Presentation given at DIS 2026, International Conference on Designing Interactive Systems, Singapore, Republic of Singapore, June 2026.
ABSTRACT: 3D environments offer powerful capabilities for simulating and monitoring complex systems. However, they remain inaccessible to non-expert users who lack specialised training. We present the Layered Customisation System (LCS), a hybrid interface that combines GUI-based direct manipulation with LLM-powered natural language interaction for customising 3D scenes. Through a controlled study with 12 participants, each completing three sessions with different interfaces (GUI-only, LLM-only and hybrid), we investigated how interaction types affect performance, errors and user preferences. Key findings include a reduced learning effect across sessions for users starting with the LLM interface and a trend where participants who first experienced GUI-based interaction showed higher rates of recognising LLM errors later. We contribute empirical evidence of GUI-LLM modality trade-offs in 3D interaction, the selector-layer architecture for hybrid interfaces, and design recommendations, including GUI-first onboarding, enabling prompts as discovery tools and supporting prompt-then-refine workflows.
Research paper: https://beatsigner.com/publications/a-hybrid-gui-llm-interface-paradigm-for-3d-scene-customisation.pdf