Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
ES6: The future is now
Search
Sponsored
·
Ship Features Fearlessly
Turn features on and off without deploys. Used by thousands of Ruby developers.
→
Sebastiano Armeli
September 28, 2014
Programming
510
2
Share
ES6: The future is now
Talk given at JsIst (Istanbul, Turkey) - September 2014
Sebastiano Armeli
September 28, 2014
More Decks by Sebastiano Armeli
See All by Sebastiano Armeli
Cultivate Excellence In Engineering Teams through Continuous Software Engineering
sebarmeli
1
200
From Strategy Definition to Execution with OKRs and Roadmap
sebarmeli
0
210
From Mission to Strategy: going over OKRs and Roadmap
sebarmeli
0
310
Managing a software engineering team
sebarmeli
1
640
Enforcing coding standards in a JS project
sebarmeli
0
610
Enforcing Coding Standards
sebarmeli
1
130
EcmaScript 6 - the future is here
sebarmeli
5
7.5k
Dependency management and Package management in JavaScript
sebarmeli
0
780
Karma - JS Test Runner
sebarmeli
1
870
Other Decks in Programming
See All in Programming
Kubernetes上でAgentを動かすための最新動向と押さえるべき概念まとめ
sotamaki0421
3
640
クラウドネイティブなエンジニアに向ける Raycastの魅力と実際の活用事例
nealle
2
220
From Formal Specification to Property Based Test
ohbarye
0
270
CursorとClaudeCodeとCodexとOpenCodeを実際に比較してみた
terisuke
1
490
検索設計から 推論設計への重心移動と Recall-First Retrieval
po3rin
3
1k
セグメントとターゲットを意識するプロポーザルの書き方 〜採択の鍵は、誰に刺すかを見極めるマーケティング戦略にある〜
m3m0r7
PRO
0
580
GoogleCloudとterraform完全に理解した
terisuke
1
150
JAWS-UG横浜 #100 祝・第100回スペシャルAWS は VPC レスの時代へ
maroon1st
0
170
Back to the roots of date
jinroq
0
380
SREに優しいTerraform構成 modulesとstateの組み方
hiyanger
2
150
AI-DLC Deep Dive
yuukiyo
9
4.7k
VueエンジニアがReactを触って感じた_設計の違い
koukimiura
0
180
Featured
See All Featured
Keith and Marios Guide to Fast Websites
keithpitt
413
23k
Navigating Algorithm Shifts & AI Overviews - #SMXNext
aleyda
1
1.2k
Game over? The fight for quality and originality in the time of robots
wayneb77
1
160
How to Grow Your eCommerce with AI & Automation
katarinadahlin
PRO
1
170
End of SEO as We Know It (SMX Advanced Version)
ipullrank
3
4.1k
Technical Leadership for Architectural Decision Making
baasie
3
340
Exploring the Power of Turbo Streams & Action Cable | RailsConf2023
kevinliebholz
37
6.4k
Let's Do A Bunch of Simple Stuff to Make Websites Faster
chriscoyier
508
140k
Beyond borders and beyond the search box: How to win the global "messy middle" with AI-driven SEO
davidcarrasco
3
110
Max Prin - Stacking Signals: How International SEO Comes Together (And Falls Apart)
techseoconnect
PRO
0
150
Test your architecture with Archunit
thirion
1
2.2k
[Rails World 2023 - Day 1 Closing Keynote] - The Magic of Rails
eileencodes
38
2.8k
Transcript
Sebastiano Armeli @sebarmeli http://html5hub.com/wp-content/uploads/2013/11/es6-hiway-sign.png
@sebarmeli Sebastiano Armeli
ES6
History 1995 1996 1997 1998 1999 2000 2003 (May) B.
