We’re Doing It Wrong Prototyping the Future of the Web Steve Hickey: UX Designer at Fresh Tilled Soil @stevehickeydsgn | @freshtilledsoil | @thedirtshow
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“We were working with the HUD literally on my first day at work. And learning a tremendous number of things that you couldn’t possibly just guess or estimate, or print out on a spreadsheet, or a project map, and that sort of thing.” ! Tom Chi, Google
“Your ears can take a lot more weight than your nose… So if you can create a system where the ear becomes a fulcrum, then the perceptual weight disappears. This took me about two hours to figure out.” ! Tom Chi, Google
1) Sketch a lot, it’s quick and efficient. 2) Stop wireframing, start prototyping. 3) Test early and often. 4) Avoid comps for every screen and state. 5) Eliminate redundant parts of your workflow. 6) Process is not a straight line.