EAST & AFRICA 350 Mn EUROPE 450 Mn APAC Getting the Most Out of Your Paid Marketing INMOBI IS A GLOBAL MOBILE ADVERTISING PLATFORM Specializing in delivering the best ROI for marketers global footprint with local operations • 1.5B USERS - SDK • BRAND ADVERTISING • USER ACQUISITION • RETARGETING • SDK NETWORK • PROGRAMMATIC EXCHANGE • DSP
Marketing 1. Campaign Hygiene 2. Campaign Efficiency - User Targeting 3. Campaign Efficiency - Incrementality 4. User Experience & Creatives 5. Maximize ROI with Remarketing Getting the Most Out of Your Paid Marketing
just about creatives, it’s about creatives that deliver results! PERFORMANCE EXCELLENCE CREATIVE EXCELLENCE • Dynamic conversion prediction and pricing (A) CREATIVE AUTHORING TOOL • Inform, Engage, Convert • Promote essence of the game (B) BESPOKE VIDEO / PLAYABLE CREATIVES • Innovate , Test • Refresh, Rotate (A) DATA SCIENCE - WHO • Personalisation through deep learning • Optimized viewing experiences and targeting (B) DATA SCIENCE - HOW MUCH
high value user Geo location / polygons Device / OS settings App ownership Demographic data User Recency / Frequency Machine learning based model uses over 30+ attributes The model is applied on all InMobi users to find similar high-value users Prospecting new high value users Getting the Most Out of Your Paid Marketing
Paid Marketing Input Signals Country Site Device Type Handset OS Version Operator Session Depth User Recency & Frequency Bid Engine CPM Bid Price Calculation Impression Signals Bid request attribute matching Publisher Signals Call order Session depth Device ID signals DMP, Data Store Score Advertiser Post Install KPIe Cost Per X
Test Segment : • Segment Size: Random set of non organic users • Creative: Game Developer App • Landing Page: App Store • Tracking: VTA • Purpose: Show install conversions of game developer app from paid marketing exposure Control Segment : • Segment Size: Random set of non organic users • Creative: Neutral • Landing Page: mweb page • Tracking: VTA • Purpose: Measure how many organic installs result from a random set of ad network users Expected Outcome of Incrementality: Test Segment leading to higher installs of the developer app.
Injection, Click Spamming, Anonymous Installs Track Ad Viewability Viewability providers to measure ad engagement Audience Verification Tags providing external verification on demographic data segments In-App Marketing Connect marketing strategy to deep game analytics
Marketing BEST PRACTICES: • Gameplay should start automatically. No need for a “Start” or “Play Now” button. • Playable ≠ Tutorial • Playables less than 10 seconds not so good. • Recommended length is 15-45 seconds. • Install now option within Playable • Skip => End Card (like video) to prevent accidental close (OR full close out as a UX decision)
Marketing WHY VERTICAL? • 75% of all casual gaming inventory is portrait. • Landscape video in portrait is bad use of screen space. • Most people do not rotate their phone to view an ad. • 30% better performance for vertical video vs landscape (on portrait inventory) BEST PRACTICES: • Optimize for portrait • Build in interactive features using all the device capabilities: tap, zoom, swipe, move/gyro etc. • End card experience: interactive, playable, carousels, experiment, frequent refresh. • 1:1 square video works too. X
Out of Your Paid Marketing WHY HALF & HALF? • Best of everything! • Essence of the game AND interaction • Widely available interstitial inventory • User very well-informed at the point of click => LTV BEST PRACTICES: • Half Video + Half Carousel • Half Video + Half Playable • Refresh carousel cards every 2 weeks • Refresh playables every 4 weeks • Refresh video every 4-6 weeks
ACTIVATION Ad unit encourages user to open the app User opens app and begins to engage User installs your app but doesn’t play for 7 days Nudge new users to play your game
RE-ENGAGEMENT Payer is deep-linked to game or purchase screen Purchase is completed and payer is re-activated Historical payer sees retargeting ad Re-engage dormant payer to return to the game
REACTIVATES DORMANT PAYERS WITH REMARKETING >80% re-engaged players make a purchase, 200% ROAS delivered To help Playrix reactivate its dormant payers, InMobi leveraged on a combination of dynamic creatives and real-time bid optimizer to reach their users efficiently across 10 countries and deeplinked them back into the app >20% of users deep linked back to app / recovered
Ad Carousel Full-Screen Interstitial CREATIVE STRATEGIES USED Remarketing leverages all formats used in prospecting Getting the Most Out of Your Paid Marketing