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Invisible Island - Kunsthal Aarhus Presentation

sebastien
August 21, 2014

Invisible Island - Kunsthal Aarhus Presentation

Invisible Island is an art project that revolves around the notion of sharing and the intersection the public space and the data space. This is the first public presentation of the project.

sebastien

August 21, 2014
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  1. INVISIBLE ISLANDS
    PRESENTED @KUNSTHAL AARHUS, AUGUST 21st 2014

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  2. Part of Human Futures
    Collaboration Montréal / Aarhus
    Presented at The Media Architecture Biennale

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  3. THANKS TO
    Martin Brynskov
    Geoff Cox
    Joasia Krysa
    Andreo Mielczarek

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  4. ART
    TECHNOLOGY
    ACTIVISM

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  5. NETWORKS CHANGED OUR LIVES

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  6. ALLOWING US TO ACCESS INFORMATION
    ANYTIME, WHEREVER WE ARE

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  7. BUT THIS FREEDOM TO ACCESS INFORMATION
    IS SLOWLY BEING RESTRAINED

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  8. GOVERNMENTS ARE APPLYING
    MASS SURVEILLANCE

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  9. NET-NEUTRALITY IS BEING CHALLENGED

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  10. COMPANIES TRY TO CREATE
    CENTRALIZED ENTRY POINTS
    I'M FEELING LUCKY

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  11. THE QUESTION OF OWNERSHIP & CONTROL
    OF NETWORKS HAS BECOME CRITICAL

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  12. WIKI LEAKS
    JULIAN ASSANGE

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  13. PLATON / WIRED MAGAZINE
    EDWARD SNOWDEN
    http://www.wired.com/2014/08/edward-snowden/

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  14. NEW YORK TIMES?
    FERGUSON PROTEST
    http://static01.nyt.com/images/2014/08/12/us/STLOUIS-ss-slide-M1BQ/STLOUIS-ss-slide-M1BQ-superJumbo.jpg

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  15. WHAT CAN BE DONE TO TAKE BACK SOME CONTROL
    AND PRESERVE FREEDOM OF INFORMATION

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  16. DISRUPTIVE TECHNOLOGY
    CHANGING SOCIETY BY TECHNOLOGICAL MEANS
    http://www.ctheory.net/articles.aspx?id=336

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  17. CRITICAL ENGINEERING
    QUESTION THE TECHNOLOGY WE DEPEND ON, UNDERSTAND IT,
    AND TURN IT TO OUR ADVANTAGE.
    http://criticalengineering.org/

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  18. ARAM BARTHOLL
    DEAD DROPS
    http://datenform.de/blog/dead-drops-preview/

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  19. JULIAN OLIVER
    TRANSPARENCY GRENADE
    http://transparencygrenade.com/

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  20. 5POINTZ NEW YORK CITY
    STREET ART & GRAFFITI

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  22. ART ACTIVISM
    TECHNOLOGY

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  23. PUBLIC SPACE
    PHYSICAL
    DATA SPACE
    VIRTUAL

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  24. WHAT IF, UNLIKE ON THE INTERNET,
    INFORMATION WAS ONLY AVAILABLE LOCALLY?

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  25. HOW COULD THIS HELP PRESERVE FREEDOM
    OF SHARING & FREEDOM OF COMMUNICATION?

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  26. AND HOW WOULD THAT AFFECT
    LOCAL COMMUNITIES

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  27. INVISIBLE ISLANDS LEVERAGE INEXPENSIVE
    HARDWARE & OPEN-SOURCE SOFTWARE

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  28. TO CREATE INFORMATION ISLANDS
    WHERE INFORMATION IS ONLY ACCESSIBLE LOCALLY

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  29. THE DEVICES CREATE A DATA OVERLAY
    THAT IS ANCHORED IN THE URBAN LANDSCAPE

