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Oliver Weidlich - Designing Experiences for the Augmented Human

uxaustralia
August 24, 2021

Oliver Weidlich - Designing Experiences for the Augmented Human

UX Australia 2021 Day 1

Since the earliest tools humans have been augmenting their capability with technology. In the modern era we are starting to mainstream digital enhancement of our capabilities in new and interesting ways. Oliver will explore the areas of Augmented Reality, Intelligent Agents and the Internet of Things and how the combinations of these can create powerful experiences.

uxaustralia

August 24, 2021
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  1. Exploring Spatial Computing 24th August 2021 Oliver Weidlich Director of

    Design & Innovation Designing for the Augmented Human Mobile Experience
  2. Cronin & Scoble (2020) Infinite Retina “Spatial Computing is a

    series of technologies that can “see” and map the real world, understand it, and predict the next moves of objects within it, while doing the same for digital worlds that may or may not have ties to the real, physical world, all the while helping humans and/or machines navigate either.”
  3. Cronin & Scoble (2020) Infinite Retina “Spatial Computing is a

    series of technologies that can “see” and map the real world, understand it, and predict the next moves of objects within it, while doing the same for digital worlds that may or may not have ties to the real, physical world, all the while helping humans and/or machines navigate either more naturally.”
  4. Proximity Temperature CO2 Pulse On/Off State Lighting Lock State Blood

    Pressure Direction Ambient Light Movement Activity Sleep Weight
  5. Fitbit for Your Car “GOFAR helps your car save gas,

    reduce emissions and drive safer.”
  6. The Intelligence Amplifier by Brian Roemmele • @BrianRoemmele • Personal

    Intelligent Agents • Three Personas • Alfred • Agatha • Hoss • Deploys its own intelligent agents to gather information
  7. Shopify “Interactions with products having 3D/AR content showed a 94%

    higher conversion rate than for products without AR/3D”
  8. User Journey QR code Metrics 1. Lorem Ipsum 2. Lorem

    Ipsum 3. Lorem Ipsum 4. Lorem Ipsum Camera Website Metrics 1. Lorem Ipsum 2. Lorem Ipsum 3. Lorem Ipsum 4. Lorem Ipsum App Store App Trigger Interact/Rate Share Metrics 1. Lorem Ipsum 2. Lorem Ipsum 3. Lorem Ipsum 4. Lorem Ipsum Metrics 1. Lorem Ipsum 2. Lorem Ipsum 3. Lorem Ipsum 4. Lorem Ipsum Metrics 1. Lorem Ipsum 2. Lorem Ipsum 3. Lorem Ipsum 4. Lorem Ipsum
  9. “Creation, management, and use of persistent, dynamic, shareable 3D machine-readable

    representations of physical spaces, and real time services to offer AR Experiences to users.” Open AR Cloud Definition
  10. AR Cloud • MirrorWorld • Livemaps (Facebook) • Spatial Web

    • Magicverse (MagicLeap) • Real World Web • Superverse (Jan-Erik Vinje) • Spatial Maps • Metaverse (Snowcrash) • 3D Soft copy of the world • Location Anchors (Apple) • Digital Twin • Spatial Anchors (Microsoft)
  11. Layers of Experience Notifications Relay relevant information based on context

    Services Simple focussed features at the system level that can be applied to various situations Lenses Specific layers of information that overlay the world Applications More complex sets of features that support specific experiences
  12. Silke Sietsma, Head of Emerging Design at Adobe “With spatial

    computing we can use our voice, sight, touch (in 3D), gestures, and other natural inputs to directly connect with information. We no longer need to think and behave like a computer for it to under‐ stand us, because it will relate humanly to us.”
  13. References • Augmented Reality: Unboxing Tech's Next Big Thing (2020)

    Pesce, M. • Connecting and Controlling Appliances Through Wearable Augmented Reality. (2020) Becker, V., Rauchenstein, F. & Sörös, G. https://doi.org/10.1007/s41133-019-0019-0 • Creating Augmented and Virtual Realities (2019) Pangilinan, E., Lukas, S., Mohan V. • Proxemic-aware controls: designing remote controls for ubiquitous computing ecologies. In: Proceedings of the 2015 international conference on human–computer interaction with mobile devices and services, MobileHCI ’15 (2015) Ledo D., Greenberg S., Marquardt N., Boring S. • The Augmented Human: How Technology is Shaping the New Reality (2017) Papagiannis, H. • The Infinite Retina (2020) Cronin, I., Scoble, R. • The Spatial Web: How Web 3.0 will connect humans, machines and AI to transform the world (2019) Rene, G., Mapes, D.