Game(https://aws.amazon.com/jp/blogs/psa/gameday-for-aws-top-engineers-202501/) ◼ Secure Legends (ハードモード)(https://aws.amazon.com/jp/blogs/psa/gameday-for-aws-top-engineers- 202407/) ◼ Multi-Region Disaster Recovery(https://aws.amazon.com/jp/blogs/psa/gameday-for-aws-top-engineers- 202404/) ◼ Cloud Ops Co-op(https://aws.amazon.com/jp/blogs/psa/gameday-for-awstopengineers-202312/) ◼ Going Serverless(https://aws.amazon.com/jp/blogs/psa/gameday-for-awstopengineers-202307/) ◼ AWS公式サイトより https://aws.amazon.com/jp/gameday/ ◼ リユース、リサイクル、リデュース、リアーキテクト ◼ Generative AI Unicorn Party ◼ Secure Legends ◼ オブザーバビリティは重要です ◼ 会社独自のクローズド開催より ◼ コスト最適化(https://hack.nikkei.com/blog/nikkei_group_aws_gameday/) ◼ Developer experience(https://codezine.jp/article/detail/20932) ツイートはこちら⇒#jawsug_sainokuni GameDay参加は 過去2回だけ