Eich invented Mocha (Dec) LiveScript renamed to JavaScript JSScript (June) ECMA-262 Ed.1! ! by TC39 committee ECMA-262 Ed.2 ECMA-262 Ed.3 ECMA-262 Ed.4 started ECMA-262 Ed.4 abandoned (Sep) Mocha renamed to LiveScript
History 2005 2007 2008 2009 2011 2014 2015 ES 4
again! (Adobe, Mozilla,! Google)! ES 3.1 ! (Microsoft, Yahoo)! beginning ES 5 spec finalized (June) ECMA-262 Ed.5 (Dec) ES 6 spec completion (Mar) Start publication! (Jun) ECMA-262 Ed.6 ! target release (July) Agreement:! ES3.1 & ES-Harmony! ! ES3.1 becomes ES5
ECMA-262 TC39 ES 4 ES-Harmony ES.Next ES 6 ECMA ES
7 es-discuss
Iteration & Generators Summary Arrow Functions Collections Modularity / Classes
/ Templates Scoping / Destructing / Parameters API improvements Proxies
Iteration & Generators Summary Collections Modularity / Classes / Templates
Scoping / Destructing / Parameters API improvements Proxies Arrow Functions
(Fat) arrow function var y = (x) => x +
1 var y = function(x) { return x + 1; } ES6 ES5
(Fat) arrow function var y = function(x) { return x
+ 1; } ES6 ES5 Syntax sugar var y = (x) => x + 1
(Fat) arrow function var y = function(x) { return x
+ 1; } ES6 ES5 Syntax sugar Lexical `this` binding var y = (x) => x + 1
(Fat) arrow function var y = function(x) { return x
+ 1; } ES6 ES5 No constructor Syntax sugar Lexical `this` binding var y = (x) => x + 1
var y = (x) => {return x + 1} var
y = function(x) { return x + 1; } ES6 ES5
var y = (x) => {return x + 1} var
y = function(x) { return x + 1; } var z = (x, y) => ({ x: x, y: y }) var z = function(x, y) { return { x: x, y: y }; } ES6 ES5
var mapFn = words => words.map((w) => w.length); var mapFn
= function(words) { return words.map(function(w) { return w.length; } } ES6 ES5 mapFn([‘sea’, ‘beach’, ‘do’]); // [3,5,2]
var obj = { doIt: function(){}, handle: function(){ var that
= this; document.addEventListener(‘click’, function(e) { that.doIt(); }); } } ES3
var obj = { doIt: function(){}, handle: function(){ document.addEventListener(‘click’, function(e)
{ this.doIt(); }.bind(this)); } } ES5 var obj = { doIt: function(){}, handle: function(){ var that = this; document.addEventListener(‘click’, function(e) { that.doIt(); }); } } ES3
var obj = { doIt: function(){}, handle: function(){ document.addEventListener(‘click’, (e)
=> this.doIt()); } } ES6
Object.getPrototypeOf(() => {})
Object.getPrototypeOf(() => {}) Function.prototype
When to use ‘function’ ?
Constructors Generators (Methods in object literals)
Summary Arrow Functions Collections API improvements Proxies Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
Block Scoping Each BLOCK has got its lexical environment let/const
bind variables to the lexical environment Variables declared with let/const are NOT hoisted
var vs let (function() { console.log(y) // “undefined” if (true)
{ var y = “value”; } console.log(y) // “value” }());
var vs let (function() { if (true) { let y
= “value”; } console.log(y) // ERROR!! }()); (function() { console.log(y) // “undefined” if (true) { var y = “value”; } console.log(y) // “value” }());
const (function() { const X; X = “foo”; // ERROR:
x unitialized }()); (function() { const X = “foo”; X = “foo2”; // ERROR: x is read-only }());
Block functions if (true) { function fn () {} }
! fn(); // ERROR!
Destructing array var [x,y] = [‘a’, ‘b’]; ! console.log(x); //
‘a’ ! console.log(y); // ‘b’ ! ! var [x,y] = [y, x]; ! console.log(x); // ‘b’
Destructing object var obj = {width: 50, height: 100}; !