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  30. INFORMATION IS MADE ACCESSIBLE
    THROUGH QR CODES DISPLAYED IN THE PUBLIC SPACE

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  31. MOBILE DEVICES ARE USED TO SCAN
    THE QR CODES AND ACCESS THEIR CONTENT

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  32. BUT THE CONTENT IS ONLY ACCESSIBLE
    WITHIN A DELIMITED PHYSICAL SPACE

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  33. CREATING AN INFORMATION ISLAND
    NATURALLY SHELTERED FROM NETWORK-WIDE SCRUTINY

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  34. EACH INFORMATION ISLAND IS A BLANK CANVAS
    FOR THE LOCAL COMMUNITY TO SHARE & EXCHANGE

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  35. THE FIRST PHASE OF THE PROJECT
    IS BEING INSTALLED IN AARHUS

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  36. ISLANDS WILL LATER BE DEPLOYED IN
    STRASBOURG, MONTRÉAL & LIVERPOOL

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  37. AARHUS IS AN IMPORTANT CITY
    THIS IS WHERE WE INTEND TO DEVELOP
    A LOCAL COMMUNITY OF USERS

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  38. THE FIRST LOCATION WILL BE THE PARK
    IN FRONT OF THE PUBLIC LIBRARY

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  39. MØLLEPARKEN
    The park offers a large open space,
    with a wide range of people passing
    by and staying for a while.
    From students in the morning and
    afternoon to parents with young
    children during the day, and a
    varied crowd at night, it seems to be
    a place that most people would see
    every week if not every day in
    Aarhus.

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  40. MØLLEPARKEN
    The nearby library actually uses QR
    codes on busts displayed at the
    entrance.
    Sadly, the QR codes are only
    accessible if you have mobile data
    access, as the nearby WiFi
    networks all require some kind of
    registration.

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  41. THE SECOND LOCATION WILL BE THE
    NEARBY BANK BEHIND THE VOXHOLL VENUE

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  42. VOXHOLL
    The space behing Voxholl is more
    intimate, surrounded by trees and
    even features some cosy lounge
    chairs.
    It has very different properties from
    M lleparken and a crowd that is
    ø
    likely to be more specific.
    The two spaces being so close, and
    in way, so different, makes it even
    more interesting to install Islands
    in both.

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  43. THE THIRD LOCATION WILL BE
    UNSURPRISINGLY, GODSBANNEN

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  44. GODSBANNEN
    The outside portion of Godsbannen
    acts as an open playground for
    citizen innovation.
    The strong concentration of
    creativity and the playfulness of the
    open space make it ideal for
    deploying an Island.
    The Media Architecture Biennale will
    also be held there.

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  45. THESE THREE SPACES ALL HAVE DIFFERENT
    QUALITIES & COMMUNITIES

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  46. AN IMPORTANT ASPECT OF THE PROJET IS HOW PEOPLE
    WILL USE THE ISLANDS & WHAT TYPE OF CONTENT THEY WILL CREATE

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  47. AS SUCH, THE PROJECT IS A MUCH A SOCIAL EXPERIMENT
    AS A TECHNOLOGICAL EXPERIMENT

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  48. WHICH IS WHY SOME USES CASES
    ARE IMPORTANT TO INSPIRE PEOPLE

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  49. ART
    TECHNOLOGY
    ACTIVISM

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  50. 1
    ARCHITECTURAL WALKTHROUGH

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  51. CRAEATE A LOCAL NETWORK OF PLACES TO VISIT, WHERE TOURSITS &
    LOCALS CAN LEARN MORE ABOUT THE CITIE'S LANDMARKS

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  52. THE LANDMARKS
    Using printed guides works if you
    have them on you all the time.
    As tourists don't have mobile data,
    and public WiFi might not be
    accessible it's not really possible to
    use a webpage for information.
    Even if you're on-site it's often hard
    to know if a particular building is
    interesting.

