Upgrade to Pro — share decks privately, control downloads, hide ads and more …

PPTB

Eueung Mulyana
September 08, 2015

 PPTB

PPTB-01 Programming Mobile Devices

Eueung Mulyana

September 08, 2015
Tweet

More Decks by Eueung Mulyana

Other Decks in Education

Transcript

  1. Mobile Devices • Consumer, Enterprise, DIY • Smartgadget (phone, wearables),

    Smartvehicle, Smarthome, Smart… • Lots of People, Things … | Data, Information … | Involving Tech … • Hype …
  2. System People Things People Things UI/UX Frontend Protocols (App Layer)

    Backend , Datastore Resources (Compute, Storage, Network)
  3. A System • Is a Meeting Point (of People, Things)

    • Is a Tool to accomplish tasks, missions, intentions, bussinesses • Is a Media for Information Distribution, Digital Entertainment and other Digital Content • …
  4. Approach – Start to Value Learn to Code Cases Study

    Tutorials Brainstorming Ideas, MS Design Plan Implementation Testing Value Market Brainstorming Design Plan Implementation Testing Value Market
  5. Approach – Start to Value Learn to Code Cases Study

    Tutorials Brainstorming Ideas, MS Design Plan Implementation Testing Value Market
  6. Approach – Start to Value Learn to Code Cases Study

    Tutorials Brainstorming Ideas, MS Design Plan Implementation Testing Value Market Brainstorming Ideas, MS Design Plan Implementation Testing Value
  7. Approach – Start to Value Learn to Code Cases Study

    Tutorials Brainstorming Ideas, MS Design Plan Implementation Testing Value Failed Success
  8. Disruptive Tech. Communication (+Dist. of Information) Telco Industries Cable (Video)

    Music Commerce Payment, Currency Edu, Learning, Teaching Assets (Fleet, Property) Business Working Book/Publishing Industries Govts Tools/Complements for everyday life #1
  9. Measures of Success • Exists • #$$$ • #User ,

    #Traffic • #Awards • (Individual/Institutional) Fullfilments • Having Fun! #1
  10. Look at the Market • Supporting Enablers (Env./Society/Tool) • Timing!

    • Trust • Availability/Access • Tools (eg. Delivery Services, Payment) • Knowledge & Habit #1
  11. Ideas • Ideas are cheap! (really) • Ideas + Dev.

    Skills are good! • Ideas + Dev. + Infra/Dev.Ops Skills are better! • A + B + (C+) Right Timing  key • A + B + (C+) Right Timing + Market Knowledge  most important key • Right != Fast • Excellent knowledge can only be obtained by players! #1
  12. Storyboard • An app begins with a story: – What

    is the offered value? – How do people use it? – Why would they love it? – … • Then come many detailed (sub-)stories • These stories are raw material for early design phase: Actor – System and their Interaction #1
  13. But … • I’m only a poor student who want

    to learn to build todays apps • Can’t code (right now) … • But dream to be the founder of the next Alphabet … #err Traveloka, or Tokopedia, or Go-Jek #1
  14. Sure, No Problemo … • You’re ITB student, use your

    Analytical Capability! Learn fast, but with FULL of passion! Nobody ask you to take this course! :-D • Dream your Ideas (first) without limit … then do some researches, ask gurus, collect capable (team) members you can work with … refine the Ideas, revise if necessary! • Can’t dream Ideas? Really? Just start with a startup in a hype out there … #1