Software companies have 40-60% ratio engineers. Movie and cartoon production companies are around 5-10%. Still they need to maintain a wide range of DCC plugins and OS, multiple versions of in-house tools across multiple projects. The ratio (size of the build matrix/number of engineers) in production companies is way bigger than software companies. Because their business model is about pictures, not software.
To face such a ratio, production companies need to maximize the use of DevOps technologies. In this BOF we'd like to share production proof knowledge, tips and tricks to improve the delivery and robustness of technologies to production.