! var {width: w, height: h} = obj; var {width, height} = obj; ! ! console.log(width); // 50 console.log(w); // 50 console.log(height); // 100 console.log(h); // 100
Multiple return value var fn = function(){ return [“50”, “100”];
} ! var [width, height] = fn(); ! console.log(width); //50 console.log(height); //100
var fn = function(){ return { foo: “bar”, fizz: “buzz”
} } ! var {foo, fizz} = fn(); ! console.log(foo); //“bar” console.log(fizz); //“buzz”
Parameter default values function(foo) { foo = foo || “a”;
}
function(foo) { foo = foo || “a”; } function(foo =
“a”) {} Parameter default values
function fn(…args) { console.log(args); //[“a”, “b”, “c”] args.forEach(function(arg) { console.log(arg);
}); } ! fn(“a”, “b”, “c”); ! // a // b // c Rest parameters
Rest parameters function fn(a, …args) { console.log(args); //[“b”, “c”] args.forEach(function(arg)
{ console.log(arg); }); } ! fn(“a”, “b”, “c”); ! // b // c
Spread operator function fn(a, b, c) {} ! var array
= [“A”, “B”, “C”]; fn.apply(null, array);
function fn(a, b, c) {} ! var array = [“A”,
“B”, “C”]; fn.apply(null, array); fn(…array); Spread operator
function fn({id, name}) { console.log(name); } ! fn({name: “Seb”}); //
“Seb Named parameters
Iteration & Generators Summary Collections API improvements Proxies Arrow Functions
Scoping / Destructing / Parameters Modularity / Classes / Templates
for-of for-of loop on ‘iterables’ and iterators Arrays/Sets/Maps are ’iterables’
for-in limitations
for-of var array = [“a”, “b”, “c”]; ! for (let
el of array) { console.log(el); } ! // “a” // “b” // “c”
Iterable { @@iterator: function() -> iterator } { next: function()
-> any } Iterators
Iterator var array = [“a”, “b”, “c”]; ! array.entries() //
Array Iterator array.keys() // Array Iterator Iterator from Array, Map, Set
function* g() { yield “a”; yield “b”; } Generator var
generator = g(); generator ‘constructor’ generator.next(); //{ value: “a”, done: false} generator.next(); //{ value: “b”, done: false} generator.next(); //{ value: undefined, done: true}
! function* g() { yield “a”; var retVal = yield
“b”; return retVal; } var generator = g(); generator.next().value; //“a” generator.next().value; //“b” generator.next(“c”).value; //“c”
! function* asyncFn() { var data = yield getUser(); doSomethingElse(data);
} function run(genFunction) { var generator = genFunction(); generator.next().value.then(function(val){ generator.next(val); }, function(err) { generator.throw(err); }); } run(asyncFn); Promise
for (let el of generator) { console.log(el); } Generators are
iterables
Iteration & Generators Summary Collections API improvements Proxies Arrow Functions
Scoping / Destructing / Parameters Modularity / Classes / Templates
Set NO duplicates values
Set NO duplicates values Different types in a set
Set NO duplicates values Different types in a set add(key)/
has(key) / delete(key)
Set NO duplicates values Different types in a set add(key)/
has(key) / delete(key) values() -> Iterator
let countries = new Set(); countries.add(“US”); countries.add(“Italy”); countries.add(“US”); ! countries
// Set [“US”, “Italy”]
let countries = new Set([“US”, “Italy”]); countries // Set [“US”,
“Italy”] ! ! ! countries.delete(“Italy”); countries // Set [“US”]
! for(let country of countries.values()) { console.log(country); // “US” }
! for(let country of countries) { console.log(country); // “US” }
Map {“foo” : “bar” }
Map {“foo” : “bar” } Keys can be objects
Map {“foo” : “bar” } Keys can be objects get(key);
has(key); set(key,val)
Map {“foo” : “bar” } get(key); has(key); set(key,val) delete(key); clear();
forEach(); Keys can be objects
let dict = new Map(); dict.set(“A”, 1); dict.set(“B”, 2); !
dict // Map {“A”: 1, “B”: 2}
let dict = new Map(); dict.set(“A”, 1); dict.set(“B”, 2); !
dict // Map {“A”: 1, “B”: 2} ! dict.get(“A”); // “1” dict.delete(“B”);
for(let w of dict.keys()) { // Map Iterator console.log(w); //
“A” } ! for(let w of dict.values()) { // Map Iterator console.log(w); // 1 } ! dict.clear(); dict.size; // 0
let dict = new Map([[“x”, 1], [“y”, 2]]); ! !
dict; // Map {x: 1, y: 2} ! ! ! for(let w of dict) { ! console.log(w); // [“x”, 1] // [“y”, 2] ! });
dict.forEach(function(val, key, map) { ! console.log(val); // x // y
! console.log(key); // 1 // 2 ! console.log(map); // Map { x: 1, y: 2} ! });
WeakMap Avoid memory leaks
WeakMap Avoid memory leaks Reference to the key obj held
weakly
WeakMap Avoid memory leaks Reference to the key obj held
weakly Keys must be an objects
WeakMap Avoid memory leaks Reference to the key obj held
weakly Keys must be an objects No iterators methods
Object properties ! with ! Map / WeakMap
Summary Collections API improvements Proxies Arrow Functions Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
Object Literal ! let obj = { ! __proto__: parentObj,
meth1(a,b) { ! } ! };
Module ! export function register(ad) { return ad; } !
