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Frank Chimero: It Moves

New Adventures
January 26, 2012

Frank Chimero: It Moves

New Adventures, 19th January 2012

What is the primary quality of great design? It moves. It moves us emotionally, it moves from person to person, it moves us forward toward something better. Designers shift like the trickster across the borderlands, tell productive untruths, then toil to make them reality. Design shifts like a shadow and moves the target, and when it does so well, the products of the design get passed on like a story and turn into a gift. Pass it on.

New Adventures

January 26, 2012
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Transcript

  1. Obligatory
    Hello Slide
    @fchimero

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  2. What is the nature of the
    search you ask?

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  3. What is the nature of the
    search you ask?
    Really it is very simple; at
    least for a fellow like me.

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  4. What is the nature of the
    search you ask?
    Really it is very simple; at
    least for a fellow like me.
    So simple that it is easily
    overlooked.

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  5. The search is what anyone
    would undertake if he were
    not sunk in the everydayness
    of his own life.
    The Moviegoer by Walker Percy

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  6. What makes
    good design good?

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  7. Good design moves.

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  8. Good design moves.
    Making

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  9. Good design moves.
    Making
    Publication

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  10. Good design moves.
    Making
    Resonance
    Publication

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  11. Good design moves.
    Making
    Resonance
    Publication
    Proliferation

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  12. The medium is in motion.

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  13. Gabriela Herman

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  14. The
    Malleable
    Canvas

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  15. The
    Malleable
    Canvas
    Content changes from page to page.
    Canvas changes from device to device.
    Context changes from place to place.

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  16. It all moves.

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  17. It all moves.

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  18. Constants
    Choreography

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  19. An Investigation
    of Motion

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  20. Old solutions eventually
    turn into new problems

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  21. Listen.
    Move.

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  22. Spaces for
    Movement

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  23. A Magic Trick

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  24. In the end we had the pieces of the
    puzzle, but no matter how we put
    them together, gaps remained, oddly
    shaped emptinesses mapped by
    what surrounded them, like countries
    we couldn’t name.
    Jeffrey Eugenides, Virgin Suicides

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  25. Opening
    Pore
    Portal
    Opportunity

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  26. Bridges and
    Borderlands

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  27. Design
    Past Future

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  28. Design
    Client Audience

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  29. Design
    Content Format

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  30. Design
    Art Commerce

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  31. One to Another

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  32. Seth Johnson

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  33. Loli Casás Mariño

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  34. The moment just past is
    extinguished forever, save for
    the things made during it.
    George Kubler

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  35. Everything was made.

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  36. What makes
    good design good?

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  37. The world is not yet done.

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