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Invisible Island - Kunsthal Aarhus Presentation

Deb6636f344e6071fd9fe70724825ac6?s=47 sebastien
August 21, 2014

Invisible Island - Kunsthal Aarhus Presentation

Invisible Island is an art project that revolves around the notion of sharing and the intersection the public space and the data space. This is the first public presentation of the project.

Deb6636f344e6071fd9fe70724825ac6?s=128

sebastien

August 21, 2014
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Transcript

  1. INVISIBLE ISLANDS PRESENTED @KUNSTHAL AARHUS, AUGUST 21st 2014

  2. Part of Human Futures Collaboration Montréal / Aarhus Presented at

    The Media Architecture Biennale
  3. THANKS TO Martin Brynskov Geoff Cox Joasia Krysa Andreo Mielczarek

  4. ART TECHNOLOGY ACTIVISM

  5. NETWORKS CHANGED OUR LIVES

  6. ALLOWING US TO ACCESS INFORMATION ANYTIME, WHEREVER WE ARE

  7. BUT THIS FREEDOM TO ACCESS INFORMATION IS SLOWLY BEING RESTRAINED

  8. GOVERNMENTS ARE APPLYING MASS SURVEILLANCE

  9. NET-NEUTRALITY IS BEING CHALLENGED

  10. COMPANIES TRY TO CREATE CENTRALIZED ENTRY POINTS I'M FEELING LUCKY

  11. THE QUESTION OF OWNERSHIP & CONTROL OF NETWORKS HAS BECOME

    CRITICAL
  12. WIKI LEAKS JULIAN ASSANGE

  13. PLATON / WIRED MAGAZINE EDWARD SNOWDEN http://www.wired.com/2014/08/edward-snowden/

  14. NEW YORK TIMES? FERGUSON PROTEST http://static01.nyt.com/images/2014/08/12/us/STLOUIS-ss-slide-M1BQ/STLOUIS-ss-slide-M1BQ-superJumbo.jpg

  15. WHAT CAN BE DONE TO TAKE BACK SOME CONTROL AND

    PRESERVE FREEDOM OF INFORMATION
  16. DISRUPTIVE TECHNOLOGY CHANGING SOCIETY BY TECHNOLOGICAL MEANS http://www.ctheory.net/articles.aspx?id=336

  17. CRITICAL ENGINEERING QUESTION THE TECHNOLOGY WE DEPEND ON, UNDERSTAND IT,

    AND TURN IT TO OUR ADVANTAGE. http://criticalengineering.org/
  18. ARAM BARTHOLL DEAD DROPS http://datenform.de/blog/dead-drops-preview/

  19. JULIAN OLIVER TRANSPARENCY GRENADE http://transparencygrenade.com/

  20. 5POINTZ NEW YORK CITY STREET ART & GRAFFITI

  21. None
  22. ART ACTIVISM TECHNOLOGY

  23. PUBLIC SPACE PHYSICAL DATA SPACE VIRTUAL

  24. WHAT IF, UNLIKE ON THE INTERNET, INFORMATION WAS ONLY AVAILABLE

    LOCALLY?
  25. HOW COULD THIS HELP PRESERVE FREEDOM OF SHARING & FREEDOM

    OF COMMUNICATION?
  26. AND HOW WOULD THAT AFFECT LOCAL COMMUNITIES

  27. INVISIBLE ISLANDS LEVERAGE INEXPENSIVE HARDWARE & OPEN-SOURCE SOFTWARE

  28. TO CREATE INFORMATION ISLANDS WHERE INFORMATION IS ONLY ACCESSIBLE LOCALLY

  29. THE DEVICES CREATE A DATA OVERLAY THAT IS ANCHORED IN

    THE URBAN LANDSCAPE
  30. INFORMATION IS MADE ACCESSIBLE THROUGH QR CODES DISPLAYED IN THE

    PUBLIC SPACE
  31. MOBILE DEVICES ARE USED TO SCAN THE QR CODES AND

    ACCESS THEIR CONTENT
  32. BUT THE CONTENT IS ONLY ACCESSIBLE WITHIN A DELIMITED PHYSICAL

    SPACE
  33. CREATING AN INFORMATION ISLAND NATURALLY SHELTERED FROM NETWORK-WIDE SCRUTINY

  34. EACH INFORMATION ISLAND IS A BLANK CANVAS FOR THE LOCAL

    COMMUNITY TO SHARE & EXCHANGE
  35. THE FIRST PHASE OF THE PROJECT IS BEING INSTALLED IN

    AARHUS
  36. ISLANDS WILL LATER BE DEPLOYED IN STRASBOURG, MONTRÉAL & LIVERPOOL

  37. AARHUS IS AN IMPORTANT CITY THIS IS WHERE WE INTEND

    TO DEVELOP A LOCAL COMMUNITY OF USERS
  38. THE FIRST LOCATION WILL BE THE PARK IN FRONT OF

    THE PUBLIC LIBRARY
  39. MØLLEPARKEN The park offers a large open space, with a

    wide range of people passing by and staying for a while. From students in the morning and afternoon to parents with young children during the day, and a varied crowd at night, it seems to be a place that most people would see every week if not every day in Aarhus.
  40. MØLLEPARKEN The nearby library actually uses QR codes on busts

    displayed at the entrance. Sadly, the QR codes are only accessible if you have mobile data access, as the nearby WiFi networks all require some kind of registration.
  41. THE SECOND LOCATION WILL BE THE NEARBY BANK BEHIND THE

