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Demystifying Developer & Designer Collaboration

Francis Alturas
February 18, 2020

Demystifying Developer & Designer Collaboration

A talk I did for Lexmark's week-long event - Break2Create. Originally presented for Devcon Cebu 2018 and updated for 2020. Big thanks to Chester Cornelio for the invite 🔥🔥🔥

Francis Alturas

February 18, 2020
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Transcript

  1. Monday, 7:15 AM Yo! Here’s the iOS screens ready -

    for implementation! Cool. Let’s see it.
  2. No technical understanding how code works Insanely hard to implement

    designs # 1 # 2 Aesthetics over function # 3 T H E N O N -T E C H N I C A L D E S I G N E R
  3. T Y P E S O F D E S

    I G N E R S W H AT D E S I G N E R ? Visual Designer Tools of the Trade: • the “Pixel-Pusher” & assets maker • focus is on crafting beautiful icons, controls, and visual elements and making use of suitable typography • can also work on print
  4. W H AT D E S I G N E

    R ? UI Designer Tools of the Trade: • focused on “how the product is laid out” • interface connects to the laid out UX • responsible for a consistent design language T Y P E S O F D E S I G N E R S
  5. W H AT D E S I G N E

    R ? UX Designer Tools of the Trade: • the champion of a “user's needs” • User personas, A/B test results, Investigative user studies & interviews • overall feel of the product T Y P E S O F D E S I G N E R S
  6. W H AT D E S I G N E

    R ? Product Designer Tools of the Trade: • helps identify the initial problem, sets benchmarks to address it, and then designs, tests, and iterates on different solutions • well-rounded skills in UI/UX & coding. T Y P E S O F D E S I G N E R S
  7. No technical understanding how code works Insanely hard to implement

    designs # 1 # 2 Aesthetics over function # 3 T H E N O N -T E C H N I C A L D E S I G N E R
  8. No technical understanding how code works Insanely hard to implement

    designs # 1 # 2 Aesthetics over function # 3 T H E N O N -T E C H N I C A L D E S I G N E R
  9. D E V E L O P E R S

    X D E S I G N E R S C H A L L E N G E # 2 Team Communication & Workflow
  10. Communication Problem Design Hand-Off # 1 # 2 Disconnected Team

    Structure # 3 T E A M C O M M U N I C AT I O N + W O R K F L O W
  11. D E S I G N E R S D

    E V E L O P E R S T E S T E R S S Y S T E M S A N A LY S T S
  12. D E S I G N E R S D

    E V E L O P E R S T E S T E R S S Y S T E M S A N A LY S T S C O M M U N I C AT I O N G A P C O M M U N I C AT I O N G A P C O M M U N I C AT I O N G A P C O M M U N I C AT I O N G A P
  13. D E S I G N E R S D

    E V E L O P E R S D E S I G N E R S D E V E L O P E R S D E S I G N E R S D E V E L O P E R S
  14. Communication Problem Design Hand-Off # 1 # 2 Disconnected Team

    Structure # 3 T E A M C O M M U N I C AT I O N + W O R K F L O W
  15. D E V E L O P E R H

    A N D O F F T O O L S
  16. I N V I S I O N D E

    S I G N S Y S T E M M A N A G E R
  17. Communication Problem Design Hand-Off # 1 # 2 Disconnected Team

    Structure # 3 T E A M C O M M U N I C AT I O N + W O R K F L O W
  18. T E A M C O M M U N

    I C AT I O N + W O R K F L O W Communication Problem Design Hand-Off # 1 # 2 Disconnected Team Structure # 3 ELIMINATE THE HANDOFF