Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
ES6: The future is now
Search
Sebastiano Armeli
September 28, 2014
Programming
2
490
ES6: The future is now
Talk given at JsIst (Istanbul, Turkey) - September 2014
Sebastiano Armeli
September 28, 2014
Tweet
Share
More Decks by Sebastiano Armeli
See All by Sebastiano Armeli
Cultivate Excellence In Engineering Teams through Continuous Software Engineering
sebarmeli
1
180
From Strategy Definition to Execution with OKRs and Roadmap
sebarmeli
0
180
From Mission to Strategy: going over OKRs and Roadmap
sebarmeli
0
290
Managing a software engineering team
sebarmeli
1
620
Enforcing coding standards in a JS project
sebarmeli
0
600
Enforcing Coding Standards
sebarmeli
1
120
EcmaScript 6 - the future is here
sebarmeli
5
7.4k
Dependency management and Package management in JavaScript
sebarmeli
0
760
Karma - JS Test Runner
sebarmeli
1
850
Other Decks in Programming
See All in Programming
AtCoder Conference 2025「LLM時代のAHC」
imjk
2
680
SQL Server 2025 LT
odashinsuke
0
190
AtCoder Conference 2025
shindannin
0
960
今こそ知るべき耐量子計算機暗号(PQC)入門 / PQC: What You Need to Know Now
mackey0225
3
330
フルサイクルエンジニアリングをAI Agentで全自動化したい 〜構想と現在地〜
kamina_zzz
0
370
從冷知識到漏洞,你不懂的 Web,駭客懂 - Huli @ WebConf Taiwan 2025
aszx87410
2
3.4k
Deno Tunnel を使ってみた話
kamekyame
0
340
Giselleで作るAI QAアシスタント 〜 Pull Requestレビューに継続的QAを
codenote
0
340
AI 駆動開発ライフサイクル(AI-DLC):ソフトウェアエンジニアリングの再構築 / AI-DLC Introduction
kanamasa
11
5.6k
.NET Conf 2025 の興味のあるセッ ションを復習した / dotnet conf 2025 quick recap for backend engineer
tomohisa
0
120
Claude Codeの「Compacting Conversation」を体感50%減! CLAUDE.md + 8 Skills で挑むコンテキスト管理術
kmurahama
1
780
CSC307 Lecture 04
javiergs
PRO
0
650
Featured
See All Featured
We Have a Design System, Now What?
morganepeng
54
8k
How to make the Groovebox
asonas
2
1.9k
Game over? The fight for quality and originality in the time of robots
wayneb77
1
84
The SEO Collaboration Effect
kristinabergwall1
0
340
Building Adaptive Systems
keathley
44
2.9k
Exploring the relationship between traditional SERPs and Gen AI search
raygrieselhuber
PRO
2
3.5k
A Modern Web Designer's Workflow
chriscoyier
698
190k
The Psychology of Web Performance [Beyond Tellerrand 2023]
tammyeverts
49
3.3k
Exploring anti-patterns in Rails
aemeredith
2
230
Abbi's Birthday
coloredviolet
1
4.4k
WCS-LA-2024
lcolladotor
0
420
Become a Pro
speakerdeck
PRO
31
5.8k
Transcript
Sebastiano Armeli @sebarmeli http://html5hub.com/wp-content/uploads/2013/11/es6-hiway-sign.png
@sebarmeli Sebastiano Armeli
ES6
History 1995 1996 1997 1998 1999 2000 2003 (May) B.
