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Introduction to Eye Tracking Usability Studies

Introduction to Eye Tracking Usability Studies

A brief introductory to usability testing using eye tracking technology.

Christopher Hallahan

September 24, 2015
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Transcript

  1. Why Eye Tracking See where users are looking How long

    they are looking Path of focus from item to item
 What parts did they (seemingly) miss
  2. Eye Tracking Cannot Tell … Why certain elements get more

    attention than others Which items are in peripheral vision
 Whether users understand or are aware of the content they looked at
  3. How Eye Tracking Works Hardware device focuses on pupil of

    participant’s eye Determines direction and concentration of their “gaze”
  4. How Eye Tracking Works Typically Start With Calibration For best

    data, don’t ask user to “think aloud” during test (can do retrospective later)
  5. How Eye Tracking Works Fixation: maintaining visual gaze on single

    location for a specific amount of time. Saccade: movement of the eyes between fixations
  6. Interpret Eye Tracking Heat maps Saccade paths (gaze plot) Numerical

    Data (fixations, time spent, time to first fixation) Qualitative Interpretation
  7. Today’s Plan Two Groups 20 Min on Screen-Based Eyetracker 20

    Min on Tobii Glasses Two usability tests (Apple Music and Stow Municipal Court)