science = human mind and brain • processes of seeing, feeling • haptic (tactile) interfaces are challenging for software development teams • haptic-visual interface is most common for mobile applications • accessibility testing requires even more cognitive effort
• most of applications users are humans • humans have some perceptual limitations we should mind when testing • we should remember we are human when testing applications for humans • we see the association between software’s logic and hardware logic
• most of applications users are humans • humans have some perceptual limitations we should mind when testing • we should remember we are human when testing applications for humans • as the human testers we are best experts in being humans
• seeing involves testing the changes in the environment • seeing everything at once is an illusion • who appeals to the 1st stage image sketch, that gains user’s attention
• Is your testing user-perception-centered? • Do you mind attention gap • Does your app handle GPS, internet, network problems? • Do you follow UX rules in your testing? • Do you validate requirements under human factor condition? • Do you validate UI understandability? • Do you choose the tools that empower your human factor?