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Adaptive Systems for Multiple Devices

C9b18d9dff88a9dd2393364c2b3b21bd?s=47 Simon Collison
September 28, 2011

Adaptive Systems for Multiple Devices

Presented at Hull Digital, November 2010

Simon will explore CSS media queries and other methods for creating incredibly flexible adaptive layouts for varying devices, viewports and orientations.

C9b18d9dff88a9dd2393364c2b3b21bd?s=128

Simon Collison

September 28, 2011
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  1. ADAPTIVE SYSTEMS with Simon Collison Adaptive Systems for Multiple Devices

    HD Live 4th Nov 2010 FOR MULTIPLE DEVICES
  2. HULL

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  7. PATTERNS Adaptive Systems for Multiple Devices HD Live 4th Nov

    2010 THAT ARE UNIQUELY OURS
  8. The screen brings with it different kinds of challenges for

    visual design, some of which occur exclusively in interactive media. It’s unrealistic to think our old methods can fill in all the gaps, but new interaction patterns and visual languages emerge everyday. These are the building blocks for our new design principles. JASON SANTA MARIA, 2008
  9. BALANCE COMPOSITION SYMMETRY MOVEMENT RHYTHM REPETITION PATTERNS

  10. SYSTEMS Adaptive Systems for Multiple Devices HD Live 4th Nov

    2010 FOR EVOLVING WEBSITES
  11. We don’t design web pages. We design systems. ANDY CLARKE

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  13. DESKTOP SCREEN RESOLUTION VIEWPORT MOBILE DEVICES ORIENTATION RENDERING ENGINES LAYOUT

  14. http://jasonsantamaria.com/ http://gregorywood.co.uk/

  15. ADAPTIVE Adaptive Systems for Multiple Devices HD Live 4th Nov

    2010 LAYOUTS
  16. • Use one set of files for the website •

    Manipulate the resolution, viewport, and orientation • Deliver 100% of the content • Or, deliver the device-relevant content • Surprise. Delight. Be creative!
  17. The ability to alter the presentation of a website without

    altering its structure should have opened up the floodgates of design creativity. JEREMY KEITH, 2006
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  25. RESPONSIVE Adaptive Systems for Multiple Devices HD Live 4th Nov

    2010 WEB DESIGN
  26. http://www.alistapart.com/articles/responsive-web-design/

  27. Ethan states that a responsive design is composed of three

    distinct parts: 1. Flexible grid. 2. Flexible images. 3. Media queries.
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  32. FLEXIBLE GRID Adaptive Systems for Multiple Devices HD Live 4th

    Nov 2010 RESPONSIVE INGREDIENT # 1
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  34. • Relative measurements • Percentages and ems • min-width and

    max-width • Maths!
  35. http://lessframework.com

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  37. FLEXIBLE IMAGES Adaptive Systems for Multiple Devices HD Live 4th

    Nov 2010 RESPONSIVE INGREDIENT # 2
  38. img { width:380px; height:auto; } img { height:auto; max-width:100%; }

    For a Windows fix, see http://unstoppablerobotninja.com/entry/fluid-images
  39. MEDIA QUERIES Adaptive Systems for Multiple Devices HD Live 4th

    Nov 2010 RESPONSIVE INGREDIENT # 3
  40. A media query consists of a media type and zero

    or more expressions that check for the conditions of particular media features. Among the media features that can be used in media queries are ‘width’, ‘height’, and ‘color’. By using media queries, presentations can be tailored to a specific range of output devices without changing the content itself. http://www.w3.org/TR/css3-mediaqueries/
  41. @media  (max-­‐device-­‐width:480px)  and   (orientation:portrait)  {  }

  42. • nth-child for flow of images • Proportional leading •

    Change anything you want!
  43. CASE STUDY Adaptive Systems for Multiple Devices HD Live 4th

    Nov 2010 COLLY.COM
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  45. <meta  name="viewport"   content="width=device-­‐width"  />

  46. @media  (min-­‐device-­‐width:1024px)  and  (max-­‐ width:989px),  screen  and  (max-­‐device-­‐ width:480px),  (max-­‐device-­‐width:480px)

     and   (orientation:landscape),  (min-­‐device-­‐ width:481px)  and  (orientation:portrait)  { div#page  {  width:468px;  }  } 1. Devices with a minimum width of 1,024 pixels and windows with a maximum width of 989 pixels. 2. Screens that have a maximum device width of 480 pixels. 3. Devices with a maximum width of 480 pixels and are also in landscape orientation. 4.Devices with a minimum width of 481 pixels and are also in portrait orientation. 5. When one of the above criteria are met, resize the page division to 468 pixels.
  47. @media  (min-­‐device-­‐width:1024px)  and  (max-­‐ width:509px),  (max-­‐device-­‐width:480px)  and   (orientation:portrait)  {

    div#page  {  width:306px;} With these two queries, the page division shrinks to 306 pixels wide when viewed with: 1. devices with a minimum width of 1,024 pixels and windows with a maximum width of 509 pixels. 2. devices with a maximum width of 480 pixels which are also in landscape orientation.
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  55. NO SILVER BULLET Adaptive Systems for Multiple Devices HD Live

    4th Nov 2010 FOR THE MOBILE WEB
  56. http://www.slideshare.net/bryanrieger/rethinking-the-mobile-web-by-yiibu

  57. http://www.slideshare.net/bryanrieger/rethinking-the-mobile-web-by-yiibu

  58. http://www.slideshare.net/bryanrieger/rethinking-the-mobile-web-by-yiibu

  59. http://www.slideshare.net/bryanrieger/rethinking-the-mobile-web-by-yiibu

  60. • Start with mobile! • Use well structured meaningful markup

    • Consider media queries • Progressive enhancement (JavaScript & media queries) • Adapt content appropriately for each device
  61. display:none;

  62. WHAT NEXT? Adaptive Systems for Multiple Devices HD Live 4th

    Nov 2010
  63. • Rethink our processes • Be responsive • Progressively enhance

    • Consider the needs of the mobile user • Be brave, be creative!
  64. THANKS Simon Collison http://colly.com @colly Adaptive Systems for Multiple Devices

    HD Live 4th Nov 2010