organizations which design systems ... are constrained to produce designs which are copies of the communication structures of these organizations. - M. Conway
Sorry 1 … This slide is made in English. But I am unfamiliar using English. So, I may have a wrong expression. Plz feedback for me called “Masakari” about my English!!
There are 3 Simple Rules of Flocking Behaviors https://gamedevelopment.tutsplus.com/tutorials/3-simple-rules-of-flocking-behaviors- alignment-cohesion-and-separation--gamedev-3444
Agile Organization If there is an algorithm that adapts without someone ordering it, it can respond to change naturally Organizations are self-designed and adapt as a result in unpredictable environments
Refers to the scope of activities, tasks, responsibilities, available resources and budget that the team should fulfill. • reasonable distance about the activities • don’t overlap too much • don’t separate too much Scope
Stakeholder name detail Committer ɾHave responsibility and pro-req rights ɾCommit continuously of team’s scope Contributor ɾSupport committer ɾCannot have pro-req rights Coach ɾCoaching ɾDo not interfere more than necessary (Rep) ɾTeam contact ɾResource management
Everyone has the rights to decide All parties involved in the decision and experts must be consulted There is no obligation to take every opinion, but it is not a compromise All advice must be accepted and seriously considered Advising Process