    VOXHOLL VENUE
  42. VOXHOLL The space behing Voxholl is more intimate, surrounded by

    trees and even features some cosy lounge chairs. It has very different properties from M lleparken and a crowd that is ø likely to be more specific. The two spaces being so close, and in way, so different, makes it even more interesting to install Islands in both.
  43. THE THIRD LOCATION WILL BE UNSURPRISINGLY, GODSBANNEN

  44. GODSBANNEN The outside portion of Godsbannen acts as an open

    playground for citizen innovation. The strong concentration of creativity and the playfulness of the open space make it ideal for deploying an Island. The Media Architecture Biennale will also be held there.
  45. THESE THREE SPACES ALL HAVE DIFFERENT QUALITIES & COMMUNITIES

  46. AN IMPORTANT ASPECT OF THE PROJET IS HOW PEOPLE WILL

    USE THE ISLANDS & WHAT TYPE OF CONTENT THEY WILL CREATE
  47. AS SUCH, THE PROJECT IS A MUCH A SOCIAL EXPERIMENT

    AS A TECHNOLOGICAL EXPERIMENT
  48. WHICH IS WHY SOME USES CASES ARE IMPORTANT TO INSPIRE

    PEOPLE
  49. ART TECHNOLOGY ACTIVISM

  50. 1 ARCHITECTURAL WALKTHROUGH

  51. CRAEATE A LOCAL NETWORK OF PLACES TO VISIT, WHERE TOURSITS

    & LOCALS CAN LEARN MORE ABOUT THE CITIE'S LANDMARKS
  52. THE LANDMARKS Using printed guides works if you have them

    on you all the time. As tourists don't have mobile data, and public WiFi might not be accessible it's not really possible to use a webpage for information. Even if you're on-site it's often hard to know if a particular building is interesting.
  53. ARCHITECTUREPLUS QR-CODES AS SIGNAGE QR-code enhanced stickers with a distinsctive

    visual identity allow to clearly identify buildings of interest, while giving access to useful information without requiring mobile data. Each sticker will tell you more about the building's history, its architecture and why it is important to the city.
  54. ARCHITECTUREPLUS GAMIFICATION While people visit builings the unlock new content

    that turns learning about the city into an interactive real-life game. ARCHITECTUREPLUS ARCHITECTUREPLUS
  55. 2 STREET-ART HISTORY

  56. CAPTURING THE EPHEMERAL Street art comes and goes, either white

    washed, removed by city cleaning teams or sprayed over. Although the temporary nature of street art is part of its charm, there is a loss of history & maybe a loss of identify for the place when a piece disappears.
  57. ADDING A NEW LAYER By using the Island to capture

    photos of the graffiti, while it is still visible, and binding them to a QR code sticker, the history of the place can be preserved. QR code can be placed and re- placed at will, allowing permanent access to this moment in time. http://midnightmisery16.wordpress.com/about/a-lost-little-pen/the-issues-tissues/1614-2/
  58. STREET EXHIBITION As Islands preserve privacy , graffiti artist (or

    their supporters) can overlay information containing details about the artist and the specific piece, turning the location into a public exhibition space. About the Artist Above is an international street artist who has deliberately chosen to keep his identity concealed.[1] He was born in California in 1981 and has been creating public art since 1995.[2] Above is known for his multi-layer, full color social and political stencils, spinning wooden
  59. 3 WHISTLEBLOWER DROPS

  60. SHARING IN PRIVACY A whistleblowers might be afraid of using

    the Internet (even with TOR) to share information. They might even be afraid of handing over a USB key in person.
  61. SHARING IN PRIVACY Instead, he could prepare the files and

    put them on his mobile phone, then locate an existing QR code within the area of an Island and attach the files to the QR code.
  62. ACCESSING ANONYMOUSLY Later on, a journalist could then scan the

    QR code while connected to the Island and retrieve the content. As the QR would normally redirect to a regular website, there is no easy way for someone to notice that the journalist is actually accessing the information cell on the Island.
  63. COMMUNITIES

  64. HACKERS & MAKERS OPEN DATA ACTIVISTS EVENT ORGANIZERS PHOTOGRAPHERS RESEARCHERS

    WRITERS INTERACTION DESIGNERS ARCHITECTS
  65. Q

  66. How do we kickstart a new medium?

  67. How will people use this new medium?

  68. How will the community influence the content?

  69. How will the content influence the community?

  70. How do we relate to a data space anchored in

    the urban space?
  71. Who does the data space belong to / what are

    the legal boundaries?
  72. IN ESSENCE, INVISIBLE ISLANDS IS ABOUT CREATING A NEW MEDIUM

  73. BASED ON A DATA OVERLAY ANCHORED IN THE PHYSICAL SPACE

  74. THAT IS BOTH OPEN & PRIVATE

  75. WHERE BOUNDARIES BETWEEN ART, DESIGN, ENGINEERING & ACTIVISM ARE BLURRED

  76. AS AN ART PROJECT THE RESULT IS INVISIBLE

  77. AND ONLY EXISTS IN ITS POTENTIAL FOR CREATION & SOCIAL

    CHANGE
  78. THANK YOU!

  79. INVISIBLE ISLANDS invisibleislands.org @ssebastien