import {register} from “ads”; var app = { doIt: function() { register({}); } } export app; app.js lib/ads.js
export default class {}; // Ad.js import Ad from ‘ad';
// app.'s ! ! import { meth as method } from ‘a’;
Class ! class Animal { constructor(name) { this.name = name;
} toString() { return “This is: ” + this.name; } }
Subclass - super ! class Cat extends Animal { constructor(name,
ownerName) { super(name); this.ownerName = ownerName; } ! toString() { return super() + “ owned by ” + this.ownerName; } }
! class Animal { constructor(name) { this.name = name; }
toString() { return “This is: ” + this.name; } } class Cat extends Animal { constructor(name, ownerName) { super.constructor(name); this.ownerName = ownerName; } ! toString() { return super.toString() + “ owned by ” + this.ownerName; } }
! function Animal(name) { this.name = name; } ! Animal.prototype.toString
= function() { return “This is: ” + this.name; }; ! function Cat(name, ownerName) { Animal.call(this, name); this.ownerName = ownerName; } ! Cat.prototype = Object.create(Animal.prototype); Cat.prototype.constructor = Cat; Cat.prototype.parent = Animal; ! Cat.prototype.toString = function() { var super = Animal.prototype.toString.call(this); return super + “ owned by ” + this.ownerName; };
Template strings var a = “hello”; var b = “world”;
! `${a} ${b}!`
Template strings var a = “hello”; var b = “world”;
! `${a} ${b}!` var multiline = `Hello world !!!`;
Summary Collections API improvements Proxies Arrow Functions Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
String methods String.prototype.startsWith(str) => boolean String.prototype.endsWith(str) => boolean String.prototype.contains(str) =>
boolean String.prototype.repeat(num) => string
Number methods Number.isInteger(num) => boolean Number.isNaN(num) => boolean Number.isFinite(num) =>
boolean …
Array methods Array.from(obj) => Array Array.prototype.entries => Iterator Array.of(…args) =>
Array Array.prototype.keys => Iterator Array.prototype.values => Iterator
var divs = document.querySelectorAll("div"); ! Array.from(divs); ! // [<div></div>, </div></div>]
! Array.of(10, 11); ! // [10, 11] !
var array = [“a”, “b”, “c”]; ! for (let [index,
el] of array.entries()) { console.log(index, el); // 0 “a” // 1 “b” // 2 “c” } ! for (let index of array.keys()) { console.log(index); } ! for (let el of array.values()) { console.log(el); } !
Object methods Object.setPrototypeOf(obj, proto) Object.assign(obj, mixin) Object.is(value1, value2)
Math methods Math.log2(num) => num Math.log10(num) => num Math.sinh(num) =>
num Math.cosh(num) => num …
Summary Collections API improvements Proxies Arrow Functions Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
Proxies Proxy(targetObject, interceptors) ! Different use cases (logging, mocking) Meta-programming
var obj = {num: 1}; ! obj = new Proxy(obj,
{ set: function (target, property, value) { target[property] = value + 1; } }); ! obj.num = 2 // [[Set]] console.log(obj.num); // 3 Proxies
function createDefensiveObject(target) { return new Proxy(target, { get: function(target, property)
{ if (property in target) { return target[property]; } else { throw new ReferenceError(); } } }); } ! var obj = createDefensiveObject({name: “Seb”}); console.log(obj.lastname); //ReferenceError http://www.nczonline.net/blog/2014/04/22/creating-defensive-objects-with-es6-proxies/ Proxies
Iteration & Generators Recap Arrow Functions Collections Scoping / Destructing
/ Parameters API improvements Proxies Modularity / Classes / Templates
Promises Symbols Better Unicode support Optimized tail calls Other Features..
ES6 today Traceur compiler (Google) es6-transpiler es6-module-transpiler (Square) es6-shim defs.js
http://wiki.ecmascript.org https://people.mozilla.org/~jorendorff/es6-draft.html http://kangax.github.io/compat-table/es6/ http://esdiscuss.org/ @sebarmeli Sebastiano Armeli