Upgrade to Pro — share decks privately, control downloads, hide ads and more …

Getting started with Android Wear development

Getting started with Android Wear development

A brief introduction to Android Wear development, focusing on the differences between Wearables and Mobile phone UX and aspects to be considered when developing a Wear-ready app.

D4be3ad792b57408b3ab6fe98caef08e?s=128

danybony

June 23, 2016
Tweet

Transcript

  1. Getting started with Android Wear Development Daniele Bonaldo

  2. Daniele Bonaldo

  3. None
  4. None
  5. None
  6. None
  7. None
  8. you talk to the wearable

  9. actions

  10. actions

  11. the wearable talks to you actions

  12. actions context

  13. actions context

  14. Low interaction

  15. Launched automatically Launched automatically

  16. Launched automatically Launched automatically

  17. Glanceable Glanceable

  18. Low interaction Zero or low interaction

  19. Low interaction

  20. Notifications Apps Watch faces

  21. Notifications

  22. None
  23. None
  24. NO WORK REQUIRED

  25. None
  26. NO WORK REQUIRED

  27. Replies Pages Stacks

  28. Watch faces

  29. None
  30. None
  31. None
  32. None
  33. None
  34. None
  35. None
  36. None
  37. None
  38. Apps

  39. Send data Custom UI Voice Actions

  40. None
  41. Send data Custom UI Voice Actions

  42. None
  43. - BoxInsetLayout - CardFragment - CircledImageView - ConfirmationActivity - DismissOverlayView

    - GridViewPager - GridPagerAdapter - FragmentGridPagerAdapter - WatchViewStub
  44. None
  45. None
  46. Send data Custom UI Voice Actions

  47. None
  48. - Call a car/taxi - Take a note - Set

    alarm - Set timer - Start/Stop a bike ride - Start/Stop a run - Start/Stop a workout - Show heart rate - Show step count
  49. Notifications Apps Watch faces

  50. More info Getting Started with Android Wear developer.android.com/wear Design for

    Android Wear developer.android.com/design/wear
  51. Daniele Bonaldo