$30 off During Our Annual Pro Sale. View Details »
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
7 tips for great startup design
Search
Gearóid O'Rourke
November 29, 2013
Design
2
150
7 tips for great startup design
Delivered at hack{cyprus} 2013.
Gearóid O'Rourke
November 29, 2013
Tweet
Share
More Decks by Gearóid O'Rourke
See All by Gearóid O'Rourke
Writing Interruptions
orourkedesign
1
120
Startup Design
orourkedesign
2
170
7 steps to good design
orourkedesign
2
140
Other Decks in Design
See All in Design
自分たちがターゲットになりにくい業務アプリケーションのユーザビリティを担保する取り組み / Initiatives to ensure the usability of business applications that are difficult for us to target
hiromitsuuuuu
1
1.1k
モビリティプラットフォームの未来を築くクラウド基盤
kossykinto
0
160
Crisp Code inc.|ブランドガイドライン - Brand guidelines
so_kotani
1
260
コムデマネージャーがプロダクトデザインに挑戦した。むずかしくて楽しかった。
payatsusan213
0
110
Figmaレクチャー会Part2 もっと使いこなす編@千株式会社 社内勉強会
designer_no_pon
0
190
これからの「Webデザイン」の話をしよう~デザイナーの私が考えるブロックテーマへの対応で変わりゆくデザインの価値~
ds35mm
0
460
逆向きUIの世界 〜iOSアプリのRTL言語対応〜
akatsuki174
1
360
文化のデザイン - Soft Impact of Design
atsushihomma
0
110
「稼ぐ」だけでなく 「還す」ためのデザイン / Designship2025
culumu
1
530
デザインシステムの「種」を使って、受託開発を加速させる
akane___ui
0
12k
AIを身近に感じるために、デザイナー全員で一つのサービスを使ってみた
_psyc0_
0
350
「キャリア」のプロダクトをつくる私の「キャリア」への向き合い方 / JAM de NIGHT DESIGN SESSION Vol3
visional_engineering_and_design
1
930
Featured
See All Featured
Docker and Python
trallard
47
3.7k
Accessibility Awareness
sabderemane
0
24
Redefining SEO in the New Era of Traffic Generation
szymonslowik
1
170
End of SEO as We Know It (SMX Advanced Version)
ipullrank
2
3.8k
The Organizational Zoo: Understanding Human Behavior Agility Through Metaphoric Constructive Conversations (based on the works of Arthur Shelley, Ph.D)
kimpetersen
PRO
0
200
How to Ace a Technical Interview
jacobian
281
24k
The Myth of the Modular Monolith - Day 2 Keynote - Rails World 2024
eileencodes
26
3.3k
Organizational Design Perspectives: An Ontology of Organizational Design Elements
kimpetersen
PRO
0
44
Avoiding the “Bad Training, Faster” Trap in the Age of AI
tmiket
0
37
Typedesign – Prime Four
hannesfritz
42
2.9k
Primal Persuasion: How to Engage the Brain for Learning That Lasts
tmiket
0
190
Digital Projects Gone Horribly Wrong (And the UX Pros Who Still Save the Day) - Dean Schuster
uxyall
0
110
Transcript
GEARÓID O’ROURKE, STARTUP DESIGNER 7 STEPS TO GREAT STARTUP DESIGN
GEARÓID [GAH—ROAD] @OROURKEDESIGN
IT’S NOT MAGIC, RESEARCH IT. 01.
• Design needs good inputs to have good outputs. •
Research should be the first step of your design process.
• Understand the problem you are trying to solve, the
‘who’ you are trying to solve it for and what "solved" looks like.
• Talk to potential users. • Determine their needs, the
strengths of those needs and how they are currently attempting to address them.
• Understand the job to be done by the software.
What are your users hiring it to do?
IT'S BETTER TOGETHER. 02.
• Design is a team responsibility and a team effort.
• Kill “over the wall” thinking.
None
• Sketch together, do it often and do it early.
• Pair up your designers and your engineers. Physically sit them next to each other.
BUILD LESS, BUILD BETTER 03.
• Build less features. Say no more often. • Build
too much and it will all be half-a***d and poorly made.
• We all agreed on MVP... right? • MVP ≠
poorly designed. • Poorly designed = no learnings.
None
IT’S NOT MAGIC, TEST IT OUT. 04.
• Great designers love data and love feedback. • How
can you test design?
None
• Design is about effectiveness, not prettiness. • Don’t test
looks. Do test functionality, implementation and success against a metric.
• Qualitative • Interviews, card sorting, guided user testing
• Quantitative • Click test, A/B tests, heat maps, usage
stats
IT’S FRACTAL, SO ‘LIVE IT’. 05.
• Design is fractal. Good design, or bad, exists at
every zoom level. • Design that's just concerned with the surface will feel fake.
• Do you send crappy ‘system’ emails to users? Is
your error message text good? Do you provide a good built environment to your team?
None
BELIEVE THAT IT'S WORTH IT. 06.
• Any CEOs or founders or managers in the room?
• Achieving great design is greatly influenced by having a great design culture.
• Design is not fluffy. It's not a nice to
have. It's not what comes ‘after’. • Design can be your biggest competitive advantage.
INVEST IN GREAT PEOPLE. 07.
• Might seem obvious, but hire a great designer. •
Hire one early. Spend money on getting them.
• Understand the difference between an experience focused designer and
a "stylist". • Get an experience focused designer early on.
IT’S NOT MAGIC, RESEARCH IT. 01.
IT'S BETTER TOGETHER. 02.
BUILD LESS, BUILD BETTER 03.
IT’S NOT MAGIC, TEST IT OUT. 04.
IT’S FRACTAL, SO ‘LIVE IT’. 05.
BELIEVE THAT IT'S WORTH IT. 06.
INVEST IN GREAT PEOPLE. 07.
Follow up @ @orourkedesign
[email protected]