Reduce UI elements • User ◦ Encourage user movement when interacting with objects but don’t require it always. • AR Content ◦ Realism is important ◦ Highlighting, Sizing & Movement should be familiar gestures • Interface ◦ The interface is the viewport, & also, the hub of interactions for mobile AR. • Communicate the intent of camera usage clearly before permission prompts. • Be responsive with your UI components. • Volumetric UI ◦ Annotate on focus ◦ Holograms are good previews youtube.com/c/nobleackerson
is based on points of high contrast ➔ Image’s resolution must be at least 300 X 300 pixels ➔ Images with repetitive features suck ➔ Don’t try to track moving objects.