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  53. ARCHITECTUREPLUS
    QR-CODES AS SIGNAGE
    QR-code enhanced stickers with a
    distinsctive visual identity allow to
    clearly identify buildings of interest,
    while giving access to useful
    information without requiring
    mobile data.
    Each sticker will tell you more about
    the building's history, its
    architecture and why it is important
    to the city.

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  54. ARCHITECTUREPLUS
    GAMIFICATION
    While people visit builings the
    unlock new content that turns
    learning about the city into an
    interactive real-life game.
    ARCHITECTUREPLUS
    ARCHITECTUREPLUS

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  55. 2
    STREET-ART HISTORY

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  56. CAPTURING THE EPHEMERAL
    Street art comes and goes, either
    white washed, removed by city
    cleaning teams or sprayed over.
    Although the temporary nature of
    street art is part of its charm, there
    is a loss of history & maybe a loss
    of identify for the place when a
    piece disappears.

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  57. ADDING A NEW LAYER
    By using the Island to capture
    photos of the graffiti, while it is still
    visible, and binding them to a QR
    code sticker, the history of the place
    can be preserved.
    QR code can be placed and re-
    placed at will, allowing permanent
    access to this moment in time.
    http://midnightmisery16.wordpress.com/about/a-lost-little-pen/the-issues-tissues/1614-2/

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  58. STREET EXHIBITION
    As Islands preserve privacy , graffiti
    artist (or their supporters) can
    overlay information containing
    details about the artist and the
    specific piece, turning the location
    into a public exhibition space.
    About the Artist
    Above is an international street artist who has
    deliberately chosen to keep his identity
    concealed.[1] He was born in California in 1981
    and has been creating public art since 1995.[2]
    Above is known for his multi-layer, full color
    social and political stencils, spinning wooden

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  59. 3
    WHISTLEBLOWER DROPS

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  60. SHARING IN PRIVACY
    A whistleblowers might be afraid of
    using the Internet (even with TOR)
    to share information.
    They might even be afraid of
    handing over a USB key in person.

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  61. SHARING IN PRIVACY
    Instead, he could prepare the files
    and put them on his mobile phone,
    then locate an existing QR code
    within the area of an Island and
    attach the files to the QR code.

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  62. ACCESSING ANONYMOUSLY
    Later on, a journalist could then
    scan the QR code while connected
    to the Island and retrieve the
    content.
    As the QR would normally redirect to
    a regular website, there is no easy
    way for someone to notice that the
    journalist is actually accessing the
    information cell on the Island.

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  63. COMMUNITIES

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  64. HACKERS & MAKERS
    OPEN DATA ACTIVISTS
    EVENT ORGANIZERS
    PHOTOGRAPHERS
    RESEARCHERS
    WRITERS
    INTERACTION DESIGNERS
    ARCHITECTS

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  65. Q

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  66. How do we
    kickstart
    a new medium?

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  67. How will
    people use
    this new medium?

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  68. How will
    the community
    influence
    the content?

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  69. How will
    the content
    influence
    the community?

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  70. How do we relate
    to a data space
    anchored in the urban space?

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  71. Who does the data space
    belong to / what are the legal
    boundaries?

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  72. IN ESSENCE, INVISIBLE ISLANDS
    IS ABOUT CREATING A NEW MEDIUM

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  73. BASED ON A DATA OVERLAY
    ANCHORED IN THE PHYSICAL SPACE

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  74. THAT IS BOTH
    OPEN & PRIVATE

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  75. WHERE BOUNDARIES BETWEEN
    ART, DESIGN, ENGINEERING & ACTIVISM
    ARE BLURRED

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  76. AS AN ART PROJECT
    THE RESULT IS INVISIBLE

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  77. AND ONLY EXISTS IN ITS POTENTIAL
    FOR CREATION & SOCIAL CHANGE

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  78. THANK YOU!

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  79. INVISIBLE ISLANDS
    invisibleislands.org
    @ssebastien

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