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defects, tech debt and user stories... they are all the same.

defects, tech debt and user stories... they are all the same.

This presentation will dig into the ideas of why teams create different types of cards on the card wall and why they should not. We will explore the idea around making all cards on the wall, regardless of type, as equal citizens on the card wall and discussed accordingly. The ideas of making everything a user story and being happy about it will be explored. With a goal of convincing developers and business people alike... the concept of card equality... and the business benefits afforded by this technique.

DJ Daugherty

February 22, 2014
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  1. defects are not the business trying to punish the developers.

    but their concern that the system is deviating from their expectation. what is a defect
  2. bugs on the wall on the wall! consider the users

    perspective. what is a defect
  3. bugs on the wall the user does not care what

    you call the work… they just want the application to function as they expect. what is a defect
  4. A B

  5. as a developer, i want to replace the current search

    with a multi-threaded solution so the search will perform better.
  6. as a csr user, i want the system to run

    multiple searches at the same time, so that i can view the customer’s entire account history.
  7. for each card that approaches the wall, ask the question…

    ! what is the value of completing the work defined by the card.
  8. recap here all ‘effort’ should be placed on the wall…

    without this ‘visibility’… focus is too narrow and ‘things’ get missed or worked on and the effort is not accounted for.
  9. stories… all of them… are just starters for a conversation…

    everyone on the team owns the backlog and the stories.
  10. “the product owner is inevitably the arbitrator… perfect stories are

    not the goal… but, realized business value released into the wild… is!”
  11. just start. it will suck at first. that’s ok. have

    a ritual. it is ok to fail. beer helps! eventually it will suck less.
  12. q&a