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Anastasia Selchuk, Pixonic

wnconf
July 18, 2018

Anastasia Selchuk, Pixonic

How to Test a Game and Predict its Demand Before the Release

(White Nights Conference St. Petersburg 2018)

The official conference website — http://wnconf.com

wnconf

July 18, 2018
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Transcript

  1. Anastasiya Selchuk UA Lead @ Pixonic HOW TO TEST A

    GAME AND PREDICT ITS DEMAND BEFORE THE RELEASE
  2. EXPERIMENT DESIGN: COMMON MISTAKES NO NULL HYPOTHESES THE VARIANTS ARE

    ALMOST THE SAME THE VARIANTS ARE TOO DIFFERENT THE DATA IS COLLECTED AND ANALYZED INCORRECTLY