Eich invented Mocha (Dec) LiveScript renamed to JavaScript JSScript (June) ECMA-262 Ed.1! ! by TC39 committee ECMA-262 Ed.2 ECMA-262 Ed.3 ECMA-262 Ed.4 started ECMA-262 Ed.4 abandoned (Sep) Mocha renamed to LiveScript
History 2005 2007 2008 2009 2011 2014 2015 ES 4
again! (Adobe, Mozilla,! Google)! ES 3.1 ! (Microsoft, Yahoo)! beginning ES 5 spec finalized (June) ECMA-262 Ed.5 (Dec) ES 6 spec completion (Mar) Start publication! (Jun) ECMA-262 Ed.6 ! target release (July) Agreement:! ES3.1 & ES-Harmony! ! ES3.1 becomes ES5
ECMA-262 TC39 ES 4 ES-Harmony ES.Next ES 6 ECMA ES
7 es-discuss
Iteration & Generators Summary Arrow Functions Collections Modularity / Classes
/ Templates Scoping / Destructing / Parameters API improvements Proxies
Iteration & Generators Summary Collections Modularity / Classes / Templates
Scoping / Destructing / Parameters API improvements Proxies Arrow Functions
(Fat) arrow function var y = (x) => x +
1 var y = function(x) { return x + 1; } ES6 ES5
(Fat) arrow function var y = function(x) { return x
+ 1; } ES6 ES5 Syntax sugar var y = (x) => x + 1
(Fat) arrow function var y = function(x) { return x
+ 1; } ES6 ES5 Syntax sugar Lexical `this` binding var y = (x) => x + 1
(Fat) arrow function var y = function(x) { return x
+ 1; } ES6 ES5 No constructor Syntax sugar Lexical `this` binding var y = (x) => x + 1
var y = (x) => {return x + 1} var
y = function(x) { return x + 1; } ES6 ES5
var y = (x) => {return x + 1} var
y = function(x) { return x + 1; } var z = (x, y) => ({ x: x, y: y }) var z = function(x, y) { return { x: x, y: y }; } ES6 ES5
var mapFn = words => words.map((w) => w.length); var mapFn
= function(words) { return words.map(function(w) { return w.length; } } ES6 ES5 mapFn([‘sea’, ‘beach’, ‘do’]); // [3,5,2]
var obj = { doIt: function(){}, handle: function(){ var that
= this; document.addEventListener(‘click’, function(e) { that.doIt(); }); } } ES3
var obj = { doIt: function(){}, handle: function(){ document.addEventListener(‘click’, function(e)
{ this.doIt(); }.bind(this)); } } ES5 var obj = { doIt: function(){}, handle: function(){ var that = this; document.addEventListener(‘click’, function(e) { that.doIt(); }); } } ES3
var obj = { doIt: function(){}, handle: function(){ document.addEventListener(‘click’, (e)
=> this.doIt()); } } ES6
Object.getPrototypeOf(() => {})
Object.getPrototypeOf(() => {}) Function.prototype
When to use ‘function’ ?
Constructors Generators (Methods in object literals)
Summary Arrow Functions Collections API improvements Proxies Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
Block Scoping Each BLOCK has got its lexical environment let/const
bind variables to the lexical environment Variables declared with let/const are NOT hoisted
var vs let (function() { console.log(y) // “undefined” if (true)
{ var y = “value”; } console.log(y) // “value” }());
var vs let (function() { if (true) { let y
= “value”; } console.log(y) // ERROR!! }()); (function() { console.log(y) // “undefined” if (true) { var y = “value”; } console.log(y) // “value” }());
const (function() { const X; X = “foo”; // ERROR:
x unitialized }()); (function() { const X = “foo”; X = “foo2”; // ERROR: x is read-only }());
Block functions if (true) { function fn () {} }
! fn(); // ERROR!
Destructing array var [x,y] = [‘a’, ‘b’]; ! console.log(x); //
‘a’ ! console.log(y); // ‘b’ ! ! var [x,y] = [y, x]; ! console.log(x); // ‘b’
Destructing object var obj = {width: 50, height: 100}; !
