rooms • Replays • Director mode • Automatic highlights • APIs (for stats, streams, drops, markets, etc) • Customize everything (from skins to maps) • Be able to share your profit with best players @mail.ru group Rules for the esport game
to play custom matches, spectate games, stream a game, get analytics, watch replays (do movies), create highlights, etc. • Perfectly, if you do tournaments system in your game, at least being able to call tournaments from the game, and get information what is going, including watching streams • Find new ways of monetization • Think about balance more wisely @mail.ru group As a developer you have to
has to manage it • Around 80% of your gamer base know nothing about your tournaments, they play the game they like • Gamers tend to pay for extra content. This revenue is shared among pro teams, or is used as a part of a prize fund @mail.ru group @mail.ru group As a publisher you deal with
of tournaments and teams • Licensed rights • Merchandise • Esport Items (with market place) • Fantasy leagues • Other tricky ways, like betting @mail.ru group As a publisher you deal with