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Design Thinking for Librarians

Design Thinking for Librarians

Keynote talk, Southwest Wisconsin Association of Libraries Annual Conference. October 2016.

Brianna Marshall

October 07, 2016
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  1. ABOUT ME Email: [email protected] Twitter: @notsosternlib Digital Curation Coordinator, UW-Madison

    Libraries • Research data management • Institutional repository • Digital scholarship So, a lot of: • Community building • Project management • Strategic service planning
  2. 1. DT Toolkit Guide (121 pages) 2. DT Activities Workbook

    (60 pages) 3. DT in a Day (17 pages) Download each free PDF guide at: designthinkingforlibraries.com
  3. You might be thinking... ◇ This sounds pretty cheesy. ◇

    It’s way overhyped/trendy right now. ◇ I’m not creative. ◇ I don’t have any issues solving problems. ◇ Etc.
  4. YOU DON’T HAVE TO BE A DESIGNER - OR EVEN

    THINK OF YOURSELF AS CREATIVE - TO MAKE DESIGN THINKING WORK FOR YOU.
  5. CPL CASE STUDY ◇ The team: 4 children’s librarians +

    1 branch manager ◇ Their question: How might we integrate play into CPL’s core services? DTT page 11-14
  6. CPL: INSPIRATION ◇ Interviewed + observed at nearby locations for

    children, including several interactive children’s museums ◇ Interviewed experts on play, including two librarians with opposing views on its value ◇ Interviewed families to understand “how they use the library together, and how the library fits into the larger context of their lives.” (11) DTT page 11-14
  7. CPL: IDEATION The team began generating ideas by sharing stories,

    piecing together patterns, and documenting findings, including: ◇ Libraries are perceived as the third safe place between school and home, and therefore there is potentially more permission to experiment with offerings. ◇ The library should be part of the investigative process in a child’s life. ◇ Parents and librarians have a tendency to want to control or structure play, so new programs have to balance a need for control with a need for flexibility that is inherent in play activities. ◇ Parents of school-aged children want a separation between play and study. DTT page 11-14
  8. CPL: IDEATION ◇ Next, they brainstormed ways to turn insight

    into actionable ideas and prototypes. ◇ In five hours, they worked with foam core, toys, and other materials on hand to prototype a new children’s space that allowed children to tell stories to one another. DTT page 11-14
  9. CPL: ITERATION Prototype #1: Interactive Storytelling Window ◇ Set up

    stage and props at Chinatown branch ◇ Intentionally required little facilitation or involvement from librarians ◇ Observed and gathered feedback from children and parents DTT page 11-14
  10. CPL: ITERATION Prototype #1: Interactive Storytelling Window Important points learned:

    1. Older children were too self-conscious to perform in an open space 2. Children wanted to draw on the white boards, not write down stories. DTT page 11-14
  11. CPL: ITERATION Prototype #2: Real-time Comics ◇ Children were invited

    to recreate known comic book characters or create their own, then respond to others’ creations ◇ Event focused on interaction vs. performance ◇ Library staff more involved in inviting children to draw in the windows and create mini-comics DTT page 11-14
  12. CPL: ITERATION Prototype #2: Real-time Comics Important points learned: ◇

    Children were willing to collaborate in telling stories ◇ Children loved an activity like writing on the walls, which they couldn’t do at home ◇ Families need structure in activities, at least until play in the library becomes normal ◇ Families need permission to be loud. Some staff would need to change views about noise and control, which may require training. DTT page 11-14
  13. CPL: SCALING UP A new design challenge: Now that they

    had some good ideas, how could CPL translate them across different branches? ◇ Focus on librarian roles rather than tools or materials ◇ Sensitivity to local branch cultures ◇ Introduces possibilities for both repurposing existing space and developing new space ◇ Setting flexible yet achievable goals, ie, “every branch having at least one service, space or program that demonstrates the value of play and storytelling in childhood learning.” (DTT, 14) Caveat: Details for how CPL transmitted these ideas across branch libraries / whether they met these goals are sparse. DTT page 11-14
  14. Team Building Tips ◇ Work within your routine ◇ Start

    small (2-5 people) ◇ Team diversity leads to more creative solutions! ◇ Share a home base ◇ Discuss roles for team members - especially the leader role DTT page 20-21
  15. D/T Prep: Habits + Logistics ◇ Find a project space

    - even just a wall works! ◇ Protect team time (recurring meetings) ◇ What’s your communication strategy? ◇ Don’t be afraid to visualize ideas as you go ◇ Externalize thoughts through big post-its that team members can see, rather than jotting things down in a private notebook ◇ Document! Document! Document! You’ll be glad you did. DTT page 23
  16. Facilitated Design Thinking • Set roles and responsibilities (primarily facilitator

    / team lead) • Schedule commitment • Dedication to following DT principles and processes (within reason) ◦ Inspiration ◦ Ideation ◦ Iteration
  17. A La Carte Design Thinking • Using elements of DT

    process in your practice, either day-to-day or project-based • Flexibility is key - using the process less formally may make you more comfortable with it over time
  18. Impromptu Design Thinking • Carving out time to do DT

    - even without a major project • Allows for shorter, quicker mini-sessions to tackle problems • Creativity re-boost • Sister of the “make day” ?
  19. My Design Thinking Reflections • DT process was both uncomfortable

    and freeing • A facilitator is pretty necessary, especially when the process is new • As a non-visual person, rapid prototyping pushed me out of my comfort zone FAST • Shared vocabulary and terminology help • Trust the process!
  20. 1. DT Toolkit Guide (121 pages) 2. DT Activities Workbook

    (60 pages) 3. DT in a Day (17 pages) Download each free PDF guide at: designthinkingforlibraries.com