! var {width: w, height: h} = obj; var {width, height} = obj; ! ! console.log(width); // 50 console.log(w); // 50 console.log(height); // 100 console.log(h); // 100
Multiple return value var fn = function(){ return [“50”, “100”];
} ! var [width, height] = fn(); ! console.log(width); //50 console.log(height); //100
var fn = function(){ return { foo: “bar”, fizz: “buzz”
} } ! var {foo, fizz} = fn(); ! console.log(foo); //“bar” console.log(fizz); //“buzz”
Parameter default values function(foo) { foo = foo || “a”;
}
function(foo) { foo = foo || “a”; } function(foo =
“a”) {} Parameter default values
function fn(…args) { console.log(args); //[“a”, “b”, “c”] args.forEach(function(arg) { console.log(arg);
}); } ! fn(“a”, “b”, “c”); ! // a // b // c Rest parameters
Rest parameters function fn(a, …args) { console.log(args); //[“b”, “c”] args.forEach(function(arg)
{ console.log(arg); }); } ! fn(“a”, “b”, “c”); ! // b // c
Spread operator function fn(a, b, c) {} ! var array
= [“A”, “B”, “C”]; fn.apply(null, array);
function fn(a, b, c) {} ! var array = [“A”,
“B”, “C”]; fn.apply(null, array); fn(…array); Spread operator
function fn({id, name}) { console.log(name); } ! fn({name: “Seb”}); //
“Seb Named parameters
Iteration & Generators Summary Collections API improvements Proxies Arrow Functions
Scoping / Destructing / Parameters Modularity / Classes / Templates
for-of for-of loop on ‘iterables’ and iterators Arrays/Sets/Maps are ’iterables’
for-in limitations
for-of var array = [“a”, “b”, “c”]; ! for (let
el of array) { console.log(el); } ! // “a” // “b” // “c”
Iterable { @@iterator: function() -> iterator } { next: function()
-> any } Iterators
Iterator var array = [“a”, “b”, “c”]; ! array.entries() //
Array Iterator array.keys() // Array Iterator Iterator from Array, Map, Set
function* g() { yield “a”; yield “b”; } Generator var
generator = g(); generator ‘constructor’ generator.next(); //{ value: “a”, done: false} generator.next(); //{ value: “b”, done: false} generator.next(); //{ value: undefined, done: true}
! function* g() { yield “a”; var retVal = yield
“b”; return retVal; } var generator = g(); generator.next().value; //“a” generator.next().value; //“b” generator.next(“c”).value; //“c”
! function* asyncFn() { var data = yield getUser(); doSomethingElse(data);
} function run(genFunction) { var generator = genFunction(); generator.next().value.then(function(val){ generator.next(val); }, function(err) { generator.throw(err); }); } run(asyncFn); Promise
for (let el of generator) { console.log(el); } Generators are
iterables
Iteration & Generators Summary Collections API improvements Proxies Arrow Functions
Scoping / Destructing / Parameters Modularity / Classes / Templates
Set NO duplicates values
Set NO duplicates values Different types in a set
Set NO duplicates values Different types in a set add(key)/
has(key) / delete(key)
Set NO duplicates values Different types in a set add(key)/
has(key) / delete(key) values() -> Iterator
let countries = new Set(); countries.add(“US”); countries.add(“Italy”); countries.add(“US”); ! countries
// Set [“US”, “Italy”]
let countries = new Set([“US”, “Italy”]); countries // Set [“US”,
“Italy”] ! ! ! countries.delete(“Italy”); countries // Set [“US”]
! for(let country of countries.values()) { console.log(country); // “US” }
! for(let country of countries) { console.log(country); // “US” }
Map {“foo” : “bar” }
Map {“foo” : “bar” } Keys can be objects
Map {“foo” : “bar” } Keys can be objects get(key);
has(key); set(key,val)
Map {“foo” : “bar” } get(key); has(key); set(key,val) delete(key); clear();
forEach(); Keys can be objects
let dict = new Map(); dict.set(“A”, 1); dict.set(“B”, 2); !
dict // Map {“A”: 1, “B”: 2}
let dict = new Map(); dict.set(“A”, 1); dict.set(“B”, 2); !
dict // Map {“A”: 1, “B”: 2} ! dict.get(“A”); // “1” dict.delete(“B”);
for(let w of dict.keys()) { // Map Iterator console.log(w); //
“A” } ! for(let w of dict.values()) { // Map Iterator console.log(w); // 1 } ! dict.clear(); dict.size; // 0
let dict = new Map([[“x”, 1], [“y”, 2]]); ! !
dict; // Map {x: 1, y: 2} ! ! ! for(let w of dict) { ! console.log(w); // [“x”, 1] // [“y”, 2] ! });
dict.forEach(function(val, key, map) { ! console.log(val); // x // y
! console.log(key); // 1 // 2 ! console.log(map); // Map { x: 1, y: 2} ! });
WeakMap Avoid memory leaks
WeakMap Avoid memory leaks Reference to the key obj held
weakly
WeakMap Avoid memory leaks Reference to the key obj held
weakly Keys must be an objects
WeakMap Avoid memory leaks Reference to the key obj held
weakly Keys must be an objects No iterators methods
Object properties ! with ! Map / WeakMap
Summary Collections API improvements Proxies Arrow Functions Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
Object Literal ! let obj = { ! __proto__: parentObj,
meth1(a,b) { ! } ! };
Module ! export function register(ad) { return ad; } !
import {register} from “ads”; var app = { doIt: function() { register({}); } } export app; app.js lib/ads.js
export default class {}; // Ad.js import Ad from ‘ad';
// app.'s ! ! import { meth as method } from ‘a’;
Class ! class Animal { constructor(name) { this.name = name;
} toString() { return “This is: ” + this.name; } }
Subclass - super ! class Cat extends Animal { constructor(name,
ownerName) { super(name); this.ownerName = ownerName; } ! toString() { return super() + “ owned by ” + this.ownerName; } }
! class Animal { constructor(name) { this.name = name; }
toString() { return “This is: ” + this.name; } } class Cat extends Animal { constructor(name, ownerName) { super.constructor(name); this.ownerName = ownerName; } ! toString() { return super.toString() + “ owned by ” + this.ownerName; } }
! function Animal(name) { this.name = name; } ! Animal.prototype.toString
= function() { return “This is: ” + this.name; }; ! function Cat(name, ownerName) { Animal.call(this, name); this.ownerName = ownerName; } ! Cat.prototype = Object.create(Animal.prototype); Cat.prototype.constructor = Cat; Cat.prototype.parent = Animal; ! Cat.prototype.toString = function() { var super = Animal.prototype.toString.call(this); return super + “ owned by ” + this.ownerName; };
Template strings var a = “hello”; var b = “world”;
! `${a} ${b}!`
Template strings var a = “hello”; var b = “world”;
! `${a} ${b}!` var multiline = `Hello world !!!`;
Summary Collections API improvements Proxies Arrow Functions Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
String methods String.prototype.startsWith(str) => boolean String.prototype.endsWith(str) => boolean String.prototype.contains(str) =>
boolean String.prototype.repeat(num) => string
Number methods Number.isInteger(num) => boolean Number.isNaN(num) => boolean Number.isFinite(num) =>
boolean …
Array methods Array.from(obj) => Array Array.prototype.entries => Iterator Array.of(…args) =>
Array Array.prototype.keys => Iterator Array.prototype.values => Iterator
var divs = document.querySelectorAll("div"); ! Array.from(divs); ! // [<div></div>, </div></div>]
! Array.of(10, 11); ! // [10, 11] !
var array = [“a”, “b”, “c”]; ! for (let [index,
el] of array.entries()) { console.log(index, el); // 0 “a” // 1 “b” // 2 “c” } ! for (let index of array.keys()) { console.log(index); } ! for (let el of array.values()) { console.log(el); } !
Object methods Object.setPrototypeOf(obj, proto) Object.assign(obj, mixin) Object.is(value1, value2)
Math methods Math.log2(num) => num Math.log10(num) => num Math.sinh(num) =>
num Math.cosh(num) => num …
Summary Collections API improvements Proxies Arrow Functions Scoping / Destructing
/ Parameters Iteration & Generators Modularity / Classes / Templates
Proxies Proxy(targetObject, interceptors) ! Different use cases (logging, mocking) Meta-programming
var obj = {num: 1}; ! obj = new Proxy(obj,
{ set: function (target, property, value) { target[property] = value + 1; } }); ! obj.num = 2 // [[Set]] console.log(obj.num); // 3 Proxies
function createDefensiveObject(target) { return new Proxy(target, { get: function(target, property)
{ if (property in target) { return target[property]; } else { throw new ReferenceError(); } } }); } ! var obj = createDefensiveObject({name: “Seb”}); console.log(obj.lastname); //ReferenceError http://www.nczonline.net/blog/2014/04/22/creating-defensive-objects-with-es6-proxies/ Proxies
Iteration & Generators Recap Arrow Functions Collections Scoping / Destructing
/ Parameters API improvements Proxies Modularity / Classes / Templates
Promises Symbols Better Unicode support Optimized tail calls Other Features..
ES6 today Traceur compiler (Google) es6-transpiler es6-module-transpiler (Square) es6-shim defs.js
http://wiki.ecmascript.org https://people.mozilla.org/~jorendorff/es6-draft.html http://kangax.github.io/compat-table/es6/ http://esdiscuss.org/ @sebarmeli Sebastiano Armeli