badge を付ける
@ExperimentalMaterial3Api @Composable fun Badge( modifier: Modifier = Modifier, containerColor: Color
= BadgeDefaults.containerColor, contentColor: Color = contentColorFor(containerColor), content: @Composable (RowScope.() -> Unit)? = null, ) BadgedBox( badge = { Badge { Text(text = "1") } }) { Icon( painter = painterResource(id = item.resId), contentDescription = null ) } 4. Badge を付ける(カスタマイズ)
Implementation completed 🛠
Material Design 3 Guidelines 👀
Item 設定の注意点 • 選択時のアイコンは filled(塗りつぶし)を使用すること https://m3.material.io/components/navigation-bar/guidelines OK Caution • Label
は明確かつ十分なコントラストを設定すること OK Don’t Don’t
NavigationBarItem( selected = selected, onClick = onClick, icon = {
val resId = if (selected) item.filledResId else item.outlinedResId Icon( painter = painterResource(id = resId), contentDescription = null ) }, label = { val fontWeight = if (selected) FontWeight.Bold else FontWeight.Normal Text( text = item.label, fontWeight = fontWeight ) } ) M3 Guidelines に準拠する
Implementation completed 🎉
まとめ • NavigationBar は Item を content に指定するだけで 実装可能 ◦
NavigationBarItem の Composable に詳細設定 • M3 Guidelines のチェックも忘れずに
Thank you 🎉