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獨立遊戲開發者分享會 121014 Indie Cade 2012 概觀
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獨立遊戲開發者分享會 120527 遊戲品質管理
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Introduction to LuaJIT & How to bind CPP code base using LuaJIT FFI
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獨立遊戲開發者分享會 120325 GDC Play
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獨立遊戲開發者分享會 120325 GDC 2012 會場概觀&展場簡覽
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250
獨立遊戲開發者分享會 120325 Experimental Gameplay Workshop
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獨立遊戲開發者分享會 120226 ─ 淺談遊戲音樂
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獨立遊戲開發者分享會 @ 元智大學 111116 ─ 獨立遊戲面面觀
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獨立遊戲開發者分享會 @ 元智大學 111109 ─ 從期末作業到獨立遊戲
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獨立遊戲開發者分享會 110528 ─ GDC 2011 心得: "15 Games in 15 Years"
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獨立遊戲開發者分享會 110528 ─ GDC 2011 心得: "The Failure Workshop"
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獨立遊戲開發者分享會 110528 ─ GDC 2011 心得: "Turning Mobile Games into Moneymakers"
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獨立遊戲開發者分享會 110528 ─ GDC 2011 心得: Monaco (How to win the IGF in 15 weeks or less)
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獨立遊戲開發者分享會 110220 ─ The Design of CuBeat
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獨立遊戲開發者分享會 110220 ─ 以傳統程式開發者的角度切入Unity3D
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獨立遊戲開發者分享會 110220 ─ Android 遊戲開發簡介
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獨立遊戲開發者分享會 110220 ─ LuaJIT intro
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獨立遊戲開發者分享會111218-獨立遊戲簡史
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