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Frank Chimero: It Moves

1ce62c03f0d718799266a77070433e2e?s=47 New Adventures
January 26, 2012

Frank Chimero: It Moves

New Adventures, 19th January 2012

What is the primary quality of great design? It moves. It moves us emotionally, it moves from person to person, it moves us forward toward something better. Designers shift like the trickster across the borderlands, tell productive untruths, then toil to make them reality. Design shifts like a shadow and moves the target, and when it does so well, the products of the design get passed on like a story and turn into a gift. Pass it on.

1ce62c03f0d718799266a77070433e2e?s=128

New Adventures

January 26, 2012
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Transcript

  1. None
  2. Obligatory Hello Slide @fchimero

  3. 2009

  4. None
  5. Tiny Pony

  6. None
  7. The search.

  8. The search.

  9. None
  10. What is the nature of the search you ask?

  11. What is the nature of the search you ask? Really

    it is very simple; at least for a fellow like me.
  12. What is the nature of the search you ask? Really

    it is very simple; at least for a fellow like me. So simple that it is easily overlooked.
  13. None
  14. The search is what anyone would undertake if he were

    not sunk in the everydayness of his own life. The Moviegoer by Walker Percy
  15. What makes good design good?

  16. None
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  26. Good design moves.

  27. Good design moves. Making

  28. Good design moves. Making Publication

  29. Good design moves. Making Resonance Publication

  30. Good design moves. Making Resonance Publication Proliferation

  31. The medium is in motion.

  32. 1872

  33. None
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  41. Gabriela Herman

  42. The Malleable Canvas

  43. The Malleable Canvas Content changes from page to page. Canvas

    changes from device to device. Context changes from place to place.
  44. It all moves.

  45. It all moves.

  46. Constants

  47. Constants Choreography

  48. None
  49. An Investigation of Motion

  50. None
  51. Out of Sync

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  55. Old solutions eventually turn into new problems

  56. Listen. Move.

  57. Spaces for Movement

  58. A B →

  59. A B →

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  65. MUSTARD

  66. MUST ARD

  67. MUSTARD

  68. A Magic Trick

  69. None
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  75. In the end we had the pieces of the puzzle,

    but no matter how we put them together, gaps remained, oddly shaped emptinesses mapped by what surrounded them, like countries we couldn’t name. Jeffrey Eugenides, Virgin Suicides
  76. Opening Pore Portal Opportunity

  77. None
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  80. Bridges and Borderlands

  81. None
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  83. Past Future

  84. Past Future

  85. Design Past Future

  86. Design Client Audience

  87. Design Content Format

  88. Design Art Commerce

  89. One to Another

  90. Viral

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  93. Pollinate

  94. None
  95. Seth Johnson

  96. None
  97. Loli Casás Mariño

  98. None
  99. Sam Willman

  100. Letting Go

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  102. The moment just past is extinguished forever, save for the

    things made during it. George Kubler
  103. Everything was made.

  104. What makes good design good?

  105. None
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  111. The world is not yet done.

  112. Lucky us.

  